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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Remove unnecessary Src/ folders
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Android.h"
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namespace ciface
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{
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namespace Android
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{
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void Init( std::vector<Core::Device*>& devices )
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{
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devices.push_back(new Touchscreen(0));
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devices.push_back(new Touchscreen(1));
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devices.push_back(new Touchscreen(2));
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devices.push_back(new Touchscreen(3));
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}
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// Touchscreens and stuff
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std::string Touchscreen::GetName() const
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{
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return "Touchscreen";
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}
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std::string Touchscreen::GetSource() const
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{
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return "Android";
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}
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int Touchscreen::GetId() const
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{
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return 0;
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}
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Touchscreen::Touchscreen(int padID)
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: _padID(padID)
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{
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AddInput(new Button(_padID, ButtonManager::BUTTON_A));
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AddInput(new Button(_padID, ButtonManager::BUTTON_B));
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AddInput(new Button(_padID, ButtonManager::BUTTON_START));
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AddInput(new Button(_padID, ButtonManager::BUTTON_X));
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AddInput(new Button(_padID, ButtonManager::BUTTON_Y));
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AddInput(new Button(_padID, ButtonManager::BUTTON_Z));
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AddInput(new Button(_padID, ButtonManager::BUTTON_UP));
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AddInput(new Button(_padID, ButtonManager::BUTTON_DOWN));
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AddInput(new Button(_padID, ButtonManager::BUTTON_LEFT));
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AddInput(new Button(_padID, ButtonManager::BUTTON_RIGHT));
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AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_LEFT, -1.0f), new Axis(_padID, ButtonManager::STICK_MAIN_RIGHT));
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AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_UP, -1.0f), new Axis(_padID, ButtonManager::STICK_MAIN_DOWN));
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AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_UP, -1.0f), new Axis(_padID, ButtonManager::STICK_C_DOWN));
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AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_LEFT, -1.0f), new Axis(_padID, ButtonManager::STICK_C_RIGHT));
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AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_L), new Axis(_padID, ButtonManager::TRIGGER_L));
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AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_R), new Axis(_padID, ButtonManager::TRIGGER_R));
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}
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// Buttons and stuff
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std::string Touchscreen::Button::GetName() const
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{
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std::ostringstream ss;
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ss << "Button " << (int)_index;
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return ss.str();
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}
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ControlState Touchscreen::Button::GetState() const
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{
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return ButtonManager::GetButtonPressed(_padID, _index);
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}
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std::string Touchscreen::Axis::GetName() const
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{
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std::ostringstream ss;
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ss << "Axis " << (int)_index;
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return ss.str();
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}
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ControlState Touchscreen::Axis::GetState() const
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{
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return ButtonManager::GetAxisValue(_padID, _index) * _neg;
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}
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}
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}
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@ -0,0 +1,71 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _CIFACE_ANDROID_H_
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#define _CIFACE_ANDROID_H_
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#include "../Device.h"
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#include "Android/ButtonManager.h"
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namespace ciface
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{
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namespace Android
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{
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void Init( std::vector<Core::Device*>& devices );
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class Touchscreen : public Core::Device
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{
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private:
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class Button : public Input
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{
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public:
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std::string GetName() const;
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Button(int padID, ButtonManager::ButtonType index) : _padID(padID), _index(index) {}
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ControlState GetState() const;
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private:
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const int _padID;
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const ButtonManager::ButtonType _index;
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};
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class Axis : public Input
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{
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public:
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std::string GetName() const;
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Axis(int padID, ButtonManager::ButtonType index, float neg = 1.0f) : _padID(padID), _index(index), _neg(neg) {}
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ControlState GetState() const;
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private:
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const int _padID;
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const ButtonManager::ButtonType _index;
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const float _neg;
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};
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public:
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bool UpdateInput() { return true; }
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bool UpdateOutput() { return true; }
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Touchscreen(int padID);
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~Touchscreen() {}
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std::string GetName() const;
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int GetId() const;
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std::string GetSource() const;
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private:
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const int _padID;
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};
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}
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}
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#endif
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