mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time.
This commit is contained in:
@ -16,10 +16,10 @@
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#include "Core/ConfigManager.h"
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#include "DolphinQt2/Config/CheatCodeEditor.h"
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#include "DolphinQt2/Config/CheatWarningWidget.h"
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#include "DolphinQt2/GameList/GameFile.h"
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#include "UICommon/GameFile.h"
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ARCodeWidget::ARCodeWidget(const GameFile& game)
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: m_game(game), m_game_id(game.GetGameID().toStdString()), m_game_revision(game.GetRevision())
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ARCodeWidget::ARCodeWidget(const UICommon::GameFile& game)
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: m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision())
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{
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CreateWidgets();
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ConnectWidgets();
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@ -12,8 +12,12 @@
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#include "Common/CommonTypes.h"
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#include "Core/ActionReplay.h"
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class CheatWarningWidget;
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namespace UICommon
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{
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class GameFile;
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}
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class CheatWarningWidget;
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class QLabel;
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class QListWidget;
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class QListWidgetItem;
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@ -23,7 +27,7 @@ class ARCodeWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit ARCodeWidget(const GameFile& game);
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explicit ARCodeWidget(const UICommon::GameFile& game);
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signals:
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void OpenGeneralSettings();
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@ -41,7 +45,7 @@ private:
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void OnCodeEditPressed();
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void OnCodeRemovePressed();
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const GameFile& m_game;
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const UICommon::GameFile& m_game;
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std::string m_game_id;
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u16 m_game_revision;
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@ -37,8 +37,8 @@ enum class EntryType
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};
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Q_DECLARE_METATYPE(EntryType);
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FilesystemWidget::FilesystemWidget(const GameFile& game)
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: m_game(game), m_volume(DiscIO::CreateVolumeFromFilename(game.GetFilePath().toStdString()))
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FilesystemWidget::FilesystemWidget(const UICommon::GameFile& game)
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: m_game(game), m_volume(DiscIO::CreateVolumeFromFilename(game.GetFilePath()))
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{
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CreateWidgets();
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ConnectWidgets();
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@ -8,7 +8,7 @@
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#include <memory>
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#include "DiscIO/Volume.h"
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#include "DolphinQt2/GameList/GameFile.h"
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#include "UICommon/GameFile.h"
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class QStandardItem;
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class QStandardItemModel;
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@ -24,7 +24,7 @@ class FilesystemWidget final : public QWidget
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{
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Q_OBJECT
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public:
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explicit FilesystemWidget(const GameFile& game);
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explicit FilesystemWidget(const UICommon::GameFile& game);
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private:
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void CreateWidgets();
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@ -46,6 +46,6 @@ private:
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QStandardItemModel* m_tree_model;
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QTreeView* m_tree_view;
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GameFile m_game;
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UICommon::GameFile m_game;
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std::unique_ptr<DiscIO::Volume> m_volume;
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};
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@ -23,7 +23,7 @@
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#include "Core/ConfigLoaders/GameConfigLoader.h"
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#include "Core/ConfigManager.h"
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#include "DolphinQt2/Config/Graphics/GraphicsSlider.h"
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#include "DolphinQt2/GameList/GameFile.h"
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#include "UICommon/GameFile.h"
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constexpr int DETERMINISM_NOT_SET_INDEX = 0;
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constexpr int DETERMINISM_AUTO_INDEX = 1;
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@ -35,9 +35,9 @@ constexpr const char* DETERMINISM_AUTO_STRING = "auto";
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constexpr const char* DETERMINISM_NONE_STRING = "none";
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constexpr const char* DETERMINISM_FAKE_COMPLETION_STRING = "fake-completion";
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GameConfigWidget::GameConfigWidget(const GameFile& game) : m_game(game)
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GameConfigWidget::GameConfigWidget(const UICommon::GameFile& game) : m_game(game)
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{
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m_game_id = m_game.GetGameID().toStdString();
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m_game_id = m_game.GetGameID();
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m_gameini_local_path =
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QString::fromStdString(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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m_gameini_local = SConfig::LoadLocalGameIni(m_game_id, m_game.GetRevision());
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@ -241,8 +241,8 @@ void GameConfigWidget::SaveCheckBox(QCheckBox* checkbox, const std::string& sect
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void GameConfigWidget::LoadSettings()
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{
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// Load state information
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m_state_combo->setCurrentIndex(m_game.GetRating());
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m_state_comment_edit->setText(m_game.GetIssues());
