Remove unnecessary Src/ folders

This commit is contained in:
Jasper St. Pierre
2013-12-07 15:14:29 -05:00
parent 43e618682e
commit 34692ab826
1026 changed files with 37648 additions and 37646 deletions

View File

@ -1,28 +1,28 @@
set(SRCS Src/BPMemLoader.cpp
Src/Clipper.cpp
Src/SWCommandProcessor.cpp
Src/CPMemLoader.cpp
Src/DebugUtil.cpp
Src/EfbCopy.cpp
Src/EfbInterface.cpp
Src/HwRasterizer.cpp
Src/SWmain.cpp
Src/OpcodeDecoder.cpp
Src/SWPixelEngine.cpp
Src/Rasterizer.cpp
Src/SWRenderer.cpp
Src/SetupUnit.cpp
Src/SWStatistics.cpp
Src/Tev.cpp
Src/TextureEncoder.cpp
Src/TextureSampler.cpp
Src/TransformUnit.cpp
Src/SWVertexLoader.cpp
Src/SWVideoConfig.cpp
Src/XFMemLoader.cpp)
set(SRCS BPMemLoader.cpp
Clipper.cpp
SWCommandProcessor.cpp
CPMemLoader.cpp
DebugUtil.cpp
EfbCopy.cpp
EfbInterface.cpp
HwRasterizer.cpp
SWmain.cpp
OpcodeDecoder.cpp
SWPixelEngine.cpp
Rasterizer.cpp
SWRenderer.cpp
SetupUnit.cpp
SWStatistics.cpp
Tev.cpp
TextureEncoder.cpp
TextureSampler.cpp
TransformUnit.cpp
SWVertexLoader.cpp
SWVideoConfig.cpp
XFMemLoader.cpp)
if(wxWidgets_FOUND)
set(SRCS ${SRCS} Src/VideoConfigDialog.cpp)
set(SRCS ${SRCS} VideoConfigDialog.cpp)
endif(wxWidgets_FOUND)
set(LIBS videocommon
@ -36,11 +36,11 @@ if(USE_EGL)
endif()
if(USE_GLES)
set(SRCS ${SRCS} ../OGL/Src/GLUtil.cpp)
set(SRCS ${SRCS} ../OGL/GLUtil.cpp)
set(LIBS ${LIBS}
GLESv2)
else()
set(SRCS ${SRCS} Src/RasterFont.cpp)
set(SRCS ${SRCS} RasterFont.cpp)
set(LIBS ${LIBS}
GLEW
${OPENGL_LIBRARIES})

View File

@ -8,7 +8,7 @@
#include <map>
#include "BPMemLoader.h"
#include "../../OGL/Src/GLUtil.h"
#include "../OGL/GLUtil.h"
struct OutputVertexData;

View File

@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "../../OGL/Src/GLUtil.h"
#include "../OGL/GLUtil.h"
#include <string.h>

View File

@ -4,7 +4,7 @@
#include "Common.h"
#include "../../OGL/Src/GLUtil.h"
#include "../OGL/GLUtil.h"
#include "ImageWrite.h"
#include "RasterFont.h"
#include "SWRenderer.h"

