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MoltenVK: Use an external project instead of a pre-compiled dylib
Also, update MoltenVK to match Vulkan SDK 1.2.189.
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@ -573,6 +573,10 @@ add_subdirectory(Externals/glslang)
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if(ENABLE_VULKAN)
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add_definitions(-DHAS_VULKAN)
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if(APPLE)
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add_subdirectory(Externals/MoltenVK)
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endif()
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endif()
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if(NOT WIN32 OR (NOT (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")))
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18
Externals/MoltenVK/CMakeLists.txt
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18
Externals/MoltenVK/CMakeLists.txt
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@ -0,0 +1,18 @@
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include(ExternalProject)
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ExternalProject_Add(MoltenVK
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GIT_REPOSITORY https://github.com/KhronosGroup/MoltenVK.git
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GIT_TAG v1.1.5
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CONFIGURE_COMMAND <SOURCE_DIR>/fetchDependencies --macos
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BUILD_COMMAND make -C <SOURCE_DIR> macos
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BUILD_IN_SOURCE ON
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BUILD_BYPRODUCTS <SOURCE_DIR>/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib
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INSTALL_COMMAND ""
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LOG_CONFIGURE ON
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LOG_BUILD ON
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LOG_OUTPUT_ON_FAILURE ON
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)
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BIN
Externals/MoltenVK/libvulkan.dylib
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BIN
Externals/MoltenVK/libvulkan.dylib
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Binary file not shown.
1
Externals/MoltenVK/version.txt
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1
Externals/MoltenVK/version.txt
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@ -1 +0,0 @@
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MoltenVK from https://vulkan.lunarg.com/sdk/home#mac, version 1.2.170.0
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@ -528,8 +528,12 @@ if(APPLE)
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endforeach()
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# Copy MoltenVK into the bundle
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target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib")
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
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if(ENABLE_VULKAN)
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add_dependencies(dolphin-emu MoltenVK)
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ExternalProject_Get_Property(MoltenVK SOURCE_DIR)
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target_sources(dolphin-emu PRIVATE "${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib")
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set_source_files_properties("${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks GENERATED ON)
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endif()
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# Update library references to make the bundle portable
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include(DolphinPostprocessBundle)
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@ -43,8 +43,8 @@ static bool OpenVulkanLibrary()
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if (libvulkan_env && s_vulkan_module.Open(libvulkan_env))
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return true;
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// Use the libvulkan.dylib from the application bundle.
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std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
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// Use the libMoltenVK.dylib from the application bundle.
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std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libMoltenVK.dylib";
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return s_vulkan_module.Open(filename.c_str());
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#else
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std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
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