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https://github.com/dolphin-emu/dolphin.git
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Use a stub AchivementManager when USE_RETRO_ACHIEVEMENTS isn't defined
This lets us reduce the number of USE_RETRO_ACHIEVEMENTS ifdefs in the code base, reducing visual clutter. In particular, needing an ifdef for each call to IsHardcodeModeActive was annoying to me. This also reduces the risk that someone writes code that accidentally fails to compile with USE_RETRO_ACHIEVEMENTS disabled. We could cut down on ifdefs even further by making HardcodeWarningWidget always exist, but that would result in non-trivial code ending up in the binary even with USE_RETRO_ACHIEVEMENTS disabled, so I'm leaving it out of this PR. It's not a lot of code though, so I might end up revisiting it at some point.
This commit is contained in:
parent
2b386cdcdc
commit
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@ -5,19 +5,25 @@
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#ifdef USE_RETRO_ACHIEVEMENTS
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#include <array>
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#include <chrono>
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#include <ctime>
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <string>
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#include <string_view>
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#include <thread>
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#include <unordered_map>
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#include <vector>
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#include <rcheevos/include/rc_api_runtime.h>
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#include <rcheevos/include/rc_api_user.h>
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#include <rcheevos/include/rc_client.h>
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#include <rcheevos/include/rc_runtime.h>
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/HttpRequest.h"
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#include "Common/WorkQueueThread.h"
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@ -206,4 +212,31 @@ private:
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std::recursive_mutex m_filereader_lock;
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}; // class AchievementManager
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#else // USE_RETRO_ACHIEVEMENTS
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#include <string>
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namespace DiscIO
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{
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class Volume;
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}
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class AchievementManager
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{
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public:
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static AchievementManager& GetInstance()
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{
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static AchievementManager s_instance;
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return s_instance;
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}
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constexpr bool IsHardcoreModeActive() { return false; }
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constexpr void LoadGame(const std::string&, const DiscIO::Volume*) {}
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constexpr void DoFrame() {}
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constexpr void CloseGame() {}
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};
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#endif // USE_RETRO_ACHIEVEMENTS
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@ -575,9 +575,7 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
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SetupGCMemory(system, guard);
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().LoadGame(executable.path, nullptr);
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#endif // USE_RETRO_ACHIEVEMENTS
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if (!executable.reader->LoadIntoMemory(system))
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{
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@ -166,9 +166,7 @@ bool BootCore(Core::System& system, std::unique_ptr<BootParameters> boot,
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}
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().CloseGame();
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#endif // USE_RETRO_ACHIEVEMENTS
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const bool load_ipl = !system.IsWii() && !Config::Get(Config::MAIN_SKIP_IPL) &&
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std::holds_alternative<BootParameters::Disc>(boot->parameters);
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@ -207,10 +207,8 @@ Cheats::NewSearch(const Core::CPUThreadGuard& guard,
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PowerPC::RequestedAddressSpace address_space, bool aligned,
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const std::function<bool(const T& value)>& validator)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return Cheats::SearchErrorCode::DisabledInHardcoreMode;
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#endif // USE_RETRO_ACHIEVEMENTS
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auto& system = guard.GetSystem();
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std::vector<Cheats::SearchResult<T>> results;
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const Core::State core_state = Core::GetState(system);
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@ -262,10 +260,8 @@ Cheats::NextSearch(const Core::CPUThreadGuard& guard,
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PowerPC::RequestedAddressSpace address_space,
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const std::function<bool(const T& new_value, const T& old_value)>& validator)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return Cheats::SearchErrorCode::DisabledInHardcoreMode;
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#endif // USE_RETRO_ACHIEVEMENTS
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auto& system = guard.GetSystem();
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std::vector<Cheats::SearchResult<T>> results;
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const Core::State core_state = Core::GetState(system);
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@ -429,10 +425,8 @@ MakeCompareFunctionForLastValue(Cheats::CompareType op)
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template <typename T>
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Cheats::SearchErrorCode Cheats::CheatSearchSession<T>::RunSearch(const Core::CPUThreadGuard& guard)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return Cheats::SearchErrorCode::DisabledInHardcoreMode;
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#endif // USE_RETRO_ACHIEVEMENTS
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Common::Result<SearchErrorCode, std::vector<SearchResult<T>>> result =
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Cheats::SearchErrorCode::InvalidParameters;
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if (m_filter_type == FilterType::CompareAgainstSpecificValue)
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@ -100,10 +100,8 @@ enum class SearchErrorCode
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// currently off in the emulated game.
