mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 09:39:46 -06:00
Remove unnecessary Src/ folders
This commit is contained in:
@ -43,54 +43,54 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Src\D3DBase.cpp" />
|
||||
<ClCompile Include="Src\D3DBlob.cpp" />
|
||||
<ClCompile Include="Src\D3DShader.cpp" />
|
||||
<ClCompile Include="Src\D3DTexture.cpp" />
|
||||
<ClCompile Include="Src\D3DUtil.cpp" />
|
||||
<ClCompile Include="Src\FramebufferManager.cpp" />
|
||||
<ClCompile Include="Src\GfxState.cpp" />
|
||||
<ClCompile Include="Src\LineGeometryShader.cpp" />
|
||||
<ClCompile Include="Src\main.cpp" />
|
||||
<ClCompile Include="Src\NativeVertexFormat.cpp" />
|
||||
<ClCompile Include="Src\PerfQuery.cpp" />
|
||||
<ClCompile Include="Src\PixelShaderCache.cpp" />
|
||||
<ClCompile Include="Src\PointGeometryShader.cpp" />
|
||||
<ClCompile Include="Src\PSTextureEncoder.cpp" />
|
||||
<ClCompile Include="Src\Render.cpp" />
|
||||
<ClCompile Include="Src\stdafx.cpp">
|
||||
<ClCompile Include="D3DBase.cpp" />
|
||||
<ClCompile Include="D3DBlob.cpp" />
|
||||
<ClCompile Include="D3DShader.cpp" />
|
||||
<ClCompile Include="D3DTexture.cpp" />
|
||||
<ClCompile Include="D3DUtil.cpp" />
|
||||
<ClCompile Include="FramebufferManager.cpp" />
|
||||
<ClCompile Include="GfxState.cpp" />
|
||||
<ClCompile Include="LineGeometryShader.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="NativeVertexFormat.cpp" />
|
||||
<ClCompile Include="PerfQuery.cpp" />
|
||||
<ClCompile Include="PixelShaderCache.cpp" />
|
||||
<ClCompile Include="PointGeometryShader.cpp" />
|
||||
<ClCompile Include="PSTextureEncoder.cpp" />
|
||||
<ClCompile Include="Render.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Television.cpp" />
|
||||
<ClCompile Include="Src\TextureCache.cpp" />
|
||||
<ClCompile Include="Src\VertexManager.cpp" />
|
||||
<ClCompile Include="Src\VertexShaderCache.cpp" />
|
||||
<ClCompile Include="Src\XFBEncoder.cpp" />
|
||||
<ClCompile Include="Television.cpp" />
|
||||
<ClCompile Include="TextureCache.cpp" />
|
||||
<ClCompile Include="VertexManager.cpp" />
|
||||
<ClCompile Include="VertexShaderCache.cpp" />
|
||||
<ClCompile Include="XFBEncoder.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Src\D3DBase.h" />
|
||||
<ClInclude Include="Src\D3DBlob.h" />
|
||||
<ClInclude Include="Src\D3DShader.h" />
|
||||
<ClInclude Include="Src\D3DTexture.h" />
|
||||
<ClInclude Include="Src\D3DUtil.h" />
|
||||
<ClInclude Include="Src\FramebufferManager.h" />
|
||||
<ClInclude Include="Src\GfxState.h" />
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||||
<ClInclude Include="Src\Globals.h" />
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||||
<ClInclude Include="Src\LineGeometryShader.h" />
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||||
<ClInclude Include="Src\main.h" />
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||||
<ClInclude Include="Src\PerfQuery.h" />
|
||||
<ClInclude Include="Src\PixelShaderCache.h" />
|
||||
<ClInclude Include="Src\PointGeometryShader.h" />
|
||||
<ClInclude Include="Src\PSTextureEncoder.h" />
|
||||
<ClInclude Include="Src\Render.h" />
|
||||
<ClInclude Include="Src\stdafx.h" />
|
||||
<ClInclude Include="Src\Television.h" />
|
||||
<ClInclude Include="Src\TextureCache.h" />
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||||
<ClInclude Include="Src\TextureEncoder.h" />
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||||
<ClInclude Include="Src\VertexManager.h" />
|
||||
<ClInclude Include="Src\VertexShaderCache.h" />
|
||||
<ClInclude Include="Src\VideoBackend.h" />
|
||||
<ClInclude Include="Src\XFBEncoder.h" />
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||||
<ClInclude Include="D3DBase.h" />
|
||||
<ClInclude Include="D3DBlob.h" />
|
||||
<ClInclude Include="D3DShader.h" />
|
||||
<ClInclude Include="D3DTexture.h" />
|
||||
<ClInclude Include="D3DUtil.h" />
|
||||
<ClInclude Include="FramebufferManager.h" />
|
||||
