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FIFO: allocate slightly more for SIMD vertex loader overreads
May fix crashes in rare cases.
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@ -94,7 +94,8 @@ void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock)
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void Fifo_Init()
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{
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s_video_buffer = (u8*)AllocateMemoryPages(FIFO_SIZE);
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// Padded so that SIMD overreads in the vertex loader are safe
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s_video_buffer = (u8*)AllocateMemoryPages(FIFO_SIZE + 4);
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ResetVideoBuffer();
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GpuRunningState = false;
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Common::AtomicStore(CommandProcessor::VITicks, CommandProcessor::m_cpClockOrigin);
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@ -103,7 +104,7 @@ void Fifo_Init()
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void Fifo_Shutdown()
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{
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if (GpuRunningState) PanicAlert("Fifo shutting down while active");
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FreeMemoryPages(s_video_buffer, FIFO_SIZE);
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FreeMemoryPages(s_video_buffer, FIFO_SIZE + 4);
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s_video_buffer = nullptr;
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s_video_buffer_write_ptr = nullptr;
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s_video_buffer_pp_read_ptr = nullptr;
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