mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
Remove unnecessary Src/ folders
This commit is contained in:
115
Source/Core/VideoBackends/OGL/ProgramShaderCache.h
Normal file
115
Source/Core/VideoBackends/OGL/ProgramShaderCache.h
Normal file
@ -0,0 +1,115 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifndef PROGRAM_SHADER_CACHE_H_
|
||||
#define PROGRAM_SHADER_CACHE_H_
|
||||
|
||||
#include "GLUtil.h"
|
||||
|
||||
#include "PixelShaderGen.h"
|
||||
#include "VertexShaderGen.h"
|
||||
|
||||
#include "LinearDiskCache.h"
|
||||
#include "ConfigManager.h"
|
||||
|
||||
namespace OGL
|
||||
{
|
||||
|
||||
class SHADERUID
|
||||
{
|
||||
public:
|
||||
VertexShaderUid vuid;
|
||||
PixelShaderUid puid;
|
||||
|
||||
SHADERUID() {}
|
||||
|
||||
SHADERUID(const SHADERUID& r) : vuid(r.vuid), puid(r.puid) {}
|
||||
|
||||
bool operator <(const SHADERUID& r) const
|
||||
{
|
||||
if(puid < r.puid) return true;
|
||||
if(r.puid < puid) return false;
|
||||
if(vuid < r.vuid) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator ==(const SHADERUID& r) const
|
||||
{
|
||||
return puid == r.puid && vuid == r.vuid;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const int NUM_UNIFORMS = 19;
|
||||
extern const char *UniformNames[NUM_UNIFORMS];
|
||||
|
||||
struct SHADER
|
||||
{
|
||||
SHADER() : glprogid(0) { }
|
||||
void Destroy()
|
||||
{
|
||||
glDeleteProgram(glprogid);
|
||||
glprogid = 0;
|
||||
}
|
||||
GLuint glprogid; // opengl program id
|
||||
|
||||
std::string strvprog, strpprog;
|
||||
GLint UniformLocations[NUM_UNIFORMS];
|
||||
u32 UniformSize[NUM_UNIFORMS];
|
||||
|
||||
void SetProgramVariables();
|
||||
void SetProgramBindings();
|
||||
void Bind();
|
||||
};
|
||||
|
||||
class ProgramShaderCache
|
||||
{
|
||||
public:
|
||||
|
||||
struct PCacheEntry
|
||||
{
|
||||
SHADER shader;
|
||||
bool in_cache;
|
||||
|
||||
void Destroy()
|
||||
{
|
||||
shader.Destroy();
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::map<SHADERUID, PCacheEntry> PCache;
|
||||
|
||||
static PCacheEntry GetShaderProgram(void);
|
||||
static GLuint GetCurrentProgram(void);
|
||||
static SHADER* SetShader(DSTALPHA_MODE dstAlphaMode, u32 components);
|
||||
static void GetShaderId(SHADERUID *uid, DSTALPHA_MODE dstAlphaMode, u32 components);
|
||||
|
||||
static bool CompileShader(SHADER &shader, const char* vcode, const char* pcode);
|
||||
static GLuint CompileSingleShader(GLuint type, const char *code);
|
||||
static void UploadConstants();
|
||||
|
||||
static void Init(void);
|
||||
static void Shutdown(void);
|
||||
static void CreateHeader(void);
|
||||
|
||||
private:
|
||||
class ProgramShaderCacheInserter : public LinearDiskCacheReader<SHADERUID, u8>
|
||||
{
|
||||
public:
|
||||
void Read(const SHADERUID &key, const u8 *value, u32 value_size) override;
|
||||
};
|
||||
|
||||
static PCache pshaders;
|
||||
static PCacheEntry* last_entry;
|
||||
static SHADERUID last_uid;
|
||||
|
||||
static UidChecker<PixelShaderUid,PixelShaderCode> pixel_uid_checker;
|
||||
static UidChecker<VertexShaderUid,VertexShaderCode> vertex_uid_checker;
|
||||
|
||||
static u32 s_ubo_buffer_size;
|
||||
static s32 s_ubo_align;
|
||||
};
|
||||
|
||||
} // namespace OGL
|
||||
#endif
|
Reference in New Issue
Block a user