VertexLoaderTest: Add test for skipped colors

This test fails with the non-JIT vertex loader due to an issue fixed in a later commit in this PR. (Note that the non-JIT vertex loader is only used on machines where no JIT is available or if COMPARE_VERTEXLOADERS is enabled in VertexLoaderBase.cpp.)
This commit is contained in:
Pokechu22 2023-12-02 14:13:39 -08:00
parent 4f3f208fe4
commit 530590d162

View File

@ -759,6 +759,106 @@ TEST_P(VertexLoaderNormalTest, NormalAll)
}
}
class VertexLoaderSkippedColorsTest : public VertexLoaderTest,
public ::testing::WithParamInterface<std::tuple<bool, bool>>
{
};
INSTANTIATE_TEST_SUITE_P(AllCombinations, VertexLoaderSkippedColorsTest,
::testing::Combine(::testing::Values(false, true),
::testing::Values(false, true)));
TEST_P(VertexLoaderSkippedColorsTest, SkippedColors)
{
bool enable_color_0, enable_color_1;
std::tie(enable_color_0, enable_color_1) = GetParam();
size_t input_size = 1;
size_t output_size = 3 * sizeof(float);
size_t color_0_offset = 0;
size_t color_1_offset = 0;
m_vtx_desc.low.Position = VertexComponentFormat::Index8;
if (enable_color_0)
{
m_vtx_desc.low.Color0 = VertexComponentFormat::Index8;
input_size++;
color_0_offset = output_size;
output_size += sizeof(u32);
}
if (enable_color_1)
{
m_vtx_desc.low.Color1 = VertexComponentFormat::Index8;
input_size++;
color_1_offset = output_size;
output_size += sizeof(u32);
}
m_vtx_attr.g0.PosElements = CoordComponentCount::XYZ;
m_vtx_attr.g0.PosFormat = ComponentFormat::Float;
m_vtx_attr.g0.Color0Elements = ColorComponentCount::RGBA;
m_vtx_attr.g0.Color0Comp = ColorFormat::RGBA8888;
m_vtx_attr.g0.Color1Elements = ColorComponentCount::RGBA;
m_vtx_attr.g0.Color1Comp = ColorFormat::RGBA8888;
CreateAndCheckSizes(input_size, output_size);
// Vertex 0
Input<u8>(1);
if (enable_color_0)
Input<u8>(1);
if (enable_color_1)
Input<u8>(1);
// Vertex 1
Input<u8>(0);
if (enable_color_0)
Input<u8>(0);
if (enable_color_1)
Input<u8>(0);
// Position array
VertexLoaderManager::cached_arraybases[CPArray::Position] = m_src.GetPointer();
g_main_cp_state.array_strides[CPArray::Position] =
sizeof(float); // so 1, 2, 3 for index 0; 2, 3, 4 for index 1
Input(1.f);
Input(2.f);
Input(3.f);
Input(4.f);
// Color array 0
VertexLoaderManager::cached_arraybases[CPArray::Color0] = m_src.GetPointer();
g_main_cp_state.array_strides[CPArray::Color0] = sizeof(u32);
Input<u32>(0x00010203u);
Input<u32>(0x04050607u);
// Color array 1
VertexLoaderManager::cached_arraybases[CPArray::Color1] = m_src.GetPointer();
g_main_cp_state.array_strides[CPArray::Color1] = sizeof(u32);
Input<u32>(0x08090a0bu);
Input<u32>(0x0c0d0e0fu);
ASSERT_EQ(m_loader->m_native_vtx_decl.colors[0].enable, enable_color_0);
if (enable_color_0)
ASSERT_EQ(m_loader->m_native_vtx_decl.colors[0].offset, color_0_offset);
ASSERT_EQ(m_loader->m_native_vtx_decl.colors[1].enable, enable_color_1);
if (enable_color_1)
ASSERT_EQ(m_loader->m_native_vtx_decl.colors[1].offset, color_1_offset);
RunVertices(2);
// Vertex 0
ExpectOut(2);
ExpectOut(3);
ExpectOut(4);
if (enable_color_0)
EXPECT_EQ((m_dst.Read<u32, true>()), 0x04050607u);
if (enable_color_1)
EXPECT_EQ((m_dst.Read<u32, true>()), 0x0c0d0e0fu);
// Vertex 1
ExpectOut(1);
ExpectOut(2);
ExpectOut(3);
if (enable_color_0)
EXPECT_EQ((m_dst.Read<u32, true>()), 0x00010203u);
if (enable_color_1)
EXPECT_EQ((m_dst.Read<u32, true>()), 0x08090a0bu);
}
// For gtest, which doesn't know about our fmt::formatters by default
static void PrintTo(const VertexComponentFormat& t, std::ostream* os)
{