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https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
VideoCommon/Fifo: Refactor to class, move to Core::System.
This commit is contained in:
parent
d250e69ddf
commit
5624dd6d39
@ -277,7 +277,9 @@ void Stop() // - Hammertime!
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// Dump left over jobs
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HostDispatchJobs();
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Fifo::EmulatorState(false);
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auto& system = Core::System::GetInstance();
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system.GetFifo().EmulatorState(false);
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INFO_LOG_FMT(CONSOLE, "Stop [Main Thread]\t\t---- Shutting down ----");
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@ -285,7 +287,7 @@ void Stop() // - Hammertime!
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(true, "Stop CPU"));
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CPU::Stop();
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if (Core::System::GetInstance().IsDualCoreMode())
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if (system.IsDualCoreMode())
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{
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// Video_EnterLoop() should now exit so that EmuThread()
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// will continue concurrently with the rest of the commands
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@ -597,7 +599,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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wiifs_guard.Dismiss();
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// This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block.
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Fifo::Prepare();
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system.GetFifo().Prepare();
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// Setup our core
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if (Config::Get(Config::MAIN_CPU_CORE) != PowerPC::CPUCore::Interpreter)
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@ -622,7 +624,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
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// become the GPU thread
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Fifo::RunGpuLoop();
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system.GetFifo().RunGpuLoop();
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// We have now exited the Video Loop
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "Video Loop Ended"));
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@ -766,7 +768,8 @@ static bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
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// video has to come after CPU, because CPU thread can wait for video thread
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// (s_efbAccessRequested).
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Fifo::PauseAndLock(do_lock, false);
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auto& system = Core::System::GetInstance();
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system.GetFifo().PauseAndLock(do_lock, false);
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ResetRumble();
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@ -1029,7 +1032,10 @@ void UpdateWantDeterminism(bool initial)
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const auto ios = IOS::HLE::GetIOS();
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if (ios)
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ios->UpdateWantDeterminism(new_want_determinism);
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Fifo::UpdateWantDeterminism(new_want_determinism);
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auto& system = Core::System::GetInstance();
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system.GetFifo().UpdateWantDeterminism(new_want_determinism);
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// We need to clear the cache because some parts of the JIT depend on want_determinism,
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// e.g. use of FMA.
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JitInterface::ClearCache();
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@ -354,7 +354,8 @@ void CoreTimingManager::Idle()
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// When the FIFO is processing data we must not advance because in this way
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// the VI will be desynchronized. So, We are waiting until the FIFO finish and
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// while we process only the events required by the FIFO.
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Fifo::FlushGpu();
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auto& system = Core::System::GetInstance();
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system.GetFifo().FlushGpu();
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}
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PowerPC::UpdatePerformanceMonitor(PowerPC::ppcState.downcount, 0, 0);
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@ -191,7 +191,8 @@ void Run()
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static void RunAdjacentSystems(bool running)
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{
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// NOTE: We're assuming these will not try to call Break or EnableStepping.
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Fifo::EmulatorState(running);
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auto& system = Core::System::GetInstance();
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system.GetFifo().EmulatorState(running);
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// Core is responsible for shutting down the sound stream.
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if (s_state != State::PowerDown)
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AudioCommon::SetSoundStreamRunning(Core::System::GetInstance(), running);
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@ -173,7 +173,7 @@ void PatchEngineCallback(Core::System& system, u64 userdata, s64 cycles_late)
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void ThrottleCallback(Core::System& system, u64 deadline, s64 cyclesLate)
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{
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// Allow the GPU thread to sleep. Setting this flag here limits the wakeups to 1 kHz.
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Fifo::GpuMaySleep();
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system.GetFifo().GpuMaySleep();
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const u64 time = Common::Timer::NowUs();
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@ -19,6 +19,7 @@
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#include "Core/HW/Sram.h"
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#include "Core/HW/VideoInterface.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/Fifo.h"
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namespace Core
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{
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@ -35,6 +36,7 @@ struct System::Impl
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DVDInterface::DVDInterfaceState m_dvd_interface_state;
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DVDThread::DVDThreadState m_dvd_thread_state;
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ExpansionInterface::ExpansionInterfaceState m_expansion_interface_state;
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Fifo::FifoManager m_fifo;
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Memory::MemoryManager m_memory;
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MemoryInterface::MemoryInterfaceState m_memory_interface_state;
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SerialInterface::SerialInterfaceState m_serial_interface_state;
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@ -120,6 +122,11 @@ ExpansionInterface::ExpansionInterfaceState& System::GetExpansionInterfaceState(
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return m_impl->m_expansion_interface_state;
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}
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Fifo::FifoManager& System::GetFifo() const
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{
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return m_impl->m_fifo;
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}
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Memory::MemoryManager& System::GetMemory() const
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{
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return m_impl->m_memory;
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@ -36,6 +36,10 @@ namespace ExpansionInterface
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{
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class ExpansionInterfaceState;
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};
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namespace Fifo
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{
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class FifoManager;
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}
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namespace Memory
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{
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class MemoryManager;
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@ -94,6 +98,7 @@ public:
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DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
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DVDThread::DVDThreadState& GetDVDThreadState() const;
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ExpansionInterface::ExpansionInterfaceState& GetExpansionInterfaceState() const;
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Fifo::FifoManager& GetFifo() const;
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Memory::MemoryManager& GetMemory() const;
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MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
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SerialInterface::SerialInterfaceState& GetSerialInterfaceState() const;
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@ -114,9 +114,10 @@ static void RunWithGPUThreadInactive(std::function<void()> f)
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// the CPU and GPU threads are the same thread, and we already checked for the GPU thread.)
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const bool was_running = Core::GetState() == Core::State::Running;
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Fifo::PauseAndLock(true, was_running);
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auto& fifo = Core::System::GetInstance().GetFifo();
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fifo.PauseAndLock(true, was_running);
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f();
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Fifo::PauseAndLock(false, was_running);
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fifo.PauseAndLock(false, was_running);
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}
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else
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{
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@ -5,6 +5,7 @@
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#include <mutex>
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#include "Core/System.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/Statistics.h"
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@ -90,7 +91,8 @@ void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
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m_queue.push(event);
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Fifo::RunGpu();
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auto& system = Core::System::GetInstance();
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system.GetFifo().RunGpu();
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if (blocking)
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{
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m_cond.wait(lock, [this] { return m_queue.empty(); });
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@ -159,7 +161,7 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
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break;
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case Event::FIFO_RESET:
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Fifo::ResetVideoBuffer();
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Core::System::GetInstance().GetFifo().ResetVideoBuffer();
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break;
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case Event::PERF_QUERY:
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@ -179,14 +179,17 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
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switch (bp.newvalue & 0xFF)
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{
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case 0x02:
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{
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INCSTAT(g_stats.this_frame.num_draw_done);
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g_texture_cache->FlushEFBCopies();
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g_framebuffer_manager->InvalidatePeekCache(false);
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g_framebuffer_manager->RefreshPeekCache();
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if (!Fifo::UseDeterministicGPUThread())
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auto& system = Core::System::GetInstance();
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if (!system.GetFifo().UseDeterministicGPUThread())
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PixelEngine::SetFinish(cycles_into_future); // may generate interrupt
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DEBUG_LOG_FMT(VIDEO, "GXSetDrawDone SetPEFinish (value: {:#04X})", bp.newvalue & 0xFFFF);
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return;
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}
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default:
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WARN_LOG_FMT(VIDEO, "GXSetDrawDone ??? (value {:#04X})", bp.newvalue & 0xFFFF);
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@ -194,23 +197,29 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
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}
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return;
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case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
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{
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INCSTAT(g_stats.this_frame.num_token);
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g_texture_cache->FlushEFBCopies();
