OS X build fix: Replaced hardcoded "-framework SDL" by output of "sdl-config" script. Also use "sdl-config" for the CXXFLAGS.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@194 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Maarten ter Huurne 2008-08-14 00:22:03 +00:00
parent 96ca347bdc
commit 1b70b3dc7a

View File

@ -25,7 +25,7 @@ files = ["BPStructs.cpp",
"GUI/ConfigDlg.cpp",
]
if sys.platform == 'darwin':
gfxenv=env.Copy(CXXFLAGS = " -DMACOSX=1 `wx-config --cppflags` ", LINKFLAGS = " -framework SDL -framework OpenGL -framework Cg `wx-config --libs` ")
gfxenv=env.Copy(CXXFLAGS = " -DMACOSX=1 `sdl-config --cflags` `wx-config --cppflags` ", LINKFLAGS = " -framework OpenGL -framework Cg `sdl-config --libs` `wx-config --libs` ")
gfxenv.SharedLibrary("../../../../Binary/mac/Plugins/zeroogl.so", files, LIBS=["videocommon", "common", "GLEW"])
else:
gfxenv=env.Copy(CXXFLAGS = " `wx-config --cppflags` `pkg-config --cflags xxf86vm` ", LINKFLAGS = "`wx-config --libs` `pkg-config --libs xxf86vm` ")