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VirtualAddressesCurrentlyNotAccessible,
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#ifdef USE_RETRO_ACHIEVEMENTS
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// Cheats and memory reading are disabled in RetroAchievements hardcore mode.
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DisabledInHardcoreMode,
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#endif // USE_RETRO_ACHIEVEMENTS
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};
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// Returns the corresponding DataType enum for the value currently held by the given SearchValue.
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@ -749,22 +749,14 @@ bool IsDefaultGCIFolderPathConfigured(ExpansionInterface::Slot slot)
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bool AreCheatsEnabled()
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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return Config::Get(::Config::MAIN_ENABLE_CHEATS) &&
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!AchievementManager::GetInstance().IsHardcoreModeActive();
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#else // USE_RETRO_ACHIEVEMENTS
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return Config::Get(::Config::MAIN_ENABLE_CHEATS);
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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bool IsDebuggingEnabled()
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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return Config::Get(::Config::MAIN_ENABLE_DEBUGGING) &&
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!AchievementManager::GetInstance().IsHardcoreModeActive();
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#else // USE_RETRO_ACHIEVEMENTS
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return Config::Get(::Config::MAIN_ENABLE_DEBUGGING);
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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} // namespace Config
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@ -169,11 +169,6 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
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if (!was_changed)
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return;
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (game_id != "00000000")
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AchievementManager::GetInstance().CloseGame();
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#endif // USE_RETRO_ACHIEVEMENTS
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if (game_id == "00000000")
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{
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m_title_name.clear();
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@ -181,6 +176,8 @@ void SConfig::SetRunningGameMetadata(const std::string& game_id, const std::stri
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return;
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}
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AchievementManager::GetInstance().CloseGame();
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const Core::TitleDatabase title_database;
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auto& system = Core::System::GetInstance();
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const DiscIO::Language language = GetLanguageAdjustedForRegion(system.IsWii(), region);
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@ -287,9 +287,7 @@ void Stop(Core::System& system) // - Hammertime!
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return;
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().CloseGame();
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#endif // USE_RETRO_ACHIEVEMENTS
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s_is_stopping = true;
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@ -908,9 +906,7 @@ void Callback_NewField(Core::System& system)
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}
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().DoFrame();
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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void UpdateTitle(Core::System& system)
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@ -1048,13 +1044,11 @@ void HostDispatchJobs(Core::System& system)
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// NOTE: Host Thread
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void DoFrameStep(Core::System& system)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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{
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OSD::AddMessage("Frame stepping is disabled in RetroAchievements hardcore mode");
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return;
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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if (GetState(system) == State::Paused)
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{
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// if already paused, frame advance for 1 frame
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@ -138,7 +138,6 @@ void CoreTimingManager::RefreshConfig()
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m_max_variance = std::chrono::duration_cast<DT>(DT_ms(Config::Get(Config::MAIN_TIMING_VARIANCE)));
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive() &&
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Config::Get(Config::MAIN_EMULATION_SPEED) < 1.0f &&
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Config::Get(Config::MAIN_EMULATION_SPEED) > 0.0f)
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@ -147,7 +146,6 @@ void CoreTimingManager::RefreshConfig()
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m_emulation_speed = 1.0f;
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OSD::AddMessage("Minimum speed is 100% in Hardcore Mode");
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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m_emulation_speed = Config::Get(Config::MAIN_EMULATION_SPEED);
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}
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@ -30,10 +30,9 @@
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void ApplyMemoryPatch(const Core::CPUThreadGuard& guard, Common::Debug::MemoryPatch& patch,
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bool store_existing_value)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return;
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#endif // USE_RETRO_ACHIEVEMENTS
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if (patch.value.empty())
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return;
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@ -46,11 +46,7 @@ void Config::Refresh()
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}
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camera_config.control_type = ::Config::Get(::Config::FL1_CONTROL_TYPE);
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#ifdef USE_RETRO_ACHIEVEMENTS
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enabled = ::Config::Get(::Config::FREE_LOOK_ENABLED) &&
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!AchievementManager::GetInstance().IsHardcoreModeActive();
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#else // USE_RETRO_ACHIEVEMENTS
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enabled = ::Config::Get(::Config::FREE_LOOK_ENABLED);
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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} // namespace FreeLook
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@ -398,9 +398,7 @@ void DVDInterface::SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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m_auto_disc_change_index = 0;
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().LoadGame("", disc.get());
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#endif // USE_RETRO_ACHIEVEMENTS
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// Assume that inserting a disc requires having an empty disc before
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if (had_disc != has_disc)
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@ -478,11 +478,9 @@ bool ESDevice::LaunchPPCTitle(u64 title_id)
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if (!Core::IsRunningAndStarted())
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return BootstrapPPC();
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#ifdef USE_RETRO_ACHIEVEMENTS
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INFO_LOG_FMT(ACHIEVEMENTS,
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"WAD and NAND formats not currently supported by Achievement Manager.");
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AchievementManager::GetInstance().CloseGame();
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#endif // USE_RETRO_ACHIEVEMENTS
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core_timing.RemoveEvent(s_bootstrap_ppc_for_launch_event);
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core_timing.ScheduleEvent(ticks, s_bootstrap_ppc_for_launch_event);
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@ -941,10 +941,8 @@ bool MovieManager::PlayInput(const std::string& movie_path,
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ReadHeader();
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return false;
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#endif // USE_RETRO_ACHIEVEMENTS
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m_total_frames = m_temp_header.frameCount;
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m_total_lag_count = m_temp_header.lagCount;
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@ -233,10 +233,9 @@ void LoadPatches()
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static void ApplyPatches(const Core::CPUThreadGuard& guard, const std::vector<Patch>& patches)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return;
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#endif // USE_RETRO_ACHIEVEMENTS
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for (const Patch& patch : patches)
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{
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if (patch.enabled)
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@ -278,10 +277,9 @@ static void ApplyPatches(const Core::CPUThreadGuard& guard, const std::vector<Pa
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static void ApplyMemoryPatches(const Core::CPUThreadGuard& guard,
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std::span<const std::size_t> memory_patch_indices)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return;
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#endif // USE_RETRO_ACHIEVEMENTS
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std::lock_guard lock(s_on_frame_memory_mutex);
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for (std::size_t index : memory_patch_indices)
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{
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@ -212,13 +212,11 @@ void LoadFromBuffer(Core::System& system, std::vector<u8>& buffer)
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return;
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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{
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OSD::AddMessage("Loading savestates is disabled in RetroAchievements hardcore mode");
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return;
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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Core::RunOnCPUThread(
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system,
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@ -865,13 +863,11 @@ void LoadAs(Core::System& system, const std::string& filename)
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return;
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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{
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OSD::AddMessage("Loading savestates is disabled in RetroAchievements hardcore mode");
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return;
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}
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#endif // USE_RETRO_ACHIEVEMENTS
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std::unique_lock lk(s_load_or_save_in_progress_mutex, std::try_to_lock);
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if (!lk)
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@ -524,10 +524,8 @@ static bool MemoryMatchesAt(const Core::CPUThreadGuard& guard, u32 offset,
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static void ApplyMemoryPatch(const Core::CPUThreadGuard& guard, u32 offset,
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std::span<const u8> value, std::span<const u8> original)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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return;
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#endif // USE_RETRO_ACHIEVEMENTS
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if (value.empty())
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return;
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@ -589,15 +589,12 @@ void HotkeyScheduler::Run()
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{
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const bool new_value = !Config::Get(Config::FREE_LOOK_ENABLED);
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Config::SetCurrent(Config::FREE_LOOK_ENABLED, new_value);
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#ifdef USE_RETRO_ACHIEVEMENTS
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const bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
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if (hardcore)
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OSD::AddMessage("Free Look is Disabled in Hardcore Mode");
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else
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OSD::AddMessage(fmt::format("Free Look: {}", new_value ? "Enabled" : "Disabled"));
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#else // USE_RETRO_ACHIEVEMENTS
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OSD::AddMessage(fmt::format("Free Look: {}", new_value ? "Enabled" : "Disabled"));
