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ShaderGenCommon: Remove unnecessary includes
This commit is contained in:
@ -5,11 +5,14 @@
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include <memory>
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#include <sstream>
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#include <vector>
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#include "Common/Common.h"
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/Logging/Log.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/OGL/Render.h"
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@ -2,16 +2,13 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/MemoryUtil.h"
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#include "Common/x64ABI.h"
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#include "Common/x64Emitter.h"
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#include "Common/MsgHandler.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/VertexManager.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/NativeVertexFormat.h"
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#include "VideoCommon/VertexShaderGen.h"
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@ -2,19 +2,17 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "VideoBackends/OGL/PostProcessing.h"
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Common/GL/GLUtil.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/PostProcessing.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/SamplerCache.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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@ -8,7 +8,8 @@
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#include <string>
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#include "Common/Align.h"
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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@ -18,7 +19,6 @@
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#include "VideoBackends/OGL/StreamBuffer.h"
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#include "VideoCommon/Debugger.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/GeometryShaderManager.h"
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#include "VideoCommon/ImageWrite.h"
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#include "VideoCommon/PixelShaderManager.h"
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@ -36,7 +36,6 @@
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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@ -45,6 +44,7 @@
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/XFMemory.h"
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void VideoConfig::UpdateProjectionHack()
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{
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@ -2,12 +2,14 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/StreamBuffer.h"
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#include "Common/Align.h"
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#include "Common/CommonFuncs.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/MemoryUtil.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/StreamBuffer.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/OnScreenDisplay.h"
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@ -8,12 +8,9 @@
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#include <memory>
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#include <utility>
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLUtil.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoCommon/VideoCommon.h"
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namespace OGL
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{
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class StreamBuffer
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@ -6,9 +6,9 @@
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#include <map>
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLUtil.h"
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/VideoCommon.h"
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@ -8,8 +8,9 @@
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#include <string>
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/VertexManager.h"
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#include <fstream>
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#include <memory>
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#include <string>
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@ -10,15 +12,12 @@
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/GL/GLExtensions/GLExtensions.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/StringUtil.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/StreamBuffer.h"
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#include "VideoBackends/OGL/VertexManager.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/VertexLoaderManager.h"
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@ -4,6 +4,10 @@
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#pragma once
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLUtil.h"
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#include "VideoCommon/NativeVertexFormat.h"
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#include "VideoCommon/VertexManagerBase.h"
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