Qt/PropertiesDialog: Add "Game Config" tab

This commit is contained in:
spycrab
2018-03-01 13:12:31 +01:00
parent 78b00d8d32
commit 394388af4e
5 changed files with 488 additions and 2 deletions

View File

@ -8,6 +8,7 @@
#include "DolphinQt2/Config/ARCodeWidget.h"
#include "DolphinQt2/Config/FilesystemWidget.h"
#include "DolphinQt2/Config/GameConfigWidget.h"
#include "DolphinQt2/Config/GeckoCodeWidget.h"
#include "DolphinQt2/Config/InfoWidget.h"
#include "DolphinQt2/Config/PatchesWidget.h"
@ -25,16 +26,18 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDia
ARCodeWidget* ar = new ARCodeWidget(game);
GeckoCodeWidget* gecko = new GeckoCodeWidget(game);
PatchesWidget* patches = new PatchesWidget(game);
GameConfigWidget* game_config = new GameConfigWidget(game);
connect(gecko, &GeckoCodeWidget::OpenGeneralSettings, this,
&PropertiesDialog::OpenGeneralSettings);
connect(ar, &ARCodeWidget::OpenGeneralSettings, this, &PropertiesDialog::OpenGeneralSettings);
tab_widget->addTab(info, tr("Info"));
tab_widget->addTab(game_config, tr("Game Config"));
tab_widget->addTab(patches, tr("Patches"));
tab_widget->addTab(ar, tr("AR Codes"));
tab_widget->addTab(gecko, tr("Gecko Codes"));
tab_widget->addTab(info, tr("Info"));
if (DiscIO::IsDisc(game.GetPlatformID()))
{