mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
fix for stack corruption caused by certain DSP LLE JIT ABI calls.
if you were getting crashes or freezes as a result of using the "DSP LLE on Thread" option, this might fix that.
This commit is contained in:
parent
b33be736cd
commit
9ab69febe5
@ -189,7 +189,7 @@ unsigned int XEmitter::ABI_GetAlignedFrameSize(unsigned int frameSize) {
|
||||
#ifdef __GNUC__
|
||||
(frameSize + 15) & -16;
|
||||
#else
|
||||
frameSize;
|
||||
(frameSize + 3) & -4;
|
||||
#endif
|
||||
return alignedSize;
|
||||
}
|
||||
@ -200,16 +200,15 @@ void XEmitter::ABI_AlignStack(unsigned int frameSize) {
|
||||
// Linux requires the stack to be 16-byte aligned before calls that put SSE
|
||||
// vectors on the stack, but since we do not keep track of which calls do that,
|
||||
// it is effectively every call as well.
|
||||
// Windows binaries compiled with MSVC do not have such a restriction, but I
|
||||
// Windows binaries compiled with MSVC do not have such a restriction*, but I
|
||||
// expect that GCC on Windows acts the same as GCC on Linux in this respect.
|
||||
// It would be nice if someone could verify this.
|
||||
#ifdef __GNUC__
|
||||
// *However, the MSVC optimizing compiler assumes a 4-byte-aligned stack at times.
|
||||
unsigned int fillSize =
|
||||
ABI_GetAlignedFrameSize(frameSize) - (frameSize + 4);
|
||||
if (fillSize != 0) {
|
||||
SUB(32, R(ESP), Imm8(fillSize));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void XEmitter::ABI_RestoreStack(unsigned int frameSize) {
|
||||
|
Loading…
Reference in New Issue
Block a user