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A few minor nits to fix building on OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5584 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -214,7 +214,7 @@ void NetPlay::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32
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{
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// warning removing, like a boss
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_number = _channelID;
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_Size = (u32)_pData;
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// _Size = (u32)_pData;
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//m_crit.players.Enter(); // lock players
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@ -357,7 +357,7 @@ u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD)
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// wiimote update / used for frame counting
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void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number)
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{
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_number;;
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// _number;;
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//CritLocker crit(::crit_netplay_ptr);
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return;
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