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StickGate: add custom clamp value
Works exactly as before by default. It will be used by my upcoming input PRs.
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@ -281,7 +281,8 @@ void ReshapableInput::SaveConfig(IniFile::Section* section, const std::string& d
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}
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ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlState y,
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ControlState modifier) const
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ControlState modifier,
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ControlState clamp) const
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{
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x -= m_center.x;
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y -= m_center.y;
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@ -326,8 +327,8 @@ ReshapableInput::ReshapeData ReshapableInput::Reshape(ControlState x, ControlSta
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// Scale to the gate shape/radius:
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dist *= gate_max_dist;
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return {std::clamp(std::cos(angle) * dist, -1.0, 1.0),
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std::clamp(std::sin(angle) * dist, -1.0, 1.0)};
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return {std::clamp(std::cos(angle) * dist, -clamp, clamp),
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std::clamp(std::sin(angle) * dist, -clamp, clamp)};
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}
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} // namespace ControllerEmu
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@ -108,7 +108,8 @@ public:
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void SetCenter(ReshapeData center);
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protected:
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ReshapeData Reshape(ControlState x, ControlState y, ControlState modifier = 0.0) const;
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ReshapeData Reshape(ControlState x, ControlState y, ControlState modifier = 0.0,
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ControlState clamp = 1.0) const;
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private:
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void LoadConfig(IniFile::Section*, const std::string&, const std::string&) override;
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