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g_framebuffer_manager->InvalidatePeekCache(false);
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g_framebuffer_manager->RefreshPeekCache();
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if (!Fifo::UseDeterministicGPUThread())
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auto& system = Core::System::GetInstance();
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if (!system.GetFifo().UseDeterministicGPUThread())
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false, cycles_into_future);
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DEBUG_LOG_FMT(VIDEO, "SetPEToken {:#06X}", bp.newvalue & 0xFFFF);
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return;
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}
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case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
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{
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INCSTAT(g_stats.this_frame.num_token_int);
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g_texture_cache->FlushEFBCopies();
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g_framebuffer_manager->InvalidatePeekCache(false);
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g_framebuffer_manager->RefreshPeekCache();
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if (!Fifo::UseDeterministicGPUThread())
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auto& system = Core::System::GetInstance();
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if (!system.GetFifo().UseDeterministicGPUThread())
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PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true, cycles_into_future);
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DEBUG_LOG_FMT(VIDEO, "SetPEToken + INT {:#06X}", bp.newvalue & 0xFFFF);
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return;
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}
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// ------------------------
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// EFB copy command. This copies a rectangle from the EFB to either RAM in a texture format or to
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@ -223,8 +223,8 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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mmio->Register(base | STATUS_REGISTER, MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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auto& cp = system.GetCommandProcessor();
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Fifo::SyncGPUForRegisterAccess();
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cp.SetCpStatusRegister();
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system.GetFifo().SyncGPUForRegisterAccess();
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cp.SetCpStatusRegister(system);
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return cp.m_cp_status_reg.Hex;
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}),
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MMIO::InvalidWrite<u16>());
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@ -234,8 +234,8 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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auto& cp = system.GetCommandProcessor();
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UCPCtrlReg tmp(val);
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cp.m_cp_ctrl_reg.Hex = tmp.Hex;
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cp.SetCpControlRegister();
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Fifo::RunGpu();
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cp.SetCpControlRegister(system);
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system.GetFifo().RunGpu();
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}));
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mmio->Register(base | CLEAR_REGISTER, MMIO::DirectRead<u16>(&m_cp_clear_reg.Hex),
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@ -244,7 +244,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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UCPClearReg tmp(val);
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cp.m_cp_clear_reg.Hex = tmp.Hex;
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cp.SetCpClearRegister();
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Fifo::RunGpu();
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system.GetFifo().RunGpu();
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}));
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mmio->Register(base | PERF_SELECT, MMIO::InvalidRead<u16>(), MMIO::Nop<u16>());
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@ -284,7 +284,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess();
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if (fifo.CPWritePointer.load(std::memory_order_relaxed) >=
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fifo.SafeCPReadPointer.load(std::memory_order_relaxed))
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{
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@ -306,16 +306,16 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess();
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return fifo.CPReadWriteDistance.load(std::memory_order_relaxed) >> 16;
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});
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}
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mmio->Register(base | FIFO_RW_DISTANCE_HI, fifo_rw_distance_hi_r,
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MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& system, u32, u16 val) {
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auto& fifo = system.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess();
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WriteHigh(fifo.CPReadWriteDistance, val & WMASK_HI_RESTRICT);
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Fifo::RunGpu();
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system.GetFifo().RunGpu();
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}));
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mmio->Register(
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@ -330,12 +330,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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auto& fifo = system.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess();
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return fifo.SafeCPReadPointer.load(std::memory_order_relaxed) >> 16;
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});
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fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
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auto& fifo = sys.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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sys.GetFifo().SyncGPUForRegisterAccess();
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WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
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fifo.SafeCPReadPointer.store(fifo.CPReadPointer.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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@ -345,12 +345,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess();
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return fifo.CPReadPointer.load(std::memory_order_relaxed) >> 16;
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});
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fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
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auto& fifo = sys.GetCommandProcessor().GetFifo();
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Fifo::SyncGPUForRegisterAccess();
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sys.GetFifo().SyncGPUForRegisterAccess();
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WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
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});
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}
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@ -366,7 +366,7 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
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// if we aren't linked, we don't care about gather pipe data
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if (!m_cp_ctrl_reg.GPLinkEnable)
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{
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if (IsOnThread(system) && !Fifo::UseDeterministicGPUThread())
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if (IsOnThread(system) && !system.GetFifo().UseDeterministicGPUThread())
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{
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// In multibuffer mode is not allowed write in the same FIFO attached to the GPU.
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// Fix Pokemon XD in DC mode.
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@ -374,10 +374,10 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
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(ProcessorInterface::Fifo_CPUBase == fifo.CPBase.load(std::memory_order_relaxed)) &&
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > 0)
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{
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Fifo::FlushGpu();
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system.GetFifo().FlushGpu();
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}
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}
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Fifo::RunGpu();
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system.GetFifo().RunGpu();
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return;
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}
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@ -405,7 +405,7 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
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fifo.CPReadWriteDistance.fetch_add(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst);
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Fifo::RunGpu();
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system.GetFifo().RunGpu();
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ASSERT_MSG(COMMANDPROCESSOR,
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) <=
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@ -442,12 +442,12 @@ void CommandProcessorManager::UpdateInterrupts(Core::System& system, u64 userdat
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}
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system.GetCoreTiming().ForceExceptionCheck(0);
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m_interrupt_waiting.Clear();
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Fifo::RunGpu();
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system.GetFifo().RunGpu();
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}
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void CommandProcessorManager::UpdateInterruptsFromVideoBackend(Core::System& system, u64 userdata)
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{
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if (!Fifo::UseDeterministicGPUThread())
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if (!system.GetFifo().UseDeterministicGPUThread())
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{
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system.GetCoreTiming().ScheduleEvent(0, m_event_type_update_interrupts, userdata,
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CoreTiming::FromThread::NON_CPU);
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@ -573,7 +573,7 @@ void CommandProcessorManager::SetCPStatusFromCPU(Core::System& system)
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}
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}
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void CommandProcessorManager::SetCpStatusRegister()
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void CommandProcessorManager::SetCpStatusRegister(Core::System& system)
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{
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const auto& fifo = m_fifo;
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@ -583,7 +583,7 @@ void CommandProcessorManager::SetCpStatusRegister()
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(fifo.CPReadPointer.load(std::memory_order_relaxed) ==
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fifo.CPWritePointer.load(std::memory_order_relaxed));
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m_cp_status_reg.CommandIdle = !fifo.CPReadWriteDistance.load(std::memory_order_relaxed) ||
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Fifo::AtBreakpoint() ||
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system.GetFifo().AtBreakpoint() ||
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!fifo.bFF_GPReadEnable.load(std::memory_order_relaxed);
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m_cp_status_reg.UnderflowLoWatermark = fifo.bFF_LoWatermark.load(std::memory_order_relaxed);
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m_cp_status_reg.OverflowHiWatermark = fifo.bFF_HiWatermark.load(std::memory_order_relaxed);
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@ -597,7 +597,7 @@ void CommandProcessorManager::SetCpStatusRegister()
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m_cp_status_reg.UnderflowLoWatermark ? "ON" : "OFF");
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}
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void CommandProcessorManager::SetCpControlRegister()
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void CommandProcessorManager::SetCpControlRegister(Core::System& system)
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{
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auto& fifo = m_fifo;
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@ -610,7 +610,7 @@ void CommandProcessorManager::SetCpControlRegister()
|
||||
if (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) && !m_cp_ctrl_reg.GPReadEnable)
|
||||
{
|
||||
fifo.bFF_GPReadEnable.store(m_cp_ctrl_reg.GPReadEnable, std::memory_order_relaxed);
|
||||
Fifo::FlushGpu();
|
||||
system.GetFifo().FlushGpu();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -174,8 +174,8 @@ public:
|
||||
bool IsInterruptWaiting() const;
|
||||
|
||||
void SetCpClearRegister();
|
||||
void SetCpControlRegister();
|
||||
void SetCpStatusRegister();
|
||||
void SetCpControlRegister(Core::System& system);
|
||||
void SetCpStatusRegister(Core::System& system);
|
||||
|
||||
void HandleUnknownOpcode(u8 cmd_byte, const u8* buffer, bool preprocess);
|
||||
|
||||
|
@ -34,88 +34,47 @@
|
||||
|
||||
namespace Fifo
|
||||
{
|
||||
static constexpr u32 FIFO_SIZE = 2 * 1024 * 1024;
|
||||
static constexpr int GPU_TIME_SLOT_SIZE = 1000;
|
||||
|
||||
static Common::BlockingLoop s_gpu_mainloop;
|
||||
FifoManager::FifoManager() = default;
|
||||
FifoManager::~FifoManager() = default;
|
||||
|
||||
static Common::Flag s_emu_running_state;
|
||||
|
||||
// Most of this array is unlikely to be faulted in...
