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Remove unnecessary Src/ folders
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124
Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h
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124
Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h
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// Copyright 2013 Max Eliaser
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// Licensed under the GNU General Public License, version 2 or higher.
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// Refer to the license.txt file included.
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// See XInput2.cpp for extensive documentation.
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#ifndef _CIFACE_X11_XINPUT2_H_
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#define _CIFACE_X11_XINPUT2_H_
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#include "../Device.h"
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extern "C" {
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#include <X11/Xlib.h>
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#include <X11/extensions/XInput2.h>
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#include <X11/keysym.h>
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}
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namespace ciface
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{
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namespace XInput2
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{
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void Init(std::vector<Core::Device*>& devices, void* const hwnd);
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class KeyboardMouse : public Core::Device
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{
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private:
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struct State
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{
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char keyboard[32];
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unsigned int buttons;
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struct
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{
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float x, y;
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} cursor, axis;
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};
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class Key : public Input
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{
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friend class KeyboardMouse;
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public:
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std::string GetName() const { return m_keyname; }
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Key(Display* display, KeyCode keycode, const char* keyboard);
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ControlState GetState() const;
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private:
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std::string m_keyname;
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Display* const m_display;
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const char* const m_keyboard;
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const KeyCode m_keycode;
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};
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class Button : public Input
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{
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public:
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std::string GetName() const { return name; }
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Button(unsigned int index, unsigned int& buttons);
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ControlState GetState() const;
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private:
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const unsigned int& m_buttons;
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const unsigned int m_index;
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std::string name;
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};
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class Cursor : public Input
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{
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public:
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std::string GetName() const { return name; }
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bool IsDetectable() { return false; }
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Cursor(u8 index, bool positive, const float& cursor);
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ControlState GetState() const;
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private:
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const float& m_cursor;
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const u8 m_index;
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const bool m_positive;
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std::string name;
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};
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class Axis : public Input
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{
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public:
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std::string GetName() const { return name; }
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bool IsDetectable() { return false; }
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Axis(u8 index, bool positive, const float& axis);
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ControlState GetState() const;
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private:
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const float& m_axis;
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const u8 m_index;
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const bool m_positive;
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std::string name;
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};
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private:
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void SelectEventsForDevice(Window window, XIEventMask *mask, int deviceid);
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void UpdateCursor();
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public:
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bool UpdateInput();
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bool UpdateOutput();
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KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid);
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~KeyboardMouse();
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std::string GetName() const;
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std::string GetSource() const;
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int GetId() const;
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private:
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Window m_window;
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Display* m_display;
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State m_state;
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int xi_opcode;
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const int pointer_deviceid, keyboard_deviceid;
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std::string name;
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};
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}
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}
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#endif
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