View File

@ -43,62 +43,62 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="Src\BPMemLoader.cpp" />
<ClCompile Include="Src\Clipper.cpp" />
<ClCompile Include="Src\CPMemLoader.cpp" />
<ClCompile Include="Src\DebugUtil.cpp" />
<ClCompile Include="Src\EfbCopy.cpp" />
<ClCompile Include="Src\EfbInterface.cpp" />
<ClCompile Include="Src\HwRasterizer.cpp" />
<ClCompile Include="Src\OpcodeDecoder.cpp" />
<ClCompile Include="Src\RasterFont.cpp" />
<ClCompile Include="Src\Rasterizer.cpp" />
<ClCompile Include="Src\SetupUnit.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<ClCompile Include="BPMemLoader.cpp" />
<ClCompile Include="Clipper.cpp" />
<ClCompile Include="CPMemLoader.cpp" />
<ClCompile Include="DebugUtil.cpp" />
<ClCompile Include="EfbCopy.cpp" />
<ClCompile Include="EfbInterface.cpp" />
<ClCompile Include="HwRasterizer.cpp" />
<ClCompile Include="OpcodeDecoder.cpp" />
<ClCompile Include="RasterFont.cpp" />
<ClCompile Include="Rasterizer.cpp" />
<ClCompile Include="SetupUnit.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\SWCommandProcessor.cpp" />
<ClCompile Include="Src\SWmain.cpp" />
<ClCompile Include="Src\SWPixelEngine.cpp" />
<ClCompile Include="Src\SWRenderer.cpp" />
<ClCompile Include="Src\SWStatistics.cpp" />
<ClCompile Include="Src\SWVertexLoader.cpp" />
<ClCompile Include="Src\SWVideoConfig.cpp" />
<ClCompile Include="Src\Tev.cpp" />
<ClCompile Include="Src\TextureEncoder.cpp" />
<ClCompile Include="Src\TextureSampler.cpp" />
<ClCompile Include="Src\TransformUnit.cpp" />
<ClCompile Include="Src\VideoConfigDialog.cpp" />
<ClCompile Include="Src\XFMemLoader.cpp" />
<ClCompile Include="SWCommandProcessor.cpp" />
<ClCompile Include="SWmain.cpp" />
<ClCompile Include="SWPixelEngine.cpp" />
<ClCompile Include="SWRenderer.cpp" />
<ClCompile Include="SWStatistics.cpp" />
<ClCompile Include="SWVertexLoader.cpp" />
<ClCompile Include="SWVideoConfig.cpp" />
<ClCompile Include="Tev.cpp" />
<ClCompile Include="TextureEncoder.cpp" />
<ClCompile Include="TextureSampler.cpp" />
<ClCompile Include="TransformUnit.cpp" />
<ClCompile Include="VideoConfigDialog.cpp" />
<ClCompile Include="XFMemLoader.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Src\BPMemLoader.h" />
<ClInclude Include="Src\Clipper.h" />
<ClInclude Include="Src\CPMemLoader.h" />
<ClInclude Include="Src\DebugUtil.h" />
<ClInclude Include="Src\EfbCopy.h" />
<ClInclude Include="Src\EfbInterface.h" />
<ClInclude Include="Src\HwRasterizer.h" />
<ClInclude Include="Src\NativeVertexFormat.h" />
<ClInclude Include="Src\OpcodeDecoder.h" />
<ClInclude Include="Src\RasterFont.h" />
<ClInclude Include="Src\Rasterizer.h" />
<ClInclude Include="Src\SetupUnit.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\SWCommandProcessor.h" />
<ClInclude Include="Src\SWPixelEngine.h" />
<ClInclude Include="Src\SWRenderer.h" />
<ClInclude Include="Src\SWStatistics.h" />
<ClInclude Include="Src\SWVertexLoader.h" />
<ClInclude Include="Src\SWVideoConfig.h" />
<ClInclude Include="Src\Tev.h" />
<ClInclude Include="Src\TextureEncoder.h" />
<ClInclude Include="Src\TextureSampler.h" />
<ClInclude Include="Src\TransformUnit.h" />
<ClInclude Include="Src\Vec3.h" />
<ClInclude Include="Src\VideoBackend.h" />
<ClInclude Include="Src\VideoConfigDialog.h" />
<ClInclude Include="Src\XFMemLoader.h" />
<ClInclude Include="BPMemLoader.h" />
<ClInclude Include="Clipper.h" />
<ClInclude Include="CPMemLoader.h" />
<ClInclude Include="DebugUtil.h" />
<ClInclude Include="EfbCopy.h" />
<ClInclude Include="EfbInterface.h" />
<ClInclude Include="HwRasterizer.h" />
<ClInclude Include="NativeVertexFormat.h" />
<ClInclude Include="OpcodeDecoder.h" />
<ClInclude Include="RasterFont.h" />
<ClInclude Include="Rasterizer.h" />
<ClInclude Include="SetupUnit.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="SWCommandProcessor.h" />
<ClInclude Include="SWPixelEngine.h" />
<ClInclude Include="SWRenderer.h" />
<ClInclude Include="SWStatistics.h" />
<ClInclude Include="SWVertexLoader.h" />
<ClInclude Include="SWVideoConfig.h" />
<ClInclude Include="Tev.h" />
<ClInclude Include="TextureEncoder.h" />
<ClInclude Include="TextureSampler.h" />
<ClInclude Include="TransformUnit.h" />
<ClInclude Include="Vec3.h" />
<ClInclude Include="VideoBackend.h" />
<ClInclude Include="VideoConfigDialog.h" />
<ClInclude Include="XFMemLoader.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
@ -117,4 +117,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>