|
||||
static u8 s_fifo_aux_data[FIFO_SIZE];
|
||||
static u8* s_fifo_aux_write_ptr;
|
||||
static u8* s_fifo_aux_read_ptr;
|
||||
|
||||
// This could be in SConfig, but it depends on multiple settings
|
||||
// and can change at runtime.
|
||||
static bool s_use_deterministic_gpu_thread;
|
||||
|
||||
static CoreTiming::EventType* s_event_sync_gpu;
|
||||
|
||||
// STATE_TO_SAVE
|
||||
static u8* s_video_buffer;
|
||||
static u8* s_video_buffer_read_ptr;
|
||||
static std::atomic<u8*> s_video_buffer_write_ptr;
|
||||
static std::atomic<u8*> s_video_buffer_seen_ptr;
|
||||
static u8* s_video_buffer_pp_read_ptr;
|
||||
// The read_ptr is always owned by the GPU thread. In normal mode, so is the
|
||||
// write_ptr, despite it being atomic. In deterministic GPU thread mode,
|
||||
// things get a bit more complicated:
|
||||
// - The seen_ptr is written by the GPU thread, and points to what it's already
|
||||
// processed as much of as possible - in the case of a partial command which
|
||||
// caused it to stop, not the same as the read ptr. It's written by the GPU,
|
||||
// under the lock, and updating the cond.
|
||||
// - The write_ptr is written by the CPU thread after it copies data from the
|
||||
// FIFO. Maybe someday it will be under the lock. For now, because RunGpuLoop
|
||||
// polls, it's just atomic.
|
||||
// - The pp_read_ptr is the CPU preprocessing version of the read_ptr.
|
||||
|
||||
static std::atomic<int> s_sync_ticks;
|
||||
static bool s_syncing_suspended;
|
||||
static Common::Event s_sync_wakeup_event;
|
||||
|
||||
static std::optional<size_t> s_config_callback_id = std::nullopt;
|
||||
static bool s_config_sync_gpu = false;
|
||||
static int s_config_sync_gpu_max_distance = 0;
|
||||
static int s_config_sync_gpu_min_distance = 0;
|
||||
static float s_config_sync_gpu_overclock = 0.0f;
|
||||
|
||||
static void RefreshConfig()
|
||||
void FifoManager::RefreshConfig()
|
||||
{
|
||||
s_config_sync_gpu = Config::Get(Config::MAIN_SYNC_GPU);
|
||||
s_config_sync_gpu_max_distance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
|
||||
s_config_sync_gpu_min_distance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
|
||||
s_config_sync_gpu_overclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
|
||||
m_config_sync_gpu = Config::Get(Config::MAIN_SYNC_GPU);
|
||||
m_config_sync_gpu_max_distance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
|
||||
m_config_sync_gpu_min_distance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
|
||||
m_config_sync_gpu_overclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
|
||||
}
|
||||
|
||||
void DoState(PointerWrap& p)
|
||||
void FifoManager::DoState(PointerWrap& p)
|
||||
{
|
||||
p.DoArray(s_video_buffer, FIFO_SIZE);
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
p.DoPointer(write_ptr, s_video_buffer);
|
||||
s_video_buffer_write_ptr = write_ptr;
|
||||
p.DoPointer(s_video_buffer_read_ptr, s_video_buffer);
|
||||
if (p.IsReadMode() && s_use_deterministic_gpu_thread)
|
||||
p.DoArray(m_video_buffer, FIFO_SIZE);
|
||||
u8* write_ptr = m_video_buffer_write_ptr;
|
||||
p.DoPointer(write_ptr, m_video_buffer);
|
||||
m_video_buffer_write_ptr = write_ptr;
|
||||
p.DoPointer(m_video_buffer_read_ptr, m_video_buffer);
|
||||
if (p.IsReadMode() && m_use_deterministic_gpu_thread)
|
||||
{
|
||||
// We're good and paused, right?
|
||||
s_video_buffer_seen_ptr = s_video_buffer_pp_read_ptr = s_video_buffer_read_ptr;
|
||||
m_video_buffer_seen_ptr = m_video_buffer_pp_read_ptr = m_video_buffer_read_ptr;
|
||||
}
|
||||
|
||||
p.Do(s_sync_ticks);
|
||||
p.Do(s_syncing_suspended);
|
||||
p.Do(m_sync_ticks);
|
||||
p.Do(m_syncing_suspended);
|
||||
}
|
||||
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
void FifoManager::PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
{
|
||||
if (doLock)
|
||||
{
|
||||
SyncGPU(SyncGPUReason::Other);
|
||||
EmulatorState(false);
|
||||
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || s_use_deterministic_gpu_thread)
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
|
||||
return;
|
||||
|
||||
s_gpu_mainloop.WaitYield(std::chrono::milliseconds(100), Host_YieldToUI);
|
||||
m_gpu_mainloop.WaitYield(std::chrono::milliseconds(100), Host_YieldToUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -124,44 +83,44 @@ void PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
||||
}
|
||||
}
|
||||
|
||||
void Init()
|
||||
void FifoManager::Init()
|
||||
{
|
||||
if (!s_config_callback_id)
|
||||
s_config_callback_id = Config::AddConfigChangedCallback(RefreshConfig);
|
||||
if (!m_config_callback_id)
|
||||
m_config_callback_id = Config::AddConfigChangedCallback([this] { RefreshConfig(); });
|
||||
RefreshConfig();
|
||||
|
||||
// Padded so that SIMD overreads in the vertex loader are safe
|
||||
s_video_buffer = static_cast<u8*>(Common::AllocateMemoryPages(FIFO_SIZE + 4));
|
||||
m_video_buffer = static_cast<u8*>(Common::AllocateMemoryPages(FIFO_SIZE + 4));
|
||||
ResetVideoBuffer();
|
||||
if (Core::System::GetInstance().IsDualCoreMode())
|
||||
s_gpu_mainloop.Prepare();
|
||||
s_sync_ticks.store(0);
|
||||
m_gpu_mainloop.Prepare();
|
||||
m_sync_ticks.store(0);
|
||||
}
|
||||
|
||||
void Shutdown()
|
||||
void FifoManager::Shutdown()
|
||||
{
|
||||
if (s_gpu_mainloop.IsRunning())
|
||||
if (m_gpu_mainloop.IsRunning())
|
||||
PanicAlertFmt("FIFO shutting down while active");
|
||||
|
||||
Common::FreeMemoryPages(s_video_buffer, FIFO_SIZE + 4);
|
||||
s_video_buffer = nullptr;
|
||||
s_video_buffer_write_ptr = nullptr;
|
||||
s_video_buffer_pp_read_ptr = nullptr;
|
||||
s_video_buffer_read_ptr = nullptr;
|
||||
s_video_buffer_seen_ptr = nullptr;
|
||||
s_fifo_aux_write_ptr = nullptr;
|
||||
s_fifo_aux_read_ptr = nullptr;
|
||||
Common::FreeMemoryPages(m_video_buffer, FIFO_SIZE + 4);
|
||||
m_video_buffer = nullptr;
|
||||
m_video_buffer_write_ptr = nullptr;
|
||||
m_video_buffer_pp_read_ptr = nullptr;
|
||||
m_video_buffer_read_ptr = nullptr;
|
||||
m_video_buffer_seen_ptr = nullptr;
|
||||
m_fifo_aux_write_ptr = nullptr;
|
||||
m_fifo_aux_read_ptr = nullptr;
|
||||
|
||||
if (s_config_callback_id)
|
||||
if (m_config_callback_id)
|
||||
{
|
||||
Config::RemoveConfigChangedCallback(*s_config_callback_id);
|
||||
s_config_callback_id = std::nullopt;
|
||||
Config::RemoveConfigChangedCallback(*m_config_callback_id);
|
||||
m_config_callback_id = std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// May be executed from any thread, even the graphics thread.
|
||||
// Created to allow for self shutdown.
