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Input: Add cycling between game specific profiles
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@ -69,8 +69,10 @@ constexpr std::array<const char*, 114> s_hotkey_labels{{
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_trans("Connect Wii Remote 4"),
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_trans("Connect Balance Board"),
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_trans("Next Wii Remote Profile"),
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_trans("Previous Wii Remote Profile"),
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_trans("Next Wii Remote Profile"),
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_trans("Previous Wii Remote Profile"),
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_trans("Next Wii Remote Profile For Current Game"),
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_trans("Previous Wii Remote Profile For Current Game"),
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_trans("Toggle Crop"),
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_trans("Toggle Aspect Ratio"),
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@ -258,7 +260,7 @@ constexpr std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> s_groups_info = {
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{_trans("Program Counter"), HK_SHOW_PC, HK_SET_PC},
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{_trans("Breakpoint"), HK_BP_TOGGLE, HK_MBP_ADD},
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{_trans("Wii"), HK_TRIGGER_SYNC_BUTTON, HK_BALANCEBOARD_CONNECT},
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{_trans("Controller Profile"), HK_NEXT_WIIMOTE_PROFILE, HK_PREV_WIIMOTE_PROFILE},
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{_trans("Controller Profile"), HK_NEXT_WIIMOTE_PROFILE, HK_PREV_GAME_WIIMOTE_PROFILE},
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{_trans("Graphics Toggles"), HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
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{_trans("Internal Resolution"), HK_INCREASE_IR, HK_DECREASE_IR},
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{_trans("Freelook"), HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_RESET},
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