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m_state_combo->setCurrentIndex(m_game.GetEmuState());
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m_state_comment_edit->setText(QString::fromStdString(m_game.GetIssues()));
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// Load game-specific settings
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@ -301,10 +301,10 @@ void GameConfigWidget::SaveSettings()
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QString comment = m_state_comment_edit->text();
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int state = m_state_combo->currentIndex();
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if (comment != m_game.GetIssues())
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if (comment != QString::fromStdString(m_game.GetIssues()))
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m_gameini_local.GetOrCreateSection("EmuState")->Set("EmulationIssues", comment.toStdString());
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if (state != m_game.GetRating())
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if (state != m_game.GetEmuState())
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m_gameini_local.GetOrCreateSection("EmuState")->Set("EmulationStateId", state);
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// Save game-specific settings
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@ -11,7 +11,11 @@
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#include "Common/IniFile.h"
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namespace UICommon
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{
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class GameFile;
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}
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class QCheckBox;
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class QComboBox;
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class QGroupBox;
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@ -25,7 +29,7 @@ class GameConfigWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit GameConfigWidget(const GameFile& game);
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explicit GameConfigWidget(const UICommon::GameFile& game);
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private:
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void CreateWidgets();
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@ -65,6 +69,6 @@ private:
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IniFile m_gameini_local;
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IniFile m_gameini_default;
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const GameFile& m_game;
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const UICommon::GameFile& m_game;
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std::string m_game_id;
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};
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@ -20,10 +20,10 @@
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#include "Core/GeckoCodeConfig.h"
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#include "DolphinQt2/Config/CheatCodeEditor.h"
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#include "DolphinQt2/Config/CheatWarningWidget.h"
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#include "DolphinQt2/GameList/GameFile.h"
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#include "UICommon/GameFile.h"
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GeckoCodeWidget::GeckoCodeWidget(const GameFile& game)
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: m_game(game), m_game_id(game.GetGameID().toStdString()), m_game_revision(game.GetRevision())
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GeckoCodeWidget::GeckoCodeWidget(const UICommon::GameFile& game)
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: m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision())
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{
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CreateWidgets();
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ConnectWidgets();
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@ -13,18 +13,22 @@
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#include "Core/GeckoCode.h"
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class CheatWarningWidget;
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class GameFile;
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class QLabel;
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class QListWidget;
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class QListWidgetItem;
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class QTextEdit;
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class QPushButton;
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namespace UICommon
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{
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class GameFile;
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}
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class GeckoCodeWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit GeckoCodeWidget(const GameFile& game);
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explicit GeckoCodeWidget(const UICommon::GameFile& game);
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signals:
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void OpenGeneralSettings();
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@ -43,7 +47,7 @@ private:
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void DownloadCodes();
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void SaveCodes();
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const GameFile& m_game;
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const UICommon::GameFile& m_game;
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std::string m_game_id;
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u16 m_game_revision;
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@ -16,8 +16,10 @@
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DolphinQt2/Config/InfoWidget.h"
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#include "DolphinQt2/QtUtils/ImageConverter.h"
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#include "UICommon/UICommon.h"
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InfoWidget::InfoWidget(const GameFile& game) : m_game(game)
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InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
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{
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QVBoxLayout* layout = new QVBoxLayout();
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layout->addWidget(CreateISODetails());
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@ -32,17 +34,19 @@ QGroupBox* InfoWidget::CreateISODetails()
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QLineEdit* file_path = CreateValueDisplay(m_game.GetFilePath());
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QLineEdit* internal_name = CreateValueDisplay(m_game.GetInternalName());
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QString game_id_string = m_game.GetGameID();
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QString game_id_string = QString::fromStdString(m_game.GetGameID());
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if (const u64 title_id = m_game.GetTitleID())
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game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0'));
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QLineEdit* game_id = CreateValueDisplay(game_id_string);
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QLineEdit* country = CreateValueDisplay(m_game.GetCountry());
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QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true));
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QLineEdit* maker = CreateValueDisplay(m_game.GetMaker());
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QLineEdit* maker_id = CreateValueDisplay(QStringLiteral("0x") + m_game.GetMakerID());
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QLineEdit* maker_id = CreateValueDisplay("0x" + m_game.GetMakerID());
