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VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
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@ -138,6 +138,7 @@ static void InitBackendInfo()
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//g_Config.backend_info.bSupportsDualSourceBlend = true; // is gpu dependent and must be set in renderer
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//g_Config.backend_info.bSupportsEarlyZ = true; // is gpu dependent and must be set in renderer
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g_Config.backend_info.bSupportsOversizedViewports = true;
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g_Config.backend_info.bSupportsStereoscopy = true;
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g_Config.backend_info.Adapters.clear();
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