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Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating.
Wii games now show their description in the gamelist instead of the company (= always "N/A"), fix SJIS handling using wxString code instead of Win32 code, fixes some broken characters in the gamelist and ISOProperties. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4740 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -110,12 +110,12 @@ std::string CVolumeWAD::GetName() const
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u32 footer_size;
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if (!Read(0x1C, 4, (u8*)&footer_size))
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return "Unknown";
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return false;
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// Offset to the english title
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char temp[84];
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if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1)
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return "Unknown";
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return false;
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// Remove the null bytes due to 16bit char length
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std::string out_temp;
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