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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
C.K. should fix his website before throwing stones at obsolete xml.
This commit is contained in:
parent
fbcc41c18e
commit
414ed6ef63
@ -119,63 +119,31 @@
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Src\D3DBase.cpp" />
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@ -119,75 +119,31 @@
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\include;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glu32.lib;glew64s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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<Lib />
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Src\FramebufferManager.cpp" />
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@ -117,45 +117,21 @@
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\Include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>opengl32.lib;glew32s.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\Include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>opengl32.lib;glew64s.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\Include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glew32s.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Common\Src;..\..\Core\Src;..\..\VideoCommon\Src;..\..\DolphinWX\Src;$(SolutionDir)..\Externals\GLew\include;$(SolutionDir)..\Externals\wxWidgets3;$(SolutionDir)..\Externals\wxWidgets3\Include;$(SolutionDir)..\Externals;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>opengl32.lib;glew64s.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\..\..\Externals\GLew;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<ClCompile>
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