Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
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hrydgard 53408a695f Fix EFB reads in fastmem mode by removing the EFB mapping (forces it to go through the right handlers). Enable fastmem mode in x64. 1-2% speed boost overall maybe :p
Disable the Redundant MOV warning in release mode, it's only enabled in debug builds now.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4870 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-17 21:28:39 +00:00
Data 1. Fixed the freeze issue in "Super Mario Galaxy" and other games, which was introduced since r4762 2010-01-02 05:15:36 +00:00
docs Merge SrcSelect.c, AX.c, Crazy Taxi.txt, and DSP_UC_AX1.txt into new and improved disasm -> DSP/DSP_UC_6A696CE7.txt 2010-01-13 04:43:18 +00:00
Externals Add a fix to our SFML from the current svn version of SFML. 2009-12-29 22:41:49 +00:00
Installer Setup: fix license text. 2010-01-14 14:02:30 +00:00
Languages/po Initial directory structure. 2009-08-09 21:01:41 +00:00
SconsTests Another scons fix/hack for OSX. 2010-01-16 12:22:53 +00:00
Source Fix EFB reads in fastmem mode by removing the EFB mapping (forces it to go through the right handlers). Enable fastmem mode in x64. 1-2% speed boost overall maybe :p 2010-01-17 21:28:39 +00:00
license.txt Engrish. :) 2008-12-01 09:49:24 +00:00
Readme.txt an attempt to move docs to trunk. god tortoisesvn was an ass to do this with tortoisesvn and google code (core pdf was refused multiple times) NOTE: docs/WiiMote/Core V2.1 + EDR.pdf is still missing deu to googlecode hating me 2009-06-18 16:07:45 +00:00
SConstruct Another scons fix/hack for OSX. 2010-01-16 12:22:53 +00:00

Dolphin-emu - The Gamecube / Wii Emulator
==========================================
Homesite: http://dolphin-emu.com/
Project Site: http://code.google.com/p/dolphin-emu

About: Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets you run Wii/GCN/Tri games on your Windows/Linux/MacOSX PC system

Open Source Release under GPL 2

Project Leaders: F|RES, ector

Team members: zerofrog, vincent.hamm, falc4ever, Sonicadvance1, tmator, shuffle2, gigaherz, mthuurne, drkIIRaziel, masken, DacoTaco, XTra.KrazzY, nakeee, memberTwo.mb2, donkopunchstania, jpeterson, omegadox, lpfaint99, bushing, magumagu9, mizvekov, cooliscool, facugaich


Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions

System Requirements:
* OS: Mircrosoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost.
* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.


[Windows Version]
Dolphin.exe: The main program 
Arguments:
-d		Run Dolphin with the debugger tools
-l		Run Dolphin with the logmanager enabled
-e=<path>	Open an elf file

cg.dll/cgGL.dll: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
wiiuse.dll: Wiimote Bluetooth API (http://www.wiiuse.net/)
SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
*.pdb = Program Debug Database (use these symbols with a program debugger)
[DSP Plugins]
Plugin_DSP_LLE.dll: Low Level DSP Emulation
Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes)
[Video plugins]
Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin)
Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language
[Gamecube Controller Plugins]
Plugin_PadSimple.dll: Use keyboard or XBOX 360 Controller
Plugin_nJoy_SDL_Test.dll: Test nJoy DLL
Plugin_nJoy_SDL.dll: Use Joypads
[Wiimote plugins]
Plugin_Wiimote.dll: Use native wiimote or keyboard

[Linux Version]
Usage: Dolphin [-h] [-d] [-l] [-e <str>]
  -h, --help     	Prints usage message
  -d, --debugger 	Run Dolphin with the debugger tools
  -l, --logger   	Run Dolphin with the logmanager enabled
  -e, --elf=<path>	Loads an elf file

[Mac Version]
(someone fill this out)

[Sys Files]
totaldb.dsy: Database of symbols (for devs only)
font_ansi.bin/font_sjis.bin: font dumps
setting-usa/jpn/usa.txt: config files for Wii

[Config Folders]
Cache: used to cache the ISO list
Dump: Anything dumped from dolphin will go here
GameConfig: Holds the INI game config files
GC: Gamecube Memory Cards
Logs: logs go here
Maps: symbol tables go here (dev only)
ScreenShots: screenshots are saved here
SaveStates: save states are stored here
Wii: Wii saves and config is stored here