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[Android] Actually show the currently selected CPU core and video backend within the settings screen.
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commit
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@ -64,23 +64,26 @@
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<string name="trigger_left">左のトリガー</string>
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<string name="trigger_right">右のトリガー</string>
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<!-- Prefs Fragment -->
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<!-- CPU Preference Fragment -->
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<string name="interpreter">Interpreter</string>
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<string name="jit64_recompiler">JIT64 Recompiler</string>
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<string name="jitil_recompiler">JITIL Recompiler</string>
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<string name="jit_arm_recompiler">JIT ARM Recompiler</string>
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<string name="cpu_core">CPUコア</string>
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<string name="jitil_arm_recompiler">JITIL ARM Recompiler</string>
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<string name="cpu_settings">CPU</string>
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<string name="emu_core_to_use">使用するエミュレーションコア</string>
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<string name="cpu_core">CPUコア</string>
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<string name="cpu_core_desc">%s</string>
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<string name="dual_core">デュアルコア</string>
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<string name="dual_core_descrip">処理のための2つのCPUコアを使用して。速度が向上します。</string>
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<string name="fastmem">Fastmem</string>
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<string name="fastmem_desc">メモリアクセスのために潜在的に危険な最適化を使用して。</string>
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<!-- Video Preference Fragment -->
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<string name="video_settings">ビデオ</string>
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<string name="software_renderer">Software Renderer</string>
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<string name="opengl_es3">OpenGL ES</string>
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<string name="video_backend">ビデオレンダラ</string>
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<string name="video_backend_to_use">使用するビデオレンダラー</string>
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<string name="video_backend_desc">%s</string>
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<string name="show_fps">FPSを表示</string>
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<string name="show_fps_descrip">エミュレーション速度の指標として、画面左上に毎秒レンダリングされた フレーム数を表示します。</string>
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<string name="draw_onscreen_controls">画面上のコントロールを描画</string>
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@ -64,24 +64,26 @@
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<string name="trigger_left">Trigger L</string>
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<string name="trigger_right">Trigger R</string>
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<!-- Preference Related -->
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<!-- CPU Preference Fragment -->
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<string name="interpreter">Interpreter</string>
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<string name="jit64_recompiler">JIT64 Recompiler</string>
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<string name="jitil_recompiler">JITIL Recompiler</string>
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<string name="jit_arm_recompiler">JIT ARM Recompiler</string>
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<string name="jitil_arm_recompiler">JITIL ARM Recompiler</string>
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<string name="cpu_core">CPU Core</string>
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<string name="cpu_settings">CPU</string>
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<string name="emu_core_to_use">Emulation core to use</string>
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<string name="cpu_core">CPU Core</string>
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<string name="cpu_core_desc">%s</string>
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<string name="dual_core">Dual Core</string>
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<string name="dual_core_descrip">Split workload to two CPU cores instead of one. Increases speed.</string>
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<string name="fastmem">Fastmem</string>
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<string name="fastmem_desc">Uses potentially unsafe optimizations for memory access.</string>
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<!-- Video Preference Fragment -->
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<string name="video_settings">Video</string>
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<string name="software_renderer">Software Renderer</string>
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<string name="opengl_es3">OpenGL ES</string>
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<string name="video_backend">Video Backend</string>
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<string name="video_backend_to_use">Video backend to use</string>
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<string name="video_backend_desc">%s</string>
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<string name="show_fps">Show FPS</string>
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<string name="show_fps_descrip">Show the number of frames rendered per second as a measure of emulation speed.</string>
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<string name="draw_onscreen_controls">Draw on-screen controls</string>
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@ -7,9 +7,9 @@
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android:summary="@string/dual_core_descrip"
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android:title="@string/dual_core" />
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<ListPreference
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<org.dolphinemu.dolphinemu.settings.custom.UpdatingListPreference
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android:key="cpuCorePref"
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android:summary="@string/emu_core_to_use"
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android:summary="@string/cpu_core_desc"
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android:title="@string/cpu_core" />
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<CheckBoxPreference
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@ -127,9 +127,9 @@
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</PreferenceCategory>
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</PreferenceScreen>
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<ListPreference
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<org.dolphinemu.dolphinemu.settings.custom.UpdatingListPreference
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android:key="gpuPref"
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android:summary="@string/video_backend_to_use"
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android:summary="@string/video_backend_desc"
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android:title="@string/video_backend" />
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<CheckBoxPreference
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@ -0,0 +1,33 @@
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package org.dolphinemu.dolphinemu.settings.custom;
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import android.content.Context;
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import android.preference.ListPreference;
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import android.util.AttributeSet;
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/**
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* A {@link ListPreference} that updates its summary upon it's selection being changed.
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*/
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public final class UpdatingListPreference extends ListPreference
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{
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/**
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* Constructor
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*
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* @param context the current {@link Context}.
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*/
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public UpdatingListPreference(Context context, AttributeSet attribs)
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{
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super(context, attribs);
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}
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@Override
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public void onDialogClosed(boolean positiveResult)
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{
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super.onDialogClosed(positiveResult);
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// If an entry was selected
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if (positiveResult)
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{
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setSummary(getEntry());
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}
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}
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}
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