<ClInclude Include="GfxState.h" />
|
||||
<ClInclude Include="Globals.h" />
|
||||
<ClInclude Include="LineGeometryShader.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="PerfQuery.h" />
|
||||
<ClInclude Include="PixelShaderCache.h" />
|
||||
<ClInclude Include="PointGeometryShader.h" />
|
||||
<ClInclude Include="PSTextureEncoder.h" />
|
||||
<ClInclude Include="Render.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="Television.h" />
|
||||
<ClInclude Include="TextureCache.h" />
|
||||
<ClInclude Include="TextureEncoder.h" />
|
||||
<ClInclude Include="VertexManager.h" />
|
||||
<ClInclude Include="VertexShaderCache.h" />
|
||||
<ClInclude Include="VideoBackend.h" />
|
||||
<ClInclude Include="XFBEncoder.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\Externals\wxWidgets3\build\msw\wx_base.vcxproj">
|
||||
@ -103,4 +103,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -9,127 +9,127 @@
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||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Src\D3DBase.cpp">
|
||||
<ClCompile Include="D3DBase.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\D3DBlob.cpp">
|
||||
<ClCompile Include="D3DBlob.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\D3DShader.cpp">
|
||||
<ClCompile Include="D3DShader.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\D3DTexture.cpp">
|
||||
<ClCompile Include="D3DTexture.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\D3DUtil.cpp">
|
||||
<ClCompile Include="D3DUtil.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\GfxState.cpp">
|
||||
<ClCompile Include="GfxState.cpp">
|
||||
<Filter>D3D</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\FramebufferManager.cpp">
|
||||
<ClCompile Include="FramebufferManager.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\LineGeometryShader.cpp">
|
||||
<ClCompile Include="LineGeometryShader.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\NativeVertexFormat.cpp">
|
||||
<ClCompile Include="NativeVertexFormat.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PerfQuery.cpp">
|
||||
<ClCompile Include="PerfQuery.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PixelShaderCache.cpp">
|
||||
<ClCompile Include="PixelShaderCache.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PointGeometryShader.cpp">
|
||||
<ClCompile Include="PointGeometryShader.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PSTextureEncoder.cpp">
|
||||
<ClCompile Include="PSTextureEncoder.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Render.cpp">
|
||||
<ClCompile Include="Render.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Television.cpp">
|
||||
<ClCompile Include="Television.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\TextureCache.cpp">
|
||||
<ClCompile Include="TextureCache.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexManager.cpp">
|
||||
<ClCompile Include="VertexManager.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexShaderCache.cpp">
|
||||
<ClCompile Include="VertexShaderCache.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\XFBEncoder.cpp">
|
||||
<ClCompile Include="XFBEncoder.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\main.cpp" />
|
||||
<ClCompile Include="Src\stdafx.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Src\D3DBase.h">
|
||||
<ClInclude Include="D3DBase.h">
|
||||
<Filter>D3D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\D3DBlob.h">
|
||||
<ClInclude Include="D3DBlob.h">
|
||||
<Filter>D3D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\D3DShader.h">
|
||||
<ClInclude Include="D3DShader.h">
|
||||
<Filter>D3D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\D3DTexture.h">
|
||||
<ClInclude Include="D3DTexture.h">
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||||
<Filter>D3D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\D3DUtil.h">
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||||
<ClInclude Include="D3DUtil.h">
|
||||
