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https://github.com/dolphin-emu/dolphin.git
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Remove unnecessary Src/ folders
This commit is contained in:
316
Source/Core/InputCommon/ControllerEmu.cpp
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316
Source/Core/InputCommon/ControllerEmu.cpp
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "ControllerEmu.h"
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#if defined(HAVE_X11) && HAVE_X11
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#include <X11/Xlib.h>
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#endif
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ControllerEmu::~ControllerEmu()
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{
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// control groups
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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delete *i;
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}
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ControllerEmu::ControlGroup::~ControlGroup()
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{
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// controls
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std::vector<Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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delete *ci;
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// settings
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std::vector<Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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delete *si;
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}
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ControllerEmu::Extension::~Extension()
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{
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// attachments
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std::vector<ControllerEmu*>::const_iterator
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ai = attachments.begin(),
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ae = attachments.end();
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for (; ai!=ae; ++ai)
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delete *ai;
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}
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ControllerEmu::ControlGroup::Control::~Control()
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{
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delete control_ref;
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}
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void ControllerEmu::UpdateReferences(ControllerInterface& devi)
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{
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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{
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std::vector<ControlGroup::Control*>::const_iterator
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ci = (*i)->controls.begin(),
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ce = (*i)->controls.end();
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for (; ci!=ce; ++ci)
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devi.UpdateReference((*ci)->control_ref, default_device);
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// extension
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if (GROUP_TYPE_EXTENSION == (*i)->type)
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{
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)*i)->attachments.begin(),
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ae = ((Extension*)*i)->attachments.end();
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for (; ai!=ae; ++ai)
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(*ai)->UpdateReferences(devi);
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}
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}
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}
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void ControllerEmu::UpdateDefaultDevice()
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{
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std::vector<ControlGroup*>::const_iterator
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i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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{
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//std::vector<ControlGroup::Control*>::const_iterator
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//ci = (*i)->controls.begin(),
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//ce = (*i)->controls.end();
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//for (; ci!=ce; ++ci)
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//(*ci)->control_ref->device_qualifier = default_device;
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// extension
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if (GROUP_TYPE_EXTENSION == (*i)->type)
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{
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)*i)->attachments.begin(),
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ae = ((Extension*)*i)->attachments.end();
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for (; ai!=ae; ++ai)
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{
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(*ai)->default_device = default_device;
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(*ai)->UpdateDefaultDevice();
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}
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}
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}
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}
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void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
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{
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std::string group(base + name); group += "/";
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// settings
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std::vector<ControlGroup::Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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{
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sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
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(*si)->value /= 100;
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}
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// controls
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std::vector<ControlGroup::Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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{
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// control expression
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sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
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// range
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sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
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(*ci)->control_ref->range /= 100;
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}
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// extensions
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if (GROUP_TYPE_EXTENSION == type)
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{
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Extension* const ex = ((Extension*)this);
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ex->switch_extension = 0;
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unsigned int n = 0;
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std::string extname;
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sec->Get((base + name).c_str(), &extname, "");
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)this)->attachments.begin(),
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ae = ((Extension*)this)->attachments.end();
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for (; ai!=ae; ++ai,++n)
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{
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(*ai)->default_device.FromString(defdev);
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(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
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if ((*ai)->GetName() == extname)
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ex->switch_extension = n;
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}
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}
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}
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void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
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{
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std::string defdev = default_device.ToString();
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if (base.empty())
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{
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sec->Get((base + "Device").c_str(), &defdev, "");
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default_device.FromString(defdev);
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}
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std::vector<ControlGroup*>::const_iterator i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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(*i)->LoadConfig(sec, defdev, base);
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}
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void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
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{
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std::string group(base + name); group += "/";
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// settings
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std::vector<ControlGroup::Setting*>::const_iterator
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si = settings.begin(),
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se = settings.end();
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for (; si!=se; ++si)
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sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
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// controls
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std::vector<ControlGroup::Control*>::const_iterator
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ci = controls.begin(),
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ce = controls.end();
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for (; ci!=ce; ++ci)
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{
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// control expression
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sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
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// range
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sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
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}
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// extensions
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if (GROUP_TYPE_EXTENSION == type)
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{
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Extension* const ext = ((Extension*)this);
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sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
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std::vector<ControllerEmu*>::const_iterator
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ai = ((Extension*)this)->attachments.begin(),
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ae = ((Extension*)this)->attachments.end();
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for (; ai!=ae; ++ai)
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(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
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}
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}
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void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
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{
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const std::string defdev = default_device.ToString();
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if (base.empty())
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sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
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std::vector<ControlGroup*>::const_iterator i = groups.begin(),
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e = groups.end();
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for (; i!=e; ++i)
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(*i)->SaveConfig(sec, defdev, base);
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}
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ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
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{
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for (auto& named_direction : named_directions)
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controls.push_back(new Input(named_direction));
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controls.push_back(new Input(_trans("Modifier")));
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settings.push_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
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settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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settings.push_back(new Setting(_trans("Square Stick"), 0));
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}
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ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
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{
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settings.push_back(new Setting(_trans("Threshold"), 0.5f));
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}
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ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
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{
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settings.push_back(new Setting(_trans("Threshold"), 0.9f));
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}
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ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
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{
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settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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}
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ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
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{
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controls.push_back(new Input("Left"));
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controls.push_back(new Input("Right"));
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settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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}
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ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
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{
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memset(m_swing, 0, sizeof(m_swing));
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controls.push_back(new Input(_trans("Up")));
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controls.push_back(new Input(_trans("Down")));
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controls.push_back(new Input(_trans("Left")));
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controls.push_back(new Input(_trans("Right")));
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controls.push_back(new Input(_trans("Forward")));
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controls.push_back(new Input(_trans("Backward")));
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settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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}
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ControllerEmu::Tilt::Tilt(const char* const _name)
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: ControlGroup(_name, GROUP_TYPE_TILT)
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{
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memset(m_tilt, 0, sizeof(m_tilt));
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controls.push_back(new Input("Forward"));
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controls.push_back(new Input("Backward"));
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controls.push_back(new Input("Left"));
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controls.push_back(new Input("Right"));
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controls.push_back(new Input(_trans("Modifier")));
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settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
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settings.push_back(new Setting(_trans("Circle Stick"), 0));
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settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
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}
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ControllerEmu::Cursor::Cursor(const char* const _name)
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: ControlGroup(_name, GROUP_TYPE_CURSOR)
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, m_z(0)
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{
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for (auto& named_direction : named_directions)
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controls.push_back(new Input(named_direction));
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controls.push_back(new Input("Forward"));
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controls.push_back(new Input("Backward"));
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controls.push_back(new Input(_trans("Hide")));
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settings.push_back(new Setting(_trans("Center"), 0.5f));
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settings.push_back(new Setting(_trans("Width"), 0.5f));
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settings.push_back(new Setting(_trans("Height"), 0.5f));
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}
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void ControllerEmu::LoadDefaults(const ControllerInterface &ciface)
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{
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// load an empty inifile section, clears everything
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IniFile::Section sec;
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LoadConfig(&sec);
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if (ciface.Devices().size())
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{
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default_device.FromDevice(ciface.Devices()[0]);
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UpdateDefaultDevice();
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}
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}
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