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Fix broken build when using SDL from Externals.
The problem here was the logic that detects SDL in the main CMakeLists.txt is not the same as it is in DolphinWX/CmakeLists.txt to set libraries. When using SDL from Externals it failed at link time because -lSDL was never set. This fixes the problem by using the same condition logic to set the libs as used when detecting SDL in the first place.
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@ -13,12 +13,18 @@ set(LIBS core
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${X11_LIBRARIES})
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if(SDL2_FOUND)
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# Using shared SDL2
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set(LIBS ${LIBS} ${SDL2_LIBRARY})
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else(SDL2_FOUND)
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if(SDL_FOUND)
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# Using shared SDL
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set(LIBS ${LIBS} ${SDL_LIBRARY})
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else(SDL_FOUND)
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# Using static SDL from Externals
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set(LIBS ${LIBS} SDL)
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endif()
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endif()
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if(SDL_FOUND)
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set(LIBS ${LIBS} ${SDL_LIBRARY})
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endif()
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if(LIBAV_FOUND)
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set(LIBS ${LIBS} ${LIBAV_LIBRARIES})
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