<Filter>D3D</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\GfxState.h">
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||||
<ClInclude Include="GfxState.h">
|
||||
<Filter>D3D</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="Src\FramebufferManager.h">
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||||
<ClInclude Include="FramebufferManager.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\LineGeometryShader.h">
|
||||
<ClInclude Include="LineGeometryShader.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PerfQuery.h">
|
||||
<ClInclude Include="PerfQuery.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PixelShaderCache.h">
|
||||
<ClInclude Include="PixelShaderCache.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PointGeometryShader.h">
|
||||
<ClInclude Include="PointGeometryShader.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PSTextureEncoder.h">
|
||||
<ClInclude Include="PSTextureEncoder.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Render.h">
|
||||
<ClInclude Include="Render.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Television.h">
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||||
<ClInclude Include="Television.h">
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||||
<Filter>Render</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="Src\TextureCache.h">
|
||||
<ClInclude Include="TextureCache.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\TextureEncoder.h">
|
||||
<ClInclude Include="TextureEncoder.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexManager.h">
|
||||
<ClInclude Include="VertexManager.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\VertexShaderCache.h">
|
||||
<ClInclude Include="VertexShaderCache.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\XFBEncoder.h">
|
||||
<ClInclude Include="XFBEncoder.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Globals.h" />
|
||||
<ClInclude Include="Src\main.h" />
|
||||
<ClInclude Include="Src\VideoBackend.h" />
|
||||
<ClInclude Include="Src\stdafx.h" />
|
||||
<ClInclude Include="Globals.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="VideoBackend.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,17 +1,17 @@
|
||||
set(SRCS Src/FramebufferManager.cpp
|
||||
Src/GLUtil.cpp
|
||||
Src/main.cpp
|
||||
Src/NativeVertexFormat.cpp
|
||||
Src/PerfQuery.cpp
|
||||
Src/PostProcessing.cpp
|
||||
Src/ProgramShaderCache.cpp
|
||||
Src/RasterFont.cpp
|
||||
Src/Render.cpp
|
||||
Src/SamplerCache.cpp
|
||||
Src/StreamBuffer.cpp
|
||||
Src/TextureCache.cpp
|
||||
Src/TextureConverter.cpp
|
||||
Src/VertexManager.cpp)
|
||||
set(SRCS FramebufferManager.cpp
|
||||
GLUtil.cpp
|
||||
main.cpp
|
||||
NativeVertexFormat.cpp
|
||||
PerfQuery.cpp
|
||||
PostProcessing.cpp
|
||||
ProgramShaderCache.cpp
|
||||
RasterFont.cpp
|
||||
Render.cpp
|
||||
SamplerCache.cpp
|
||||
StreamBuffer.cpp
|
||||
TextureCache.cpp
|
||||
TextureConverter.cpp
|
||||
VertexManager.cpp)
|
||||
|
||||
set(LIBS videocommon
|
||||
SOIL
|
||||
@ -25,7 +25,7 @@ endif()
|
||||
if(USE_GLES3)
|
||||
set(LIBS ${LIBS}
|
||||
GLESv2)
|
||||
set(SRCS ${SRCS} Src/GLFunctions.cpp)
|
||||
set(SRCS ${SRCS} GLFunctions.cpp)
|
||||
else()
|
||||
set(LIBS ${LIBS}
|
||||
GLEW
|
||||
|
@ -43,41 +43,41 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Src\FramebufferManager.cpp" />
|
||||
<ClCompile Include="Src\GLUtil.cpp" />
|
||||
<ClCompile Include="Src\main.cpp" />
|
||||
<ClCompile Include="Src\NativeVertexFormat.cpp" />
|
||||
<ClCompile Include="Src\PerfQuery.cpp" />
|
||||
<ClCompile Include="Src\PostProcessing.cpp" />
|
||||
<ClCompile Include="Src\ProgramShaderCache.cpp" />
|
||||
<ClCompile Include="Src\RasterFont.cpp" />
|
||||
<ClCompile Include="Src\Render.cpp" />
|
||||
<ClCompile Include="Src\SamplerCache.cpp" />
|
||||
<ClCompile Include="Src\stdafx.cpp">
|
||||
<ClCompile Include="FramebufferManager.cpp" />
|
||||
<ClCompile Include="GLUtil.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="NativeVertexFormat.cpp" />
