VideoCommon: Fix auto IR being very overzealous

This commit is contained in:
Techjar 2018-06-25 00:48:57 -04:00
parent 2cfdf89898
commit 25bfee2233

View File

@ -146,7 +146,7 @@ bool Renderer::CalculateTargetSize()
{
// Set a scale based on the window size
int width = EFB_WIDTH * m_target_rectangle.GetWidth() / m_last_xfb_width;
int height = EFB_HEIGHT * m_target_rectangle.GetWidth() / m_last_xfb_height;
int height = EFB_HEIGHT * m_target_rectangle.GetHeight() / m_last_xfb_height;
m_efb_scale = std::max((width - 1) / EFB_WIDTH + 1, (height - 1) / EFB_HEIGHT + 1);
}
else