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QLineEdit* disc_number = CreateValueDisplay(QString::number(m_game.GetDiscNumber()));
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QLineEdit* revision = CreateValueDisplay(QString::number(m_game.GetRevision()));
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QLineEdit* apploader_date = CreateValueDisplay(m_game.GetApploaderDate());
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QLineEdit* iso_size = CreateValueDisplay(FormatSize(m_game.GetFileSize()));
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QLineEdit* iso_size = CreateValueDisplay(UICommon::FormatSize(m_game.GetFileSize()));
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QWidget* checksum = CreateChecksumComputer();
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layout->addRow(tr("File Path:"), file_path);
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@ -75,7 +79,7 @@ QGroupBox* InfoWidget::CreateBannerDetails()
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CreateLanguageSelector();
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layout->addRow(tr("Show Language:"), m_language_selector);
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if (m_game.GetPlatformID() == DiscIO::Platform::GAMECUBE_DISC)
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if (m_game.GetPlatform() == DiscIO::Platform::GAMECUBE_DISC)
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{
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layout->addRow(tr("Short Name:"), m_short_name);
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layout->addRow(tr("Short Maker:"), m_short_maker);
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@ -83,27 +87,26 @@ QGroupBox* InfoWidget::CreateBannerDetails()
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layout->addRow(tr("Long Maker:"), m_long_maker);
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layout->addRow(tr("Description:"), m_description);
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}
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else if (DiscIO::IsWii(m_game.GetPlatformID()))
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else if (DiscIO::IsWii(m_game.GetPlatform()))
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{
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layout->addRow(tr("Name:"), m_long_name);
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}
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if (!m_game.GetBanner().isNull())
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{
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layout->addRow(tr("Banner:"), CreateBannerGraphic());
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}
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QPixmap banner = ToQPixmap(m_game.GetBannerImage());
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if (!banner.isNull())
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layout->addRow(tr("Banner:"), CreateBannerGraphic(banner));
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group->setLayout(layout);
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return group;
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}
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QWidget* InfoWidget::CreateBannerGraphic()
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QWidget* InfoWidget::CreateBannerGraphic(const QPixmap& image)
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{
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QWidget* widget = new QWidget();
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QHBoxLayout* layout = new QHBoxLayout();
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QLabel* banner = new QLabel();
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banner->setPixmap(m_game.GetBanner());
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banner->setPixmap(image);
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QPushButton* save = new QPushButton(tr("Save as..."));
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connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner);
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@ -117,7 +120,7 @@ void InfoWidget::SaveBanner()
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{
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QString path = QFileDialog::getSaveFileName(this, tr("Select a File"), QDir::currentPath(),
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tr("PNG image file (*.png);; All Files (*)"));
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m_game.GetBanner().save(path, "PNG");
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ToQPixmap(m_game.GetBannerImage()).save(path, "PNG");
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}
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QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
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@ -128,14 +131,18 @@ QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
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return value_display;
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}
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QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value)
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{
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return CreateValueDisplay(QString::fromStdString(value));
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}
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void InfoWidget::CreateLanguageSelector()
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{
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m_language_selector = new QComboBox();
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QList<DiscIO::Language> languages = m_game.GetAvailableLanguages();
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for (int i = 0; i < languages.count(); i++)
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for (DiscIO::Language language : m_game.GetLanguages())
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{
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DiscIO::Language language = languages.at(i);
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m_language_selector->addItem(m_game.GetLanguage(language), static_cast<int>(language));
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m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)),
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static_cast<int>(language));
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}
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if (m_language_selector->count() == 1)
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m_language_selector->setDisabled(true);
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@ -149,11 +156,11 @@ void InfoWidget::ChangeLanguage()
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{
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DiscIO::Language language =
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static_cast<DiscIO::Language>(m_language_selector->currentData().toInt());
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m_short_name->setText(m_game.GetShortName(language));
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m_short_maker->setText(m_game.GetShortMaker(language));
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m_long_name->setText(m_game.GetLongName(language));
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m_long_maker->setText(m_game.GetLongMaker(language));
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m_description->setText(m_game.GetDescription(language));
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m_short_name->setText(QString::fromStdString(m_game.GetShortName(language)));
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m_short_maker->setText(QString::fromStdString(m_game.GetShortMaker(language)));
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m_long_name->setText(QString::fromStdString(m_game.GetLongName(language)));
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m_long_maker->setText(QString::fromStdString(m_game.GetLongMaker(language)));
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m_description->setText(QString::fromStdString(m_game.GetDescription(language)));
