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MoltenVK: Use an external project instead of a pre-compiled dylib
Also, update MoltenVK to match Vulkan SDK 1.2.189.
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@ -43,8 +43,8 @@ static bool OpenVulkanLibrary()
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if (libvulkan_env && s_vulkan_module.Open(libvulkan_env))
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return true;
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// Use the libvulkan.dylib from the application bundle.
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std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
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// Use the libMoltenVK.dylib from the application bundle.
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std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libMoltenVK.dylib";
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return s_vulkan_module.Open(filename.c_str());
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#else
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std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
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