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VolumeWiiCrypted: Decryption optimization
The block doesn't have to be read if it already is in m_pBuffer.
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@ -47,7 +47,6 @@ bool CVolumeWiiCrypted::ChangePartition(u64 offset)
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return true;
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}
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CVolumeWiiCrypted::~CVolumeWiiCrypted()
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{
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delete[] m_pBuffer;
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@ -66,36 +65,41 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool de
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while (_Length > 0)
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{
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static unsigned char IV[16];
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// math block offset
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// Calculate block offset
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u64 Block = _ReadOffset / 0x7C00;
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u64 Offset = _ReadOffset % 0x7C00;
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// read current block
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if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * 0x8000, 0x8000, m_pBuffer))
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return(false);
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if (m_LastDecryptedBlockOffset != Block)
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{
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memcpy(IV, m_pBuffer + 0x3d0, 16);
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aes_crypt_cbc(m_AES_ctx.get(), AES_DECRYPT, 0x7C00, IV, m_pBuffer + 0x400, m_LastDecryptedBlock);
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// Read the current block
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if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * 0x8000, 0x8000, m_pBuffer))
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return false;
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// Decrypt the block's data.
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// 0x3D0 - 0x3DF in m_pBuffer will be overwritten,
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// but that won't affect anything, because we won't
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// use the content of m_pBuffer anymore after this
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aes_crypt_cbc(m_AES_ctx.get(), AES_DECRYPT, 0x7C00, m_pBuffer + 0x3D0, m_pBuffer + 0x400, m_LastDecryptedBlock);
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m_LastDecryptedBlockOffset = Block;
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// The only thing we currently use from the 0x000 - 0x3FF part
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// of the block is the IV (at 0x3D0), but it also contains SHA-1
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// hashes that IOS uses to check that discs aren't tampered with.
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// http://wiibrew.org/wiki/Wii_Disc#Encrypted
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}
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// copy the encrypted data
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// Copy the decrypted data
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u64 MaxSizeToCopy = 0x7C00 - Offset;
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u64 CopySize = (_Length > MaxSizeToCopy) ? MaxSizeToCopy : _Length;
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memcpy(_pBuffer, &m_LastDecryptedBlock[Offset], (size_t)CopySize);
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// increase buffers
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// Update offsets
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_Length -= CopySize;
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_pBuffer += CopySize;
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_ReadOffset += CopySize;
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}
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return(true);
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return true;
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}
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bool CVolumeWiiCrypted::GetTitleID(u8* _pBuffer) const
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@ -53,7 +53,7 @@ private:
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u64 m_dataOffset;
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mutable u64 m_LastDecryptedBlockOffset;
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mutable unsigned char m_LastDecryptedBlock[0x8000];
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mutable unsigned char m_LastDecryptedBlock[0x7C00];
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};
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} // namespace
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