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}
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QWidget* InfoWidget::CreateChecksumComputer()
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@ -176,8 +183,7 @@ void InfoWidget::ComputeChecksum()
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{
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QCryptographicHash hash(QCryptographicHash::Md5);
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hash.reset();
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std::unique_ptr<DiscIO::BlobReader> file(
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DiscIO::CreateBlobReader(m_game.GetFilePath().toStdString()));
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std::unique_ptr<DiscIO::BlobReader> file(DiscIO::CreateBlobReader(m_game.GetFilePath()));
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std::vector<u8> file_data(8 * 1080 * 1080); // read 1MB at a time
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u64 game_size = file->GetDataSize();
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u64 read_offset = 0;
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|
@ -4,20 +4,23 @@
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#pragma once
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#include <string>
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#include <QWidget>
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#include "DolphinQt2/GameList/GameFile.h"
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#include "UICommon/GameFile.h"
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class QComboBox;
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class QGroupBox;
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class QTextEdit;
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class QLineEdit;
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class QPixmap;
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class QTextEdit;
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class InfoWidget final : public QWidget
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{
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Q_OBJECT
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public:
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explicit InfoWidget(const GameFile& game);
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explicit InfoWidget(const UICommon::GameFile& game);
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private:
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void ComputeChecksum();
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@ -26,13 +29,13 @@ private:
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QGroupBox* CreateBannerDetails();
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QGroupBox* CreateISODetails();
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QLineEdit* CreateValueDisplay() { return CreateValueDisplay(QStringLiteral("")); };
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QLineEdit* CreateValueDisplay(const QString& value);
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QLineEdit* CreateValueDisplay(const std::string& value = "");
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QWidget* CreateChecksumComputer();
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void CreateLanguageSelector();
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QWidget* CreateBannerGraphic();
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QWidget* CreateBannerGraphic(const QPixmap& image);
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|
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GameFile m_game;
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UICommon::GameFile m_game;
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QLineEdit* m_checksum_result;
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QComboBox* m_language_selector;
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QLineEdit* m_long_name;
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|
@ -10,7 +10,6 @@
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#include <QWidget>
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#include "Core/PatchEngine.h"
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#include "DolphinQt2/GameList/GameFile.h"
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class QDialogButtonBox;
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class QGroupBox;
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|
@ -14,8 +14,8 @@
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#include "Core/ConfigManager.h"
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#include "DolphinQt2/Config/NewPatchDialog.h"
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PatchesWidget::PatchesWidget(const GameFile& game)
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: m_game(game), m_game_id(game.GetGameID().toStdString()), m_game_revision(game.GetRevision())
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PatchesWidget::PatchesWidget(const UICommon::GameFile& game)
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: m_game(game), m_game_id(game.GetGameID()), m_game_revision(game.GetRevision())
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{
|
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IniFile game_ini_local;
|
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game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini");
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|
@ -10,7 +10,7 @@
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#include <QWidget>
|
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#include "Core/PatchEngine.h"
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#include "DolphinQt2/GameList/GameFile.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
|
||||
class QListWidget;
|
||||
class QListWidgetItem;
|
||||
@ -19,7 +19,7 @@ class QPushButton;
|
||||
class PatchesWidget : public QWidget
|
||||
{
|
||||
public:
|
||||
explicit PatchesWidget(const GameFile& game);
|
||||
explicit PatchesWidget(const UICommon::GameFile& game);
|
||||
|
||||
private:
|
||||
void CreateWidgets();
|
||||
@ -39,7 +39,7 @@ private:
|
||||
QPushButton* m_remove_button;
|
||||
|
||||
std::vector<PatchEngine::Patch> m_patches;
|
||||
const GameFile& m_game;
|
||||
const UICommon::GameFile& m_game;
|
||||
std::string m_game_id;
|
||||
u16 m_game_revision;
|
||||
};
|
||||
|
@ -13,11 +13,15 @@
|
||||
#include "DolphinQt2/Config/InfoWidget.h"
|
||||
#include "DolphinQt2/Config/PatchesWidget.h"
|
||||
#include "DolphinQt2/Config/PropertiesDialog.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
|
||||
PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDialog(parent)
|
||||
PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& game)
|
||||
: QDialog(parent)
|
||||
{
|
||||
setWindowTitle(
|
||||
QStringLiteral("%1: %2 - %3").arg(game.GetFileName(), game.GetGameID(), game.GetLongName()));
|
||||
setWindowTitle(QStringLiteral("%1: %2 - %3")
|
||||
.arg(QString::fromStdString(game.GetFileName()),
|
||||
QString::fromStdString(game.GetGameID()),
|
||||
QString::fromStdString(game.GetLongName())));
|
||||
QVBoxLayout* layout = new QVBoxLayout();
|
||||
|
||||
QTabWidget* tab_widget = new QTabWidget(this);
|
||||
@ -39,7 +43,7 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDia
|
||||
tab_widget->addTab(gecko, tr("Gecko Codes"));
|
||||
tab_widget->addTab(info, tr("Info"));
|
||||
|
||||
if (DiscIO::IsDisc(game.GetPlatformID()))
|
||||
if (DiscIO::IsDisc(game.GetPlatform()))
|
||||
{
|
||||
FilesystemWidget* filesystem = new FilesystemWidget(game);
|
||||
tab_widget->addTab(filesystem, tr("Filesystem"));
|
||||
|
@ -6,13 +6,16 @@
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include "DolphinQt2/GameList/GameFile.h"
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
class PropertiesDialog final : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit PropertiesDialog(QWidget* parent, const GameFile& game);
|
||||
explicit PropertiesDialog(QWidget* parent, const UICommon::GameFile& game);
|
||||
|
||||
signals:
|
||||
void OpenGeneralSettings();
|
||||
|
Reference in New Issue
Block a user