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Remove unnecessary Src/ folders
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99
Source/Core/VideoBackends/Software/EfbCopy.cpp
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99
Source/Core/VideoBackends/Software/EfbCopy.cpp
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "BPMemLoader.h"
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#include "EfbCopy.h"
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#include "EfbInterface.h"
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#include "SWRenderer.h"
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#include "TextureEncoder.h"
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#include "SWStatistics.h"
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#include "SWVideoConfig.h"
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#include "DebugUtil.h"
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#include "HwRasterizer.h"
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#include "SWCommandProcessor.h"
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#include "HW/Memmap.h"
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#include "Core.h"
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namespace EfbCopy
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{
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void CopyToXfb()
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{
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GLInterface->Update(); // just updates the render window position and the backbuffer size
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if (!g_SWVideoConfig.bHwRasterizer)
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{
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// copy to open gl for rendering
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EfbInterface::UpdateColorTexture();
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SWRenderer::DrawTexture(EfbInterface::efbColorTexture, EFB_WIDTH, EFB_HEIGHT);
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}
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SWRenderer::SwapBuffer();
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}
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void CopyToRam()
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{
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if (!g_SWVideoConfig.bHwRasterizer)
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{
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u8 *dest_ptr = Memory::GetPointer(bpmem.copyTexDest << 5);
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TextureEncoder::Encode(dest_ptr);
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}
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}
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void ClearEfb()
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{
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u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;
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int left = bpmem.copyTexSrcXY.x;
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int top = bpmem.copyTexSrcXY.y;
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int right = left + bpmem.copyTexSrcWH.x;
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int bottom = top + bpmem.copyTexSrcWH.y;
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for (u16 y = top; y <= bottom; y++)
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{
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for (u16 x = left; x <= right; x++)
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{
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EfbInterface::SetColor(x, y, (u8*)(&clearColor));
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EfbInterface::SetDepth(x, y, bpmem.clearZValue);
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}
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}
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}
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void CopyEfb()
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{
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if (bpmem.triggerEFBCopy.copy_to_xfb)
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DebugUtil::OnFrameEnd();
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if (!g_bSkipCurrentFrame)
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{
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if (bpmem.triggerEFBCopy.copy_to_xfb)
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{
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CopyToXfb();
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Core::Callback_VideoCopiedToXFB(true);
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swstats.frameCount++;
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}
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else
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{
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CopyToRam();
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}
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if (bpmem.triggerEFBCopy.clear)
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{
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if (g_SWVideoConfig.bHwRasterizer)
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HwRasterizer::Clear();
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else
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ClearEfb();
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}
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}
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else
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{
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if (bpmem.triggerEFBCopy.copy_to_xfb)
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{
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// no frame rendered but tell that a frame has finished for frame skip counter
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Core::Callback_VideoCopiedToXFB(false);
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}
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}
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}
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}
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