VideoCommon/Fifo: Refactor to class, move to Core::System.

This commit is contained in:
Admiral H. Curtiss
2022-12-09 20:01:25 +01:00
parent d250e69ddf
commit 5624dd6d39
18 changed files with 377 additions and 300 deletions

View File

@ -179,14 +179,17 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
switch (bp.newvalue & 0xFF)
{
case 0x02:
{
INCSTAT(g_stats.this_frame.num_draw_done);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetFinish(cycles_into_future); // may generate interrupt
DEBUG_LOG_FMT(VIDEO, "GXSetDrawDone SetPEFinish (value: {:#04X})", bp.newvalue & 0xFFFF);
return;
}
default:
WARN_LOG_FMT(VIDEO, "GXSetDrawDone ??? (value {:#04X})", bp.newvalue & 0xFFFF);
@ -194,23 +197,29 @@ static void BPWritten(const BPCmd& bp, int cycles_into_future)
}
return;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
{
INCSTAT(g_stats.this_frame.num_token);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false, cycles_into_future);
DEBUG_LOG_FMT(VIDEO, "SetPEToken {:#06X}", bp.newvalue & 0xFFFF);
return;
}
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
{
INCSTAT(g_stats.this_frame.num_token_int);
g_texture_cache->FlushEFBCopies();
g_framebuffer_manager->InvalidatePeekCache(false);
g_framebuffer_manager->RefreshPeekCache();
if (!Fifo::UseDeterministicGPUThread())
auto& system = Core::System::GetInstance();
if (!system.GetFifo().UseDeterministicGPUThread())
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true, cycles_into_future);
DEBUG_LOG_FMT(VIDEO, "SetPEToken + INT {:#06X}", bp.newvalue & 0xFFFF);
return;
}
// ------------------------
// EFB copy command. This copies a rectangle from the EFB to either RAM in a texture format or to