|
||||
<ClCompile Include="PerfQuery.cpp" />
|
||||
<ClCompile Include="PostProcessing.cpp" />
|
||||
<ClCompile Include="ProgramShaderCache.cpp" />
|
||||
<ClCompile Include="RasterFont.cpp" />
|
||||
<ClCompile Include="Render.cpp" />
|
||||
<ClCompile Include="SamplerCache.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\StreamBuffer.cpp" />
|
||||
<ClCompile Include="Src\TextureCache.cpp" />
|
||||
<ClCompile Include="Src\TextureConverter.cpp" />
|
||||
<ClCompile Include="Src\VertexManager.cpp" />
|
||||
<ClCompile Include="StreamBuffer.cpp" />
|
||||
<ClCompile Include="TextureCache.cpp" />
|
||||
<ClCompile Include="TextureConverter.cpp" />
|
||||
<ClCompile Include="VertexManager.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Src\FramebufferManager.h" />
|
||||
<ClInclude Include="Src\Globals.h" />
|
||||
<ClInclude Include="Src\GLUtil.h" />
|
||||
<ClInclude Include="Src\main.h" />
|
||||
<ClInclude Include="Src\PerfQuery.h" />
|
||||
<ClInclude Include="Src\PostProcessing.h" />
|
||||
<ClInclude Include="Src\ProgramShaderCache.h" />
|
||||
<ClInclude Include="Src\RasterFont.h" />
|
||||
<ClInclude Include="Src\Render.h" />
|
||||
<ClInclude Include="Src\SamplerCache.h" />
|
||||
<ClInclude Include="Src\stdafx.h" />
|
||||
<ClInclude Include="Src\StreamBuffer.h" />
|
||||
<ClInclude Include="Src\TextureCache.h" />
|
||||
<ClInclude Include="Src\TextureConverter.h" />
|
||||
<ClInclude Include="Src\VertexManager.h" />
|
||||
<ClInclude Include="Src\VideoBackend.h" />
|
||||
<ClInclude Include="FramebufferManager.h" />
|
||||
<ClInclude Include="Globals.h" />
|
||||
<ClInclude Include="GLUtil.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="PerfQuery.h" />
|
||||
<ClInclude Include="PostProcessing.h" />
|
||||
<ClInclude Include="ProgramShaderCache.h" />
|
||||
<ClInclude Include="RasterFont.h" />
|
||||
<ClInclude Include="Render.h" />
|
||||
<ClInclude Include="SamplerCache.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="StreamBuffer.h" />
|
||||
<ClInclude Include="TextureCache.h" />
|
||||
<ClInclude Include="TextureConverter.h" />
|
||||
<ClInclude Include="VertexManager.h" />
|
||||
<ClInclude Include="VideoBackend.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
@ -99,4 +99,4 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -15,87 +15,87 @@
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Src\NativeVertexFormat.cpp">
|
||||
<ClCompile Include="NativeVertexFormat.cpp">
|
||||
<Filter>Decoder</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\VertexManager.cpp">
|
||||
<ClCompile Include="VertexManager.cpp">
|
||||
<Filter>Decoder</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\GLUtil.cpp">
|
||||
<ClCompile Include="GLUtil.cpp">
|
||||
<Filter>GLUtil</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\TextureConverter.cpp">
|
||||
<ClCompile Include="TextureConverter.cpp">
|
||||
<Filter>GLUtil</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\RasterFont.cpp">
|
||||
<ClCompile Include="RasterFont.cpp">
|
||||
<Filter>Logging</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\FramebufferManager.cpp">
|
||||
<ClCompile Include="FramebufferManager.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PerfQuery.cpp">
|
||||
<ClCompile Include="PerfQuery.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\PostProcessing.cpp">
|
||||
<ClCompile Include="PostProcessing.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\ProgramShaderCache.cpp">
|
||||
<ClCompile Include="ProgramShaderCache.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\Render.cpp">
|
||||
<ClCompile Include="Render.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\StreamBuffer.cpp">
|
||||
<ClCompile Include="StreamBuffer.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\TextureCache.cpp">
|
||||
<ClCompile Include="TextureCache.cpp">
|
||||
<Filter>Render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\main.cpp" />
|
||||