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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// Savestates
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@ -127,14 +127,9 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
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m_screenshot_action->setEnabled(running);
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m_state_save_menu->setEnabled(running);
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#ifdef USE_RETRO_ACHIEVEMENTS
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const bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
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m_state_load_menu->setEnabled(running && !hardcore);
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m_frame_advance_action->setEnabled(running && !hardcore);
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#else // USE_RETRO_ACHIEVEMENTS
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m_state_load_menu->setEnabled(running);
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m_frame_advance_action->setEnabled(running);
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#endif // USE_RETRO_ACHIEVEMENTS
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// Movie
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m_recording_read_only->setEnabled(running);
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@ -144,11 +139,7 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
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m_recording_export->setEnabled(false);
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}
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m_recording_play->setEnabled(m_game_selected && !running);
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#ifdef USE_RETRO_ACHIEVEMENTS
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m_recording_play->setEnabled(m_game_selected && !running && !hardcore);
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#else // USE_RETRO_ACHIEVEMENTS
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m_recording_play->setEnabled(m_game_selected && !running);
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#endif // USE_RETRO_ACHIEVEMENTS
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m_recording_start->setEnabled((m_game_selected || running) &&
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!Core::System::GetInstance().GetMovie().IsPlayingInput());
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@ -550,10 +550,8 @@ void Settings::SetCheatsEnabled(bool enabled)
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void Settings::SetDebugModeEnabled(bool enabled)
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{
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#ifdef USE_RETRO_ACHIEVEMENTS
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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enabled = false;
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#endif // USE_RETRO_ACHIEVEMENTS
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if (IsDebugModeEnabled() != enabled)
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{
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Config::SetBaseOrCurrent(Config::MAIN_ENABLE_DEBUGGING, enabled);
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@ -84,14 +84,10 @@ void GeneralPane::CreateLayout()
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void GeneralPane::OnEmulationStateChanged(Core::State state)
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{
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const bool running = state != Core::State::Uninitialized;
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const bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
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m_checkbox_dualcore->setEnabled(!running);
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#ifdef USE_RETRO_ACHIEVEMENTS
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bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
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m_checkbox_cheats->setEnabled(!running && !hardcore);
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#else // USE_RETRO_ACHIEVEMENTS
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m_checkbox_cheats->setEnabled(!running);
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#endif // USE_RETRO_ACHIEVEMENTS
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m_checkbox_override_region_settings->setEnabled(!running);
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#ifdef USE_DISCORD_PRESENCE
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m_checkbox_discord_presence->setEnabled(!running);
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@ -268,7 +268,6 @@ void InterfacePane::UpdateShowDebuggingCheckbox()
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static constexpr char TR_DISABLED_IN_HARDCORE_DESCRIPTION[] =
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QT_TR_NOOP("<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>");
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#ifdef USE_RETRO_ACHIEVEMENTS
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bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
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SignalBlocking(m_checkbox_show_debugging_ui)->setEnabled(!hardcore);
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if (hardcore)
|
||||
@ -281,9 +280,6 @@ void InterfacePane::UpdateShowDebuggingCheckbox()
|
||||
{
|
||||
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
||||
}
|
||||
#else
|
||||
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
||||
#endif // USE_RETRO_ACHIEVEMENTS
|
||||
}
|
||||
|
||||
void InterfacePane::LoadUserStyle()
|
||||
|
@ -331,9 +331,9 @@ void OnScreenUI::DrawDebugText()
|
||||
ImGui::TextUnformatted(profile_output.c_str());
|
||||
}
|
||||
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
void OnScreenUI::DrawChallengesAndLeaderboards()
|
||||
{
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
std::lock_guard lg{AchievementManager::GetInstance().GetLock()};
|
||||
const auto& challenge_icons = AchievementManager::GetInstance().GetChallengeIcons();
|
||||
const auto& leaderboard_progress = AchievementManager::GetInstance().GetActiveLeaderboards();
|
||||
@ -396,8 +396,8 @@ void OnScreenUI::DrawChallengesAndLeaderboards()
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
#endif // USE_RETRO_ACHIEVEMENTS
|
||||
}
|
||||
|
||||
void OnScreenUI::Finalize()
|
||||
{
|
||||
@ -406,9 +406,7 @@ void OnScreenUI::Finalize()
|
||||
g_perf_metrics.DrawImGuiStats(m_backbuffer_scale);
|
||||
DrawDebugText();
|
||||
OSD::DrawMessages();
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
DrawChallengesAndLeaderboards();
|
||||
#endif // USE_RETRO_ACHIEVEMENTS
|
||||
ImGui::Render();
|
||||
}
|
||||
|
||||
|
@ -61,9 +61,7 @@ public:
|
||||
|
||||
private:
|
||||
void DrawDebugText();
|
||||
#ifdef USE_RETRO_ACHIEVEMENTS
|
||||
void DrawChallengesAndLeaderboards();
|
||||
#endif // USE_RETRO_ACHIEVEMENTS
|
||||
|
||||
// ImGui resources.
|
||||
std::unique_ptr<NativeVertexFormat> m_imgui_vertex_format;
|
||||
|
Loading…
Reference in New Issue
Block a user