|
||||
void ExitGpuLoop()
|
||||
void FifoManager::ExitGpuLoop()
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
@ -172,68 +131,68 @@ void ExitGpuLoop()
|
||||
FlushGpu();
|
||||
|
||||
// Terminate GPU thread loop
|
||||
s_emu_running_state.Set();
|
||||
s_gpu_mainloop.Stop(s_gpu_mainloop.kNonBlock);
|
||||
m_emu_running_state.Set();
|
||||
m_gpu_mainloop.Stop(m_gpu_mainloop.kNonBlock);
|
||||
}
|
||||
|
||||
void EmulatorState(bool running)
|
||||
void FifoManager::EmulatorState(bool running)
|
||||
{
|
||||
s_emu_running_state.Set(running);
|
||||
m_emu_running_state.Set(running);
|
||||
if (running)
|
||||
s_gpu_mainloop.Wakeup();
|
||||
m_gpu_mainloop.Wakeup();
|
||||
else
|
||||
s_gpu_mainloop.AllowSleep();
|
||||
m_gpu_mainloop.AllowSleep();
|
||||
}
|
||||
|
||||
void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr)
|
||||
void FifoManager::SyncGPU(SyncGPUReason reason, bool may_move_read_ptr)
|
||||
{
|
||||
if (s_use_deterministic_gpu_thread)
|
||||
if (m_use_deterministic_gpu_thread)
|
||||
{
|
||||
s_gpu_mainloop.Wait();
|
||||
if (!s_gpu_mainloop.IsRunning())
|
||||
m_gpu_mainloop.Wait();
|
||||
if (!m_gpu_mainloop.IsRunning())
|
||||
return;
|
||||
|
||||
// Opportunistically reset FIFOs so we don't wrap around.
|
||||
if (may_move_read_ptr && s_fifo_aux_write_ptr != s_fifo_aux_read_ptr)
|
||||
if (may_move_read_ptr && m_fifo_aux_write_ptr != m_fifo_aux_read_ptr)
|
||||
{
|
||||
PanicAlertFmt("Aux FIFO not synced ({}, {})", fmt::ptr(s_fifo_aux_write_ptr),
|
||||
fmt::ptr(s_fifo_aux_read_ptr));
|
||||
PanicAlertFmt("Aux FIFO not synced ({}, {})", fmt::ptr(m_fifo_aux_write_ptr),
|
||||
fmt::ptr(m_fifo_aux_read_ptr));
|
||||
}
|
||||
|
||||
memmove(s_fifo_aux_data, s_fifo_aux_read_ptr, s_fifo_aux_write_ptr - s_fifo_aux_read_ptr);
|
||||
s_fifo_aux_write_ptr -= (s_fifo_aux_read_ptr - s_fifo_aux_data);
|
||||
s_fifo_aux_read_ptr = s_fifo_aux_data;
|
||||
memmove(m_fifo_aux_data, m_fifo_aux_read_ptr, m_fifo_aux_write_ptr - m_fifo_aux_read_ptr);
|
||||
m_fifo_aux_write_ptr -= (m_fifo_aux_read_ptr - m_fifo_aux_data);
|
||||
m_fifo_aux_read_ptr = m_fifo_aux_data;
|
||||
|
||||
if (may_move_read_ptr)
|
||||
{
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
u8* write_ptr = m_video_buffer_write_ptr;
|
||||
|
||||
// what's left over in the buffer
|
||||
size_t size = write_ptr - s_video_buffer_pp_read_ptr;
|
||||
size_t size = write_ptr - m_video_buffer_pp_read_ptr;
|
||||
|
||||
memmove(s_video_buffer, s_video_buffer_pp_read_ptr, size);
|
||||
memmove(m_video_buffer, m_video_buffer_pp_read_ptr, size);
|
||||
// This change always decreases the pointers. We write seen_ptr
|
||||
// after write_ptr here, and read it before in RunGpuLoop, so
|
||||
// 'write_ptr > seen_ptr' there cannot become spuriously true.
|
||||
s_video_buffer_write_ptr = write_ptr = s_video_buffer + size;
|
||||
s_video_buffer_pp_read_ptr = s_video_buffer;
|
||||
s_video_buffer_read_ptr = s_video_buffer;
|
||||
s_video_buffer_seen_ptr = write_ptr;
|
||||
m_video_buffer_write_ptr = write_ptr = m_video_buffer + size;
|
||||
m_video_buffer_pp_read_ptr = m_video_buffer;
|
||||
m_video_buffer_read_ptr = m_video_buffer;
|
||||
m_video_buffer_seen_ptr = write_ptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PushFifoAuxBuffer(const void* ptr, size_t size)
|
||||
void FifoManager::PushFifoAuxBuffer(const void* ptr, size_t size)
|
||||
{
|
||||
if (size > (size_t)(s_fifo_aux_data + FIFO_SIZE - s_fifo_aux_write_ptr))
|
||||
if (size > (size_t)(m_fifo_aux_data + FIFO_SIZE - m_fifo_aux_write_ptr))
|
||||
{
|
||||
SyncGPU(SyncGPUReason::AuxSpace, /* may_move_read_ptr */ false);
|
||||
if (!s_gpu_mainloop.IsRunning())
|
||||
if (!m_gpu_mainloop.IsRunning())
|
||||
{
|
||||
// GPU is shutting down
|
||||
return;
|
||||
}
|
||||
if (size > (size_t)(s_fifo_aux_data + FIFO_SIZE - s_fifo_aux_write_ptr))
|
||||
if (size > (size_t)(m_fifo_aux_data + FIFO_SIZE - m_fifo_aux_write_ptr))
|
||||
{
|
||||
// That will sync us up to the last 32 bytes, so this short region
|
||||
// of FIFO would have to point to a 2MB display list or something.
|
||||
@ -241,63 +200,63 @@ void PushFifoAuxBuffer(const void* ptr, size_t size)
|
||||
return;
|
||||
}
|
||||
}
|
||||
memcpy(s_fifo_aux_write_ptr, ptr, size);
|
||||
s_fifo_aux_write_ptr += size;
|
||||
memcpy(m_fifo_aux_write_ptr, ptr, size);
|
||||
m_fifo_aux_write_ptr += size;
|
||||
}
|
||||
|
||||
void* PopFifoAuxBuffer(size_t size)
|
||||
void* FifoManager::PopFifoAuxBuffer(size_t size)
|
||||
{
|
||||
void* ret = s_fifo_aux_read_ptr;
|
||||
s_fifo_aux_read_ptr += size;
|
||||
void* ret = m_fifo_aux_read_ptr;
|
||||
m_fifo_aux_read_ptr += size;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Description: RunGpuLoop() sends data through this function.
|
||||
static void ReadDataFromFifo(u32 readPtr)
|
||||
void FifoManager::ReadDataFromFifo(u32 readPtr)
|
||||
{
|
||||
if (GPFifo::GATHER_PIPE_SIZE >
|
||||
static_cast<size_t>(s_video_buffer + FIFO_SIZE - s_video_buffer_write_ptr))
|
||||
static_cast<size_t>(m_video_buffer + FIFO_SIZE - m_video_buffer_write_ptr))
|
||||
{
|
||||
const size_t existing_len = s_video_buffer_write_ptr - s_video_buffer_read_ptr;
|
||||
const size_t existing_len = m_video_buffer_write_ptr - m_video_buffer_read_ptr;
|
||||
if (GPFifo::GATHER_PIPE_SIZE > static_cast<size_t>(FIFO_SIZE - existing_len))
|
||||
{
|
||||
PanicAlertFmt("FIFO out of bounds (existing {} + new {} > {})", existing_len,
|
||||
GPFifo::GATHER_PIPE_SIZE, FIFO_SIZE);
|
||||
return;
|
||||
}
|
||||
memmove(s_video_buffer, s_video_buffer_read_ptr, existing_len);
|
||||
s_video_buffer_write_ptr = s_video_buffer + existing_len;
|
||||
s_video_buffer_read_ptr = s_video_buffer;
|
||||
memmove(m_video_buffer, m_video_buffer_read_ptr, existing_len);
|
||||
m_video_buffer_write_ptr = m_video_buffer + existing_len;
|
||||
m_video_buffer_read_ptr = m_video_buffer;
|
||||
}
|
||||
// Copy new video instructions to s_video_buffer for future use in rendering the new picture
|
||||
// Copy new video instructions to m_video_buffer for future use in rendering the new picture
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& memory = system.GetMemory();
|
||||
memory.CopyFromEmu(s_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
|
||||
s_video_buffer_write_ptr += GPFifo::GATHER_PIPE_SIZE;
|
||||
memory.CopyFromEmu(m_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
|
||||
m_video_buffer_write_ptr += GPFifo::GATHER_PIPE_SIZE;
|
||||
}
|
||||
|
||||
// The deterministic_gpu_thread version.
