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Core: Add freelook camera control type setting
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@ -41,6 +41,8 @@ const Info<bool> GFX_DUMP_EFB_TARGET{{System::GFX, "Settings", "DumpEFBTarget"},
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const Info<bool> GFX_DUMP_XFB_TARGET{{System::GFX, "Settings", "DumpXFBTarget"}, false};
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const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES{{System::GFX, "Settings", "DumpFramesAsImages"}, false};
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const Info<bool> GFX_FREE_LOOK{{System::GFX, "Settings", "FreeLook"}, false};
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const Info<FreelookControlType> GFX_FREE_LOOK_CONTROL_TYPE{
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{System::GFX, "Settings", "FreeLookControlType"}, FreelookControlType::SixAxis};
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const Info<bool> GFX_USE_FFV1{{System::GFX, "Settings", "UseFFV1"}, false};
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const Info<std::string> GFX_DUMP_FORMAT{{System::GFX, "Settings", "DumpFormat"}, "avi"};
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const Info<std::string> GFX_DUMP_CODEC{{System::GFX, "Settings", "DumpCodec"}, ""};
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@ -11,6 +11,7 @@
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enum class AspectMode : int;
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enum class ShaderCompilationMode : int;
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enum class StereoMode : int;
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enum class FreelookControlType : int;
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namespace Config
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{
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@ -41,6 +42,7 @@ extern const Info<bool> GFX_DUMