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Fix EFB reads in fastmem mode by removing the EFB mapping (forces it to go through the right handlers). Enable fastmem mode in x64. 1-2% speed boost overall maybe :p
Disable the Redundant MOV warning in release mode, it's only enabled in debug builds now. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4870 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -927,8 +927,10 @@ void XEmitter::OR (int bits, const OpArg &a1, const OpArg &a2) {WriteNormalOp(t
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void XEmitter::XOR (int bits, const OpArg &a1, const OpArg &a2) {WriteNormalOp(this, bits, nrmXOR, a1, a2);}
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void XEmitter::MOV (int bits, const OpArg &a1, const OpArg &a2)
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{
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_assert_msg_(DYNA_REC, !a1.IsSimpleReg() || !a2.IsSimpleReg() || a1.GetSimpleReg() != a2.GetSimpleReg(), "Redundant MOV @ %p",
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#ifdef _DEBUG
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_assert_msg_(DYNA_REC, !a1.IsSimpleReg() || !a2.IsSimpleReg() || a1.GetSimpleReg() != a2.GetSimpleReg(), "Redundant MOV @ %p - bug in JIT?",
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code);
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#endif
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WriteNormalOp(this, bits, nrmMOV, a1, a2);
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}
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void XEmitter::TEST(int bits, const OpArg &a1, const OpArg &a2) {WriteNormalOp(this, bits, nrmTEST, a1, a2);}
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