|
||||
static void ReadDataFromFifoOnCPU(u32 readPtr)
|
||||
void FifoManager::ReadDataFromFifoOnCPU(u32 readPtr)
|
||||
{
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
if (GPFifo::GATHER_PIPE_SIZE > static_cast<size_t>(s_video_buffer + FIFO_SIZE - write_ptr))
|
||||
u8* write_ptr = m_video_buffer_write_ptr;
|
||||
if (GPFifo::GATHER_PIPE_SIZE > static_cast<size_t>(m_video_buffer + FIFO_SIZE - write_ptr))
|
||||
{
|
||||
// We can't wrap around while the GPU is working on the data.
|
||||
// This should be very rare due to the reset in SyncGPU.
|
||||
SyncGPU(SyncGPUReason::Wraparound);
|
||||
if (!s_gpu_mainloop.IsRunning())
|
||||
if (!m_gpu_mainloop.IsRunning())
|
||||
{
|
||||
// GPU is shutting down, so the next asserts may fail
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_video_buffer_pp_read_ptr != s_video_buffer_read_ptr)
|
||||
if (m_video_buffer_pp_read_ptr != m_video_buffer_read_ptr)
|
||||
{
|
||||
PanicAlertFmt("Desynced read pointers");
|
||||
return;
|
||||
}
|
||||
write_ptr = s_video_buffer_write_ptr;
|
||||
const size_t existing_len = write_ptr - s_video_buffer_pp_read_ptr;
|
||||
write_ptr = m_video_buffer_write_ptr;
|
||||
const size_t existing_len = write_ptr - m_video_buffer_pp_read_ptr;
|
||||
if (GPFifo::GATHER_PIPE_SIZE > static_cast<size_t>(FIFO_SIZE - existing_len))
|
||||
{
|
||||
PanicAlertFmt("FIFO out of bounds (existing {} + new {} > {})", existing_len,
|
||||
@ -307,50 +266,50 @@ static void ReadDataFromFifoOnCPU(u32 readPtr)
|
||||
}
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& memory = system.GetMemory();
|
||||
memory.CopyFromEmu(s_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
|
||||
s_video_buffer_pp_read_ptr = OpcodeDecoder::RunFifo<true>(
|
||||
DataReader(s_video_buffer_pp_read_ptr, write_ptr + GPFifo::GATHER_PIPE_SIZE), nullptr);
|
||||
memory.CopyFromEmu(m_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
|
||||
m_video_buffer_pp_read_ptr = OpcodeDecoder::RunFifo<true>(
|
||||
DataReader(m_video_buffer_pp_read_ptr, write_ptr + GPFifo::GATHER_PIPE_SIZE), nullptr);
|
||||
// This would have to be locked if the GPU thread didn't spin.
|
||||
s_video_buffer_write_ptr = write_ptr + GPFifo::GATHER_PIPE_SIZE;
|
||||
m_video_buffer_write_ptr = write_ptr + GPFifo::GATHER_PIPE_SIZE;
|
||||
}
|
||||
|
||||
void ResetVideoBuffer()
|
||||
void FifoManager::ResetVideoBuffer()
|
||||
{
|
||||
s_video_buffer_read_ptr = s_video_buffer;
|
||||
s_video_buffer_write_ptr = s_video_buffer;
|
||||
s_video_buffer_seen_ptr = s_video_buffer;
|
||||
s_video_buffer_pp_read_ptr = s_video_buffer;
|
||||
s_fifo_aux_write_ptr = s_fifo_aux_data;
|
||||
s_fifo_aux_read_ptr = s_fifo_aux_data;
|
||||
m_video_buffer_read_ptr = m_video_buffer;
|
||||
m_video_buffer_write_ptr = m_video_buffer;
|
||||
m_video_buffer_seen_ptr = m_video_buffer;
|
||||
m_video_buffer_pp_read_ptr = m_video_buffer;
|
||||
m_fifo_aux_write_ptr = m_fifo_aux_data;
|
||||
m_fifo_aux_read_ptr = m_fifo_aux_data;
|
||||
}
|
||||
|
||||
// Description: Main FIFO update loop
|
||||
// Purpose: Keep the Core HW updated about the CPU-GPU distance
|
||||
void RunGpuLoop()
|
||||
void FifoManager::RunGpuLoop()
|
||||
{
|
||||
AsyncRequests::GetInstance()->SetEnable(true);
|
||||
AsyncRequests::GetInstance()->SetPassthrough(false);
|
||||
|
||||
s_gpu_mainloop.Run(
|
||||
[] {
|
||||
m_gpu_mainloop.Run(
|
||||
[this] {
|
||||
// Run events from the CPU thread.
|
||||
AsyncRequests::GetInstance()->PullEvents();
|
||||
|
||||
// Do nothing while paused
|
||||
if (!s_emu_running_state.IsSet())
|
||||
if (!m_emu_running_state.IsSet())
|
||||
return;
|
||||
|
||||
if (s_use_deterministic_gpu_thread)
|
||||
if (m_use_deterministic_gpu_thread)
|
||||
{
|
||||
// All the fifo/CP stuff is on the CPU. We just need to run the opcode decoder.
|
||||
u8* seen_ptr = s_video_buffer_seen_ptr;
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
u8* seen_ptr = m_video_buffer_seen_ptr;
|
||||
u8* write_ptr = m_video_buffer_write_ptr;
|
||||
// See comment in SyncGPU
|
||||
if (write_ptr > seen_ptr)
|
||||
{
|
||||
s_video_buffer_read_ptr =
|
||||
OpcodeDecoder::RunFifo(DataReader(s_video_buffer_read_ptr, write_ptr), nullptr);
|
||||
s_video_buffer_seen_ptr = write_ptr;
|
||||
m_video_buffer_read_ptr =
|
||||
OpcodeDecoder::RunFifo(DataReader(m_video_buffer_read_ptr, write_ptr), nullptr);
|
||||
m_video_buffer_seen_ptr = write_ptr;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -365,7 +324,7 @@ void RunGpuLoop()
|
||||
fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint())
|
||||
{
|
||||
if (s_config_sync_gpu && s_sync_ticks.load() < s_config_sync_gpu_min_distance)
|
||||
if (m_config_sync_gpu && m_sync_ticks.load() < m_config_sync_gpu_min_distance)
|
||||
break;
|
||||
|
||||
u32 cyclesExecuted = 0;
|
||||
@ -385,13 +344,13 @@ void RunGpuLoop()
|
||||
"instability in the game. Please report it.",
|
||||
distance);
|
||||
|
||||
u8* write_ptr = s_video_buffer_write_ptr;
|
||||
s_video_buffer_read_ptr = OpcodeDecoder::RunFifo(
|
||||
DataReader(s_video_buffer_read_ptr, write_ptr), &cyclesExecuted);
|
||||
u8* write_ptr = m_video_buffer_write_ptr;
|
||||
m_video_buffer_read_ptr = OpcodeDecoder::RunFifo(
|
||||
DataReader(m_video_buffer_read_ptr, write_ptr), &cyclesExecuted);
|
||||
|
||||
fifo.CPReadPointer.store(readPtr, std::memory_order_relaxed);
|
||||
fifo.CPReadWriteDistance.fetch_sub(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst);
|
||||
if ((write_ptr - s_video_buffer_read_ptr) == 0)
|
||||
if ((write_ptr - m_video_buffer_read_ptr) == 0)
|
||||
{
|
||||
fifo.SafeCPReadPointer.store(fifo.CPReadPointer.load(std::memory_order_relaxed),
|
||||
std::memory_order_relaxed);
|
||||
@ -399,13 +358,15 @@ void RunGpuLoop()
|
||||
|
||||
command_processor.SetCPStatusFromGPU(system);
|
||||
|
||||
if (s_config_sync_gpu)
|
||||
if (m_config_sync_gpu)
|
||||
{
|
||||
cyclesExecuted = (int)(cyclesExecuted / s_config_sync_gpu_overclock);
|
||||
int old = s_sync_ticks.fetch_sub(cyclesExecuted);
|
||||
if (old >= s_config_sync_gpu_max_distance &&
|
||||
old - (int)cyclesExecuted < s_config_sync_gpu_max_distance)
|
||||
s_sync_wakeup_event.Set();
|
||||
cyclesExecuted = (int)(cyclesExecuted / m_config_sync_gpu_overclock);
|
||||
int old = m_sync_ticks.fetch_sub(cyclesExecuted);
|
||||
if (old >= m_config_sync_gpu_max_distance &&
|
||||
old - (int)cyclesExecuted < m_config_sync_gpu_max_distance)
|
||||
{
|
||||
m_sync_wakeup_event.Set();
|
||||
}
|
||||
}
|
||||
|
||||
// This call is pretty important in DualCore mode and must be called in the FIFO Loop.
