InterfacePane: Add BalloonTip to cursor visible radio buttons

This commit is contained in:
Dentomologist
2023-11-13 15:04:12 -08:00
committed by Admiral H. Curtiss
parent a581fa2bfa
commit 33b64d6c91
6 changed files with 49 additions and 55 deletions

View File

@ -25,6 +25,7 @@
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
#include "DolphinQt/Config/ConfigControls/ConfigRadio.h"
#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
@ -196,14 +197,13 @@ void InterfacePane::CreateInGame()
auto* m_vboxlayout_hide_mouse = new QVBoxLayout;
mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
m_radio_cursor_visible_movement = new QRadioButton(tr("On Movement"));
m_radio_cursor_visible_movement->setToolTip(
tr("Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."));
m_radio_cursor_visible_never = new QRadioButton(tr("Never"));
m_radio_cursor_visible_never->setToolTip(
tr("Mouse Cursor will never be visible while a game is running."));
m_radio_cursor_visible_always = new QRadioButton(tr("Always"));
m_radio_cursor_visible_always->setToolTip(tr("Mouse Cursor will always be visible."));
m_radio_cursor_visible_movement =
new ConfigRadioInt(tr("On Movement"), Config::MAIN_SHOW_CURSOR,
static_cast<int>(Config::ShowCursor::OnMovement));
m_radio_cursor_visible_never = new ConfigRadioInt(tr("Never"), Config::MAIN_SHOW_CURSOR,
static_cast<int>(Config::ShowCursor::Never));
m_radio_cursor_visible_always = new ConfigRadioInt(
tr("Always"), Config::MAIN_SHOW_CURSOR, static_cast<int>(Config::ShowCursor::Constantly));
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_movement);
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_never);
@ -244,12 +244,12 @@ void InterfacePane::ConnectLayout()
[this]() { OnLanguageChanged(); });
connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
&Settings::KeepWindowOnTopChanged);
connect(m_radio_cursor_visible_movement, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleMovement);
connect(m_radio_cursor_visible_never, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleNever);
connect(m_radio_cursor_visible_always, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleAlways);
connect(m_radio_cursor_visible_movement, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_radio_cursor_visible_never, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_radio_cursor_visible_always, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_checkbox_lock_mouse, &QCheckBox::toggled, &Settings::Instance(),
[this]() { Settings::Instance().LockCursorChanged(); });
}
@ -296,14 +296,6 @@ void InterfacePane::LoadConfig()
if (index > 0)
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
// Render Window Options
SignalBlocking(m_radio_cursor_visible_movement)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement);
SignalBlocking(m_radio_cursor_visible_always)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Constantly);
SignalBlocking(m_radio_cursor_visible_never)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never);
}
void InterfacePane::OnSaveConfig()
@ -321,21 +313,6 @@ void InterfacePane::OnSaveConfig()
Config::Save();
}
void InterfacePane::OnCursorVisibleMovement()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::OnMovement);
}
void InterfacePane::OnCursorVisibleNever()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Never);
}
void InterfacePane::OnCursorVisibleAlways()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Constantly);
}
void InterfacePane::OnLanguageChanged()
{
ModalMessageBox::information(
@ -393,6 +370,16 @@ void InterfacePane::AddDescriptions()
QT_TR_NOOP("Locks the Mouse Cursor to the Render Widget as long as it has focus. You can "
"set a hotkey to unlock it."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION[] =
QT_TR_NOOP("Shows the Mouse Cursor briefly whenever it has recently moved, then hides it."
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_NEVER_DESCRIPTION[] = QT_TR_NOOP(
"Hides the Mouse Cursor whenever it is inside the render window and the render window is "
"focused."
"<br><br><dolphin_emphasis>If unsure, select &quot;On Movement&quot;.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION[] = QT_TR_NOOP(
"Shows the Mouse Cursor at all times."
"<br><br><dolphin_emphasis>If unsure, select &quot;On Movement&quot;.</dolphin_emphasis>");
m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
@ -421,4 +408,10 @@ void InterfacePane::AddDescriptions()
m_checkbox_pause_on_focus_lost->SetDescription(tr(TR_PAUSE_ON_FOCUS_LOST_DESCRIPTION));
m_checkbox_lock_mouse->SetDescription(tr(TR_LOCK_MOUSE_DESCRIPTION));
m_radio_cursor_visible_movement->SetDescription(tr(TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION));
m_radio_cursor_visible_never->SetDescription(tr(TR_CURSOR_VISIBLE_NEVER_DESCRIPTION));
m_radio_cursor_visible_always->SetDescription(tr(TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION));
}