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Core: add option to apply memory patch to not store the existing value (used during locking)
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parent
190cf5af30
commit
31bf9d0019
@ -24,7 +24,7 @@
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch)
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void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch, bool store_existing_value)
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{
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if (patch.value.empty())
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return;
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@ -36,9 +36,16 @@ void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch)
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for (u32 offset = 0; offset < size; ++offset)
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{
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const u8 value = PowerPC::HostRead_U8(address + offset);
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PowerPC::HostWrite_U8(patch.value[offset], address + offset);
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patch.value[offset] = value;
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if (store_existing_value)
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{
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const u8 value = PowerPC::HostRead_U8(address + offset);
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PowerPC::HostWrite_U8(patch.value[offset], address + offset);
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patch.value[offset] = value;
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}
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else
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{
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PowerPC::HostWrite_U8(patch.value[offset], address + offset);
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}
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if (((address + offset) % 4) == 3)
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PowerPC::ScheduleInvalidateCacheThreadSafe(Common::AlignDown(address + offset, 4));
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@ -53,7 +60,7 @@ void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch)
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void PPCPatches::ApplyExistingPatch(std::size_t index)
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{
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auto& patch = m_patches[index];
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ApplyMemoryPatch(patch);
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ApplyMemoryPatch(patch, false);
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}
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void PPCPatches::Patch(std::size_t index)
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@ -12,7 +12,7 @@
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#include "Common/DebugInterface.h"
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#include "Core/NetworkCaptureLogger.h"
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void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch);
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void ApplyMemoryPatch(Common::Debug::MemoryPatch& patch, bool store_existing_value = true);
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class PPCPatches final : public Common::Debug::MemoryPatches
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{
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