|
||||
@ -416,11 +377,11 @@ void RunGpuLoop()
|
||||
}
|
||||
|
||||
// fast skip remaining GPU time if fifo is empty
|
||||
if (s_sync_ticks.load() > 0)
|
||||
if (m_sync_ticks.load() > 0)
|
||||
{
|
||||
int old = s_sync_ticks.exchange(0);
|
||||
if (old >= s_config_sync_gpu_max_distance)
|
||||
s_sync_wakeup_event.Set();
|
||||
int old = m_sync_ticks.exchange(0);
|
||||
if (old >= m_config_sync_gpu_max_distance)
|
||||
m_sync_wakeup_event.Set();
|
||||
}
|
||||
|
||||
// The fifo is empty and it's unlikely we will get any more work in the near future.
|
||||
@ -435,20 +396,20 @@ void RunGpuLoop()
|
||||
AsyncRequests::GetInstance()->SetPassthrough(true);
|
||||
}
|
||||
|
||||
void FlushGpu()
|
||||
void FifoManager::FlushGpu()
|
||||
{
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || s_use_deterministic_gpu_thread)
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
|
||||
return;
|
||||
|
||||
s_gpu_mainloop.Wait();
|
||||
m_gpu_mainloop.Wait();
|
||||
}
|
||||
|
||||
void GpuMaySleep()
|
||||
void FifoManager::GpuMaySleep()
|
||||
{
|
||||
s_gpu_mainloop.AllowSleep();
|
||||
m_gpu_mainloop.AllowSleep();
|
||||
}
|
||||
|
||||
bool AtBreakpoint()
|
||||
bool FifoManager::AtBreakpoint() const
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
@ -458,44 +419,44 @@ bool AtBreakpoint()
|
||||
fifo.CPBreakpoint.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
void RunGpu()
|
||||
void FifoManager::RunGpu()
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
const bool is_dual_core = system.IsDualCoreMode();
|
||||
|
||||
// wake up GPU thread
|
||||
if (is_dual_core && !s_use_deterministic_gpu_thread)
|
||||
if (is_dual_core && !m_use_deterministic_gpu_thread)
|
||||
{
|
||||
s_gpu_mainloop.Wakeup();
|
||||
m_gpu_mainloop.Wakeup();
|
||||
}
|
||||
|
||||
// if the sync GPU callback is suspended, wake it up.
|
||||
if (!is_dual_core || s_use_deterministic_gpu_thread || s_config_sync_gpu)
|
||||
if (!is_dual_core || m_use_deterministic_gpu_thread || m_config_sync_gpu)
|
||||
{
|
||||
if (s_syncing_suspended)
|
||||
if (m_syncing_suspended)
|
||||
{
|
||||
s_syncing_suspended = false;
|
||||
system.GetCoreTiming().ScheduleEvent(GPU_TIME_SLOT_SIZE, s_event_sync_gpu,
|
||||
m_syncing_suspended = false;
|
||||
system.GetCoreTiming().ScheduleEvent(GPU_TIME_SLOT_SIZE, m_event_sync_gpu,
|
||||
GPU_TIME_SLOT_SIZE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int RunGpuOnCpu(int ticks)
|
||||
int FifoManager::RunGpuOnCpu(int ticks)
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
auto& fifo = command_processor.GetFifo();
|
||||
bool reset_simd_state = false;
|
||||
int available_ticks = int(ticks * s_config_sync_gpu_overclock) + s_sync_ticks.load();
|
||||
int available_ticks = int(ticks * m_config_sync_gpu_overclock) + m_sync_ticks.load();
|
||||
while (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint() &&
|
||||
available_ticks >= 0)
|
||||
{
|
||||
if (s_use_deterministic_gpu_thread)
|
||||
if (m_use_deterministic_gpu_thread)
|
||||
{
|
||||
ReadDataFromFifoOnCPU(fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
s_gpu_mainloop.Wakeup();
|
||||
m_gpu_mainloop.Wakeup();
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -507,8 +468,8 @@ static int RunGpuOnCpu(int ticks)
|
||||
}
|
||||
ReadDataFromFifo(fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
u32 cycles = 0;
|
||||
s_video_buffer_read_ptr = OpcodeDecoder::RunFifo(
|
||||
DataReader(s_video_buffer_read_ptr, s_video_buffer_write_ptr), &cycles);
|
||||
m_video_buffer_read_ptr = OpcodeDecoder::RunFifo(
|
||||
DataReader(m_video_buffer_read_ptr, m_video_buffer_write_ptr), &cycles);
|
||||
available_ticks -= cycles;
|
||||
}
|
||||
|
||||
@ -534,7 +495,7 @@ static int RunGpuOnCpu(int ticks)
|
||||
}
|
||||
|
||||
// Discard all available ticks as there is nothing to do any more.
|
||||
s_sync_ticks.store(std::min(available_ticks, 0));
|
||||
m_sync_ticks.store(std::min(available_ticks, 0));
|
||||
|
||||
// If the GPU is idle, drop the handler.
|
||||
if (available_ticks >= 0)
|
||||
@ -544,7 +505,7 @@ static int RunGpuOnCpu(int ticks)
|
||||
return -available_ticks + GPU_TIME_SLOT_SIZE;
|
||||
}
|
||||
|
||||
void UpdateWantDeterminism(bool want)
|
||||
void FifoManager::UpdateWantDeterminism(bool want)
|
||||
{
|
||||
// We are paused (or not running at all yet), so
|
||||
// it should be safe to change this.
|
||||
@ -564,87 +525,83 @@ void UpdateWantDeterminism(bool want)
|
||||
|
||||
gpu_thread = gpu_thread && Core::System::GetInstance().IsDualCoreMode();
|
||||
|
||||
if (s_use_deterministic_gpu_thread != gpu_thread)
|
||||
if (m_use_deterministic_gpu_thread != gpu_thread)
|
||||
{
|
||||
s_use_deterministic_gpu_thread = gpu_thread;
|
||||
m_use_deterministic_gpu_thread = gpu_thread;
|
||||
if (gpu_thread)
|
||||
{
|
||||
// These haven't been updated in non-deterministic mode.
|
||||
s_video_buffer_seen_ptr = s_video_buffer_pp_read_ptr = s_video_buffer_read_ptr;
|
||||
m_video_buffer_seen_ptr = m_video_buffer_pp_read_ptr = m_video_buffer_read_ptr;
|
||||
CopyPreprocessCPStateFromMain();
|
||||
VertexLoaderManager::MarkAllDirty();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool UseDeterministicGPUThread()
|
||||
{
|
||||
return s_use_deterministic_gpu_thread;
|
||||
}
|
||||
|
||||
/* This function checks the emulated CPU - GPU distance and may wake up the GPU,
|
||||
* or block the CPU if required. It should be called by the CPU thread regularly.
|
||||
* @ticks The gone emulated CPU time.
|
||||
* @return A good time to call WaitForGpuThread() next.
|
||||
*/
|
||||
static int WaitForGpuThread(int ticks)
|
||||
int FifoManager::WaitForGpuThread(int ticks)
|
||||
{
|
||||
int old = s_sync_ticks.fetch_add(ticks);
|
||||
int old = m_sync_ticks.fetch_add(ticks);
|
||||
int now = old + ticks;
|
||||
|
||||
// GPU is idle, so stop polling.
