mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
Now that we have an actual interface to manage things, we can stop duplicating the calls to to the pixel shader manager and remove the need to remember to actually do so when disabling or enabling the bounding box.
This commit is contained in:
@ -19,7 +19,6 @@
|
||||
#include "VideoCommon/BoundingBox.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/PerfQueryBase.h"
|
||||
#include "VideoCommon/PixelShaderManager.h"
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
|
||||
namespace PixelEngine
|
||||
@ -234,7 +233,6 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
|
||||
{
|
||||
mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) {
|
||||
BoundingBox::Disable();
|
||||
PixelShaderManager::SetBoundingBoxActive(false);
|
||||
return g_video_backend->Video_GetBoundingBox(i);
|
||||
}),
|
||||
MMIO::InvalidWrite<u16>());
|
||||
|
Reference in New Issue
Block a user