Merge pull request #13167 from dreamsyntax/dualsense-player-led-disable

InputCommon: Disable Player LED for DualSense Controllers by default
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Admiral H. Curtiss 2024-11-03 16:32:20 +01:00 committed by GitHub
commit 53ede795a2
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@ -435,6 +435,9 @@ InputBackend::InputBackend(ControllerInterface* controller_interface)
// We want buttons to come in as positions, not labels
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0");
// Disable DualSense Player LEDs; We already colorize the Primary LED
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, "0");
m_hotplug_thread = std::thread([this] {
Common::ScopeGuard quit_guard([] {
// TODO: there seems to be some sort of memory leak with SDL, quit isn't freeing everything up