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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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@ -65,7 +65,7 @@ private:
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bool m_ignoreLogTimer;
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LogManager *m_LogManager;
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std::queue<std::pair<u8, wxString> > msgQueue;
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bool m_writeFile, m_writeConsole, m_writeWindow, m_LogAccess;
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bool m_writeFile, m_writeConsole, m_writeWindow, m_writeDebugger, m_LogAccess;
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// Controls
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wxBoxSizer *sBottom;
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