<ClCompile Include="Src\SamplerCache.cpp" />
|
||||
<ClCompile Include="Src\stdafx.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
<ClCompile Include="SamplerCache.cpp" />
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Src\VertexManager.h">
|
||||
<ClInclude Include="VertexManager.h">
|
||||
<Filter>Decoder</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\GLUtil.h">
|
||||
<ClInclude Include="GLUtil.h">
|
||||
<Filter>GLUtil</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\TextureConverter.h">
|
||||
<ClInclude Include="TextureConverter.h">
|
||||
<Filter>GLUtil</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\RasterFont.h">
|
||||
<ClInclude Include="RasterFont.h">
|
||||
<Filter>Logging</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\FramebufferManager.h">
|
||||
<ClInclude Include="FramebufferManager.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PerfQuery.h">
|
||||
<ClInclude Include="PerfQuery.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\PostProcessing.h">
|
||||
<ClInclude Include="PostProcessing.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\ProgramShaderCache.h">
|
||||
<ClInclude Include="ProgramShaderCache.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Render.h">
|
||||
<ClInclude Include="Render.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\StreamBuffer.h">
|
||||
<ClInclude Include="StreamBuffer.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\TextureCache.h">
|
||||
<ClInclude Include="TextureCache.h">
|
||||
<Filter>Render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Src\Globals.h" />
|
||||
<ClInclude Include="Src\main.h" />
|
||||
<ClInclude Include="Src\SamplerCache.h" />
|
||||
<ClInclude Include="Src\VideoBackend.h" />
|
||||
<ClInclude Include="Src\stdafx.h" />
|
||||
<ClInclude Include="Globals.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
<ClInclude Include="SamplerCache.h" />
|
||||
<ClInclude Include="VideoBackend.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,28 +1,28 @@
|
||||
set(SRCS Src/BPMemLoader.cpp
|
||||
Src/Clipper.cpp
|
||||
Src/SWCommandProcessor.cpp
|
||||
Src/CPMemLoader.cpp
|
||||
Src/DebugUtil.cpp
|
||||
Src/EfbCopy.cpp
|
||||
Src/EfbInterface.cpp
|
||||
Src/HwRasterizer.cpp
|
||||
Src/SWmain.cpp
|
||||
Src/OpcodeDecoder.cpp
|
||||
Src/SWPixelEngine.cpp
|
||||
Src/Rasterizer.cpp
|
||||
Src/SWRenderer.cpp
|
||||
Src/SetupUnit.cpp
|
||||
Src/SWStatistics.cpp
|
||||
Src/Tev.cpp
|
||||
Src/TextureEncoder.cpp
|
||||
Src/TextureSampler.cpp
|
||||
Src/TransformUnit.cpp
|
||||
Src/SWVertexLoader.cpp
|
||||
Src/SWVideoConfig.cpp
|
||||
Src/XFMemLoader.cpp)
|
||||
set(SRCS BPMemLoader.cpp
|
||||
Clipper.cpp
|
||||
SWCommandProcessor.cpp
|
||||
CPMemLoader.cpp
|
||||
DebugUtil.cpp
|
||||
EfbCopy.cpp
|
||||
EfbInterface.cpp
|
||||
HwRasterizer.cpp
|
||||
SWmain.cpp
|
||||
OpcodeDecoder.cpp
|
||||
SWPixelEngine.cpp
|
||||
Rasterizer.cpp
|
||||
SWRenderer.cpp
|
||||
SetupUnit.cpp
|
||||
SWStatistics.cpp
|
||||
Tev.cpp
|
||||
TextureEncoder.cpp
|
||||
TextureSampler.cpp
|
||||
TransformUnit.cpp
|
||||
SWVertexLoader.cpp
|
||||
SWVideoConfig.cpp
|
||||
XFMemLoader.cpp)
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
set(SRCS ${SRCS} Src/VideoConfigDialog.cpp)
|
||||
set(SRCS ${SRCS} VideoConfigDialog.cpp)
|
||||
endif(wxWidgets_FOUND)
|
||||
|
||||
set(LIBS videocommon
|
||||
@ -36,11 +36,11 @@ if(USE_EGL)
|
||||
endif()
|
||||
|
||||
if(USE_GLES)
|
||||
set(SRCS ${SRCS} ../OGL/Src/GLUtil.cpp)
|
||||
set(SRCS ${SRCS} ../OGL/GLUtil.cpp)
|
||||
set(LIBS ${LIBS}
|
||||
GLESv2)
|
||||
else()
|
||||
set(SRCS ${SRCS} Src/RasterFont.cpp)
|
||||
set(SRCS ${SRCS} RasterFont.cpp)
|
||||
set(LIBS ${LIBS}
|
||||
GLEW
|
||||
${OPENGL_LIBRARIES})
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <map>
|
||||
|
||||
#include "BPMemLoader.h"
|
||||
#include "../../OGL/Src/GLUtil.h"
|
||||
#include "../OGL/GLUtil.h"
|
||||
|
||||
struct OutputVertexData;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user