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A few minor nits to fix building on OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5584 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -574,29 +574,29 @@ void ExecuteCommand(UDICR& _DICR)
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{
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case 0x80000000:
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ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (80000000)");
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for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
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for (int i = 0; i < m_DILENGTH.Length / 4; i++)
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Memory::Write_U32(0, m_DIMAR.Address + i * 4);
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break;
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case 0x80000040:
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ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (2) (80000040)");
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for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
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for (int i = 0; i < m_DILENGTH.Length / 4; i++)
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Memory::Write_U32(~0, m_DIMAR.Address + i * 4);
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Memory::Write_U32(0x00000020, m_DIMAR.Address); // DIMM SIZE, LE
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Memory::Write_U32(0x4743414D, m_DIMAR.Address + 4); // GCAM signature
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break;
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case 0x80000120:
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ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000120)");
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for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
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for (int i = 0; i < m_DILENGTH.Length / 4; i++)
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Memory::Write_U32(0x01010101, m_DIMAR.Address + i * 4);
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break;
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case 0x80000140:
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ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000140)");
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for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
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for (int i = 0; i < m_DILENGTH.Length / 4; i++)
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Memory::Write_U32(0x01010101, m_DIMAR.Address + i * 4);
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break;
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case 0x84000020:
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ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (1) (84000020)");
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for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
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for (int i = 0; i < m_DILENGTH.Length / 4; i++)
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Memory::Write_U32(0x00000000, m_DIMAR.Address + i * 4);
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break;
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default:
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@ -214,7 +214,7 @@ void NetPlay::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32
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{
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// warning removing, like a boss
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_number = _channelID;
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_Size = (u32)_pData;
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// _Size = (u32)_pData;
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//m_crit.players.Enter(); // lock players
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@ -357,7 +357,7 @@ u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD)
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// wiimote update / used for frame counting
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void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number)
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{
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_number;;
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// _number;;
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//CritLocker crit(::crit_netplay_ptr);
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return;
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