|
||||
if (old >= 0 && s_gpu_mainloop.IsDone())
|
||||
if (old >= 0 && m_gpu_mainloop.IsDone())
|
||||
return -1;
|
||||
|
||||
// Wakeup GPU
|
||||
if (old < s_config_sync_gpu_min_distance && now >= s_config_sync_gpu_min_distance)
|
||||
if (old < m_config_sync_gpu_min_distance && now >= m_config_sync_gpu_min_distance)
|
||||
RunGpu();
|
||||
|
||||
// If the GPU is still sleeping, wait for a longer time
|
||||
if (now < s_config_sync_gpu_min_distance)
|
||||
return GPU_TIME_SLOT_SIZE + s_config_sync_gpu_min_distance - now;
|
||||
if (now < m_config_sync_gpu_min_distance)
|
||||
return GPU_TIME_SLOT_SIZE + m_config_sync_gpu_min_distance - now;
|
||||
|
||||
// Wait for GPU
|
||||
if (now >= s_config_sync_gpu_max_distance)
|
||||
s_sync_wakeup_event.Wait();
|
||||
if (now >= m_config_sync_gpu_max_distance)
|
||||
m_sync_wakeup_event.Wait();
|
||||
|
||||
return GPU_TIME_SLOT_SIZE;
|
||||
}
|
||||
|
||||
static void SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLate)
|
||||
void FifoManager::SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLate)
|
||||
{
|
||||
ticks += cyclesLate;
|
||||
int next = -1;
|
||||
|
||||
if (!system.IsDualCoreMode() || s_use_deterministic_gpu_thread)
|
||||
auto& fifo = system.GetFifo();
|
||||
if (!system.IsDualCoreMode() || fifo.m_use_deterministic_gpu_thread)
|
||||
{
|
||||
next = RunGpuOnCpu((int)ticks);
|
||||
next = fifo.RunGpuOnCpu((int)ticks);
|
||||
}
|
||||
else if (s_config_sync_gpu)
|
||||
else if (fifo.m_config_sync_gpu)
|
||||
{
|
||||
next = WaitForGpuThread((int)ticks);
|
||||
next = fifo.WaitForGpuThread((int)ticks);
|
||||
}
|
||||
|
||||
s_syncing_suspended = next < 0;
|
||||
if (!s_syncing_suspended)
|
||||
system.GetCoreTiming().ScheduleEvent(next, s_event_sync_gpu, next);
|
||||
fifo.m_syncing_suspended = next < 0;
|
||||
if (!fifo.m_syncing_suspended)
|
||||
system.GetCoreTiming().ScheduleEvent(next, fifo.m_event_sync_gpu, next);
|
||||
}
|
||||
|
||||
void SyncGPUForRegisterAccess()
|
||||
void FifoManager::SyncGPUForRegisterAccess()
|
||||
{
|
||||
SyncGPU(SyncGPUReason::Other);
|
||||
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || s_use_deterministic_gpu_thread)
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
|
||||
RunGpuOnCpu(GPU_TIME_SLOT_SIZE);
|
||||
else if (s_config_sync_gpu)
|
||||
else if (m_config_sync_gpu)
|
||||
WaitForGpuThread(GPU_TIME_SLOT_SIZE);
|
||||
}
|
||||
|
||||
// Initialize GPU - CPU thread syncing, this gives us a deterministic way to start the GPU thread.
|
||||
void Prepare()
|
||||
void FifoManager::Prepare()
|
||||
{
|
||||
s_event_sync_gpu =
|
||||
m_event_sync_gpu =
|
||||
Core::System::GetInstance().GetCoreTiming().RegisterEvent("SyncGPUCallback", SyncGPUCallback);
|
||||
s_syncing_suspended = true;
|
||||
m_syncing_suspended = true;
|
||||
}
|
||||
} // namespace Fifo
|
||||
|
@ -3,21 +3,28 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <optional>
|
||||
|
||||
#include "Common/BlockingLoop.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Event.h"
|
||||
#include "Common/Flag.h"
|
||||
|
||||
class PointerWrap;
|
||||
|
||||
namespace Core
|
||||
{
|
||||
class System;
|
||||
}
|
||||
namespace CoreTiming
|
||||
{
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Fifo
|
||||
{
|
||||
void Init();
|
||||
void Shutdown();
|
||||
void Prepare(); // Must be called from the CPU thread.
|
||||
void DoState(PointerWrap& f);
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
void UpdateWantDeterminism(bool want);
|
||||
bool UseDeterministicGPUThread();
|
||||
|
||||
// Used for diagnostics.
|
||||
enum class SyncGPUReason
|
||||
{
|
||||
@ -29,23 +36,95 @@ enum class SyncGPUReason
|
||||
Swap,
|
||||
AuxSpace,
|
||||
};
|
||||
// In deterministic GPU thread mode this waits for the GPU to be done with pending work.
|
||||
void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr = true);
|
||||
|
||||
// In single core mode, this runs the GPU for a single slice.
|
||||
// In dual core mode, this synchronizes with the GPU thread.
|
||||
void SyncGPUForRegisterAccess();
|
||||
class FifoManager final
|
||||
{
|
||||
public:
|
||||
FifoManager();
|
||||
FifoManager(const FifoManager& other) = delete;
|
||||
FifoManager(FifoManager&& other) = delete;
|
||||
FifoManager& operator=(const FifoManager& other) = delete;
|
||||
FifoManager& operator=(FifoManager&& other) = delete;
|
||||
~FifoManager();
|
||||
|
||||
void PushFifoAuxBuffer(const void* ptr, size_t size);
|
||||
void* PopFifoAuxBuffer(size_t size);
|
||||
void Init();
|
||||
void Shutdown();
|
||||
void Prepare(); // Must be called from the CPU thread.
|
||||
void DoState(PointerWrap& f);
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
void UpdateWantDeterminism(bool want);
|
||||
bool UseDeterministicGPUThread() const { return m_use_deterministic_gpu_thread; }
|
||||
|
||||
void FlushGpu();
|
||||
void RunGpu();
|
||||
void GpuMaySleep();
|
||||
void RunGpuLoop();
|
||||
void ExitGpuLoop();
|
||||
void EmulatorState(bool running);
|
||||
bool AtBreakpoint();
|
||||
void ResetVideoBuffer();
|
||||
// In deterministic GPU thread mode this waits for the GPU to be done with pending work.
|
||||
void SyncGPU(SyncGPUReason reason, bool may_move_read_ptr = true);
|
||||
|
||||
// In single core mode, this runs the GPU for a single slice.
|
||||
// In dual core mode, this synchronizes with the GPU thread.
|
||||
void SyncGPUForRegisterAccess();
|
||||
|
||||
void PushFifoAuxBuffer(const void* ptr, size_t size);
|
||||
void* PopFifoAuxBuffer(size_t size);
|
||||
|
||||
void FlushGpu();
|
||||
void RunGpu();
|
||||
void GpuMaySleep();
|
||||
void RunGpuLoop();
|
||||
void ExitGpuLoop();
|
||||
void EmulatorState(bool running);
|
||||
bool AtBreakpoint() const;
|
||||
void ResetVideoBuffer();
|
||||
|
||||
private:
|
||||
void RefreshConfig();
|
||||
void ReadDataFromFifo(u32 readPtr);
|
||||
void ReadDataFromFifoOnCPU(u32 readPtr);
|
||||
int RunGpuOnCpu(int ticks);
|
||||
int WaitForGpuThread(int ticks);
|
||||
static void SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLate);
|
||||
|
||||
static constexpr u32 FIFO_SIZE = 2 * 1024 * 1024;
|
||||
|
||||
Common::BlockingLoop m_gpu_mainloop;
|
||||
|
||||
Common::Flag m_emu_running_state;
|
||||
|
||||
// Most of this array is unlikely to be faulted in...
|
||||
u8 m_fifo_aux_data[FIFO_SIZE]{};
|
||||
u8* m_fifo_aux_write_ptr = nullptr;
|
||||
u8* m_fifo_aux_read_ptr = nullptr;
|
||||
|
||||
// This could be in SConfig, but it depends on multiple settings
|
||||
// and can change at runtime.
