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https://github.com/dolphin-emu/dolphin.git
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rename D3DCommon/Common to D3DCommon/D3DCommon
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@ -15,7 +15,7 @@
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#include "Core/ConfigManager.h"
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#include "VideoBackends/D3D/D3DState.h"
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#include "VideoBackends/D3D/DXTexture.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX11
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@ -6,7 +6,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/MsgHandler.h"
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#include "VideoBackends/D3D/D3DState.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX11
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@ -17,7 +17,7 @@
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#include "VideoBackends/D3D/D3DSwapChain.h"
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#include "VideoBackends/D3D/D3DVertexManager.h"
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#include "VideoBackends/D3D/VideoBackend.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/ShaderCache.h"
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@ -13,7 +13,7 @@
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoBackends/D3D/D3DState.h"
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#include "VideoBackends/D3D/DXTexture.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX11
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@ -14,7 +14,7 @@
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#include "VideoBackends/D3D/D3DBoundingBox.h"
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#include "VideoBackends/D3D/D3DRender.h"
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#include "VideoBackends/D3D/D3DState.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/GeometryShaderManager.h"
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@ -11,7 +11,7 @@
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#include "VideoBackends/D3D/D3DState.h"
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#include "VideoBackends/D3D/DXTexture.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX11
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