Fixes Issue 2004

This also mutes the sound when paused in Debug mode.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4825 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2010-01-13 14:18:13 +00:00
parent 429691ce96
commit 5aac8a5437
5 changed files with 10 additions and 9 deletions

View File

@ -192,6 +192,7 @@ void DoState(unsigned char **ptr, int mode)
void EmuStateChange(PLUGIN_EMUSTATE newState)
{
DSP_ClearAudioBuffer((newState == PLUGIN_EMUSTATE_PLAY) ? false : true);
}
void DllDebugger(HWND _hParent, bool Show)
@ -400,9 +401,9 @@ void DSP_SendAIBuffer(unsigned int address, unsigned int num_samples)
soundStream->Update();
}
void DSP_ClearAudioBuffer()
void DSP_ClearAudioBuffer(bool mute)
{
if (soundStream)
soundStream->Clear((*g_dspInitialize.pEmulatorState) ? true : false);
soundStream->Clear(mute);
}