|
||||
bool m_use_deterministic_gpu_thread = false;
|
||||
|
||||
CoreTiming::EventType* m_event_sync_gpu = nullptr;
|
||||
|
||||
// STATE_TO_SAVE
|
||||
u8* m_video_buffer = nullptr;
|
||||
u8* m_video_buffer_read_ptr = nullptr;
|
||||
std::atomic<u8*> m_video_buffer_write_ptr = nullptr;
|
||||
std::atomic<u8*> m_video_buffer_seen_ptr = nullptr;
|
||||
u8* m_video_buffer_pp_read_ptr = nullptr;
|
||||
// The read_ptr is always owned by the GPU thread. In normal mode, so is the
|
||||
// write_ptr, despite it being atomic. In deterministic GPU thread mode,
|
||||
// things get a bit more complicated:
|
||||
// - The seen_ptr is written by the GPU thread, and points to what it's already
|
||||
// processed as much of as possible - in the case of a partial command which
|
||||
// caused it to stop, not the same as the read ptr. It's written by the GPU,
|
||||
// under the lock, and updating the cond.
|
||||
// - The write_ptr is written by the CPU thread after it copies data from the
|
||||
// FIFO. Maybe someday it will be under the lock. For now, because RunGpuLoop
|
||||
// polls, it's just atomic.
|
||||
// - The pp_read_ptr is the CPU preprocessing version of the read_ptr.
|
||||
|
||||
std::atomic<int> m_sync_ticks = 0;
|
||||
bool m_syncing_suspended = false;
|
||||
Common::Event m_sync_wakeup_event;
|
||||
|
||||
std::optional<size_t> m_config_callback_id = std::nullopt;
|
||||
bool m_config_sync_gpu = false;
|
||||
int m_config_sync_gpu_max_distance = 0;
|
||||
int m_config_sync_gpu_min_distance = 0;
|
||||
float m_config_sync_gpu_overclock = 0.0f;
|
||||
};
|
||||
} // namespace Fifo
|
||||
|
@ -151,13 +151,14 @@ public:
|
||||
{
|
||||
m_in_display_list = true;
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
|
||||
if constexpr (is_preprocess)
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& memory = system.GetMemory();
|
||||
const u8* const start_address = memory.GetPointer(address);
|
||||
|
||||
Fifo::PushFifoAuxBuffer(start_address, size);
|
||||
system.GetFifo().PushFifoAuxBuffer(start_address, size);
|
||||
|
||||
if (start_address != nullptr)
|
||||
{
|
||||
@ -168,13 +169,13 @@ public:
|
||||
{
|
||||
const u8* start_address;
|
||||
|
||||
if (Fifo::UseDeterministicGPUThread())
|
||||
auto& fifo = system.GetFifo();
|
||||
if (fifo.UseDeterministicGPUThread())
|
||||
{
|
||||
start_address = static_cast<u8*>(Fifo::PopFifoAuxBuffer(size));
|
||||
start_address = static_cast<u8*>(fifo.PopFifoAuxBuffer(size));
|
||||
}
|
||||
else
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& memory = system.GetMemory();
|
||||
start_address = memory.GetPointer(address);
|
||||
}
|
||||
|
@ -333,7 +333,8 @@ static void RaiseEvent(int cycles_into_future)
|
||||
|
||||
CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU;
|
||||
s64 cycles = 0; // we don't care about timings for dual core mode.
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || Fifo::UseDeterministicGPUThread())
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (!system.IsDualCoreMode() || system.GetFifo().UseDeterministicGPUThread())
|
||||
{
|
||||
from = CoreTiming::FromThread::CPU;
|
||||
|
||||
|
@ -83,7 +83,8 @@ std::string VideoBackendBase::BadShaderFilename(const char* shader_stage, int co
|
||||
|
||||
void VideoBackendBase::Video_ExitLoop()
|
||||
{
|
||||
Fifo::ExitGpuLoop();
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().ExitGpuLoop();
|
||||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
@ -92,7 +93,8 @@ void VideoBackendBase::Video_OutputXFB(u32 xfb_addr, u32 fb_width, u32 fb_stride
|
||||
{
|
||||
if (m_initialized && g_renderer && !g_ActiveConfig.bImmediateXFB)
|
||||
{
|
||||
Fifo::SyncGPU(Fifo::SyncGPUReason::Swap);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::Swap);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
e.time = ticks;
|
||||
@ -147,7 +149,8 @@ u32 VideoBackendBase::Video_GetQueryResult(PerfQueryType type)
|
||||
return 0;
|
||||
}
|
||||
|
||||
Fifo::SyncGPU(Fifo::SyncGPUReason::PerfQuery);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::PerfQuery);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
e.time = 0;
|
||||
@ -185,7 +188,8 @@ u16 VideoBackendBase::Video_GetBoundingBox(int index)
|
||||
warn_once = false;
|
||||
}
|
||||
|
||||
Fifo::SyncGPU(Fifo::SyncGPUReason::BBox);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().SyncGPU(Fifo::SyncGPUReason::BBox);
|
||||
|
||||
AsyncRequests::Event e;
|
||||
u16 result;
|
||||
@ -291,7 +295,8 @@ void VideoBackendBase::PopulateBackendInfoFromUI()
|
||||
|
||||
void VideoBackendBase::DoState(PointerWrap& p)
|
||||
{
|
||||
if (!Core::System::GetInstance().IsDualCoreMode())
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (!system.IsDualCoreMode())
|
||||
{
|
||||
VideoCommon_DoState(p);
|
||||
return;
|
||||
@ -304,7 +309,7 @@ void VideoBackendBase::DoState(PointerWrap& p)
|
||||
|
||||
// Let the GPU thread sleep after loading the state, so we're not spinning if paused after loading
|
||||
// a state. The next GP burst will wake it up again.
|
||||
Fifo::GpuMaySleep();
|
||||
system.GetFifo().GpuMaySleep();
|
||||
}
|
||||
|
||||
void VideoBackendBase::InitializeShared()
|
||||
@ -319,7 +324,7 @@ void VideoBackendBase::InitializeShared()
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
command_processor.Init(system);
|
||||
Fifo::Init();
|
||||
system.GetFifo().Init();
|
||||
PixelEngine::Init();
|
||||
BPInit();
|
||||
VertexLoaderManager::Init();
|
||||
@ -336,6 +341,7 @@ void VideoBackendBase::ShutdownShared()
|
||||
{
|
||||
m_initialized = false;
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
VertexLoaderManager::Clear();
|
||||
Fifo::Shutdown();
|
||||
system.GetFifo().Shutdown();
|
||||
}
|
||||
|
@ -60,10 +60,10 @@ void VideoCommon_DoState(PointerWrap& p)
|
||||
p.DoMarker("TMEM");
|
||||
|
||||
// FIFO
|
||||
Fifo::DoState(p);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().DoState(p);
|
||||
p.DoMarker("Fifo");
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
command_processor.DoState(p);
|
||||
p.DoMarker("CommandProcessor");
|
||||
|
@ -257,13 +257,14 @@ void LoadIndexedXF(CPArray array, u32 index, u16 address, u8 size)
|
||||
|
||||
u32* currData = (u32*)(&xfmem) + address;
|
||||
u32* newData;
|
||||
if (Fifo::UseDeterministicGPUThread())
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& fifo = system.GetFifo();
|
||||
if (fifo.UseDeterministicGPUThread())
|
||||
{
|
||||
newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
|
||||
newData = (u32*)fifo.PopFifoAuxBuffer(size * sizeof(u32));
|
||||
}
|
||||
else
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& memory = system.GetMemory();
|
||||
newData = (u32*)memory.GetPointer(g_main_cp_state.array_bases[array] +
|
||||
g_main_cp_state.array_strides[array] * index);
|
||||
@ -293,7 +294,7 @@ void PreprocessIndexedXF(CPArray array, u32 index, u16 address, u8 size)
|
||||
g_preprocess_cp_state.array_strides[array] * index);
|
||||
|
||||
const size_t buf_size = size * sizeof(u32);
|
||||
Fifo::PushFifoAuxBuffer(new_data, buf_size);
|
||||
system.GetFifo().PushFifoAuxBuffer(new_data, buf_size);
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> GetXFRegInfo(u32 address, u32 value)
|
||||
|
Loading…
Reference in New Issue
Block a user