Merge pull request #12812 from LillyJadeKatrin/retroachievements-close-fixes

Properly reset Discord presence after game close
This commit is contained in:
Admiral H. Curtiss 2024-05-31 20:18:22 +02:00 committed by GitHub
commit 2b386cdcdc
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -403,17 +403,20 @@ void AchievementManager::CloseGame()
m_unlocked_badges.clear();
m_locked_badges.clear();
m_leaderboard_map.clear();
m_rich_presence.fill('\0');
rc_api_destroy_fetch_game_data_response(&m_game_data);
m_game_data = {};
m_queue.Cancel();
m_image_queue.Cancel();
rc_client_unload_game(m_client);
m_system = nullptr;
if (Config::Get(Config::RA_DISCORD_PRESENCE_ENABLED))
Discord::UpdateDiscordPresence();
INFO_LOG_FMT(ACHIEVEMENTS, "Game closed.");
}
}
m_update_callback(UpdatedItems{.all = true});
INFO_LOG_FMT(ACHIEVEMENTS, "Game closed.");
}
void AchievementManager::Logout()