ShaderGenCommon: Remove unnecessary includes

This commit is contained in:
Lioncash
2017-02-01 10:56:13 -05:00
parent 543120c88e
commit 468f623d27
37 changed files with 75 additions and 54 deletions

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@ -2,16 +2,17 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/GeometryShaderGen.h"
#include <cmath>
#include <cstring>
#include "Common/CommonTypes.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/GeometryShaderGen.h"
#include "VideoCommon/LightingShaderGen.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
static const char* primitives_ogl[] = {"points", "lines", "triangles"};

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@ -4,6 +4,7 @@
#pragma once
#include "Common/CommonTypes.h"
#include "VideoCommon/ShaderGenCommon.h"
#include "VideoCommon/VertexManagerBase.h"

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@ -9,6 +9,7 @@
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/ShaderGenCommon.h"
#include "VideoCommon/XFMemory.h"
static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_data, int index,
int litchan_index, bool alpha)

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@ -6,19 +6,14 @@
#include <cstdarg>
#include <cstring>
#include <fstream>
#include <iomanip>
#include <map>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
/**
* Common interface for classes that need to go through the shader generation path

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@ -14,6 +14,7 @@
#include "VideoCommon/VertexShaderGen.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
VertexShaderUid GetVertexShaderUid()
{