Rename the /e command line option to exec. Caused some confusion in Issue 2891 since it is not limited to ELF only.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5823 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st 2010-07-03 10:24:55 +00:00
parent 0bf3dfda03
commit 2a3aa881fd

View File

@ -92,12 +92,12 @@ bool DolphinApp::OnInit()
// Declarations and definitions
bool UseDebugger = false;
bool UseLogger = false;
bool LoadElf = false;
bool LoadFile = false;
bool selectVideoPlugin = false;
bool selectAudioPlugin = false;
bool selectWiimotePlugin = false;
wxString ElfFile;
wxString FileToLoad;
wxString videoPluginFilename;
wxString audioPluginFilename;
wxString wiimotePluginFilename;
@ -117,7 +117,7 @@ bool DolphinApp::OnInit()
wxCMD_LINE_SWITCH, "l", "logger", "Opens The Logger"
},
{
wxCMD_LINE_OPTION, "e", "elf", "Loads an elf file",
wxCMD_LINE_OPTION, "e", "exec", "Loads the specified file (DOL, ELF, WAD, GCM, ISO)",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
@ -155,7 +155,7 @@ bool DolphinApp::OnInit()
wxCMD_LINE_SWITCH, _("l"), _("logger"), wxT("Opens The Logger")
},
{
wxCMD_LINE_OPTION, _("e"), _("elf"), wxT("Loads an elf file"),
wxCMD_LINE_OPTION, _("e"), _("exec"), wxT("Loads the specified file (DOL, ELF, WAD, GCM, ISO)"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
@ -189,11 +189,11 @@ bool DolphinApp::OnInit()
#if wxCHECK_VERSION(2, 9, 0)
UseDebugger = parser.Found("debugger");
UseLogger = parser.Found("logger");
LoadElf = parser.Found("elf", &ElfFile);
LoadFile = parser.Found("exec", &FileToLoad);
#else
UseDebugger = parser.Found(wxT("debugger"));
UseLogger = parser.Found(wxT("logger"));
LoadElf = parser.Found(wxT("elf"), &ElfFile);
LoadFile = parser.Found(wxT("exec"), &FileToLoad);
#endif
#if wxCHECK_VERSION(2, 9, 0)
@ -389,10 +389,10 @@ bool DolphinApp::OnInit()
// ------------
// Check the autoboot options.
// First check if we have an elf command line.
if (LoadElf && ElfFile != wxEmptyString)
// First check if we have an exec command line.
if (LoadFile && FileToLoad != wxEmptyString)
{
main_frame->BootGame(std::string(ElfFile.mb_str()));
main_frame->BootGame(std::string(FileToLoad.mb_str()));
}
// If we have selected Automatic Start, start the default ISO, or if no default
// ISO exists, start the last loaded ISO