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VideoCommon/VertexLoader_Normal: Tidy up function declarations
We can use u32 to shorten up the function declarations. While we're at it, remove unnecessary comments. These don't help with understanding.
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@ -10,16 +10,11 @@
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class VertexLoader_Normal
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{
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public:
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// Init
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static void Init();
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// GetSize
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static unsigned int GetSize(u64 _type, unsigned int _format, unsigned int _elements,
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unsigned int _index3);
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static u32 GetSize(u64 type, u32 format, u32 elements, u32 index3);
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// GetFunction
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static TPipelineFunction GetFunction(u64 _type, unsigned int _format, unsigned int _elements,
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unsigned int _index3);
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static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements, u32 index3);
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private:
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enum ENormalType
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