Get display name and score from client

Delete m_display_name and m_player_score fields and retrieve those values directly from the client's user information.
This commit is contained in:
LillyJadeKatrin
2024-03-19 13:33:51 -04:00
parent 3bf8b5fb90
commit 355b892621
3 changed files with 31 additions and 19 deletions

View File

@ -15,6 +15,7 @@
#include "Core/Config/AchievementSettings.h"
#include "Core/Core.h"
#include "DolphinQt/QtUtils/FromStdString.h"
#include "DolphinQt/Settings.h"
AchievementHeaderWidget::AchievementHeaderWidget(QWidget* parent) : QWidget(parent)
@ -76,7 +77,7 @@ void AchievementHeaderWidget::UpdateData()
}
AchievementManager::PointSpread point_spread = instance.TallyScore();
QString user_name = QString::fromStdString(instance.GetPlayerDisplayName());
QString user_name = QtUtils::FromStdString(instance.GetPlayerDisplayName());
QString game_name = QString::fromStdString(instance.GetGameDisplayName());
AchievementManager::BadgeStatus player_badge = instance.GetPlayerBadge();
AchievementManager::BadgeStatus game_badge = instance.GetGameBadge();