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https://github.com/dolphin-emu/dolphin.git
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rename D3DCommon/Common to D3DCommon/D3DCommon
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@ -1,6 +1,6 @@
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add_library(videod3dcommon
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Common.cpp
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Common.h
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D3DCommon.cpp
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D3DCommon.h
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Shader.cpp
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Shader.h
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SwapChain.cpp
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@ -11,7 +11,7 @@
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#include "Common/DynamicLibrary.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/TextureConfig.h"
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#include "VideoCommon/VideoConfig.h"
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@ -16,12 +16,12 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="Common.cpp" />
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<ClCompile Include="D3DCommon.cpp" />
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<ClCompile Include="Shader.cpp" />
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<ClCompile Include="SwapChain.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Common.h" />
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<ClInclude Include="D3DCommon.h" />
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<ClInclude Include="Shader.h" />
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<ClInclude Include="SwapChain.h" />
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</ItemGroup>
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@ -2,12 +2,12 @@
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="SwapChain.cpp" />
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<ClCompile Include="Common.cpp" />
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<ClCompile Include="D3DCommon.cpp" />
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<ClCompile Include="Shader.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="SwapChain.h" />
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<ClInclude Include="Common.h" />
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<ClInclude Include="D3DCommon.h" />
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<ClInclude Include="Shader.h" />
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</ItemGroup>
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</Project>
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@ -6,7 +6,7 @@
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#include <optional>
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#include <string_view>
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/AbstractShader.h"
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namespace D3DCommon
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@ -9,7 +9,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/WindowSystemInfo.h"
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#include "VideoBackends/D3DCommon/Common.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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#include "VideoCommon/TextureConfig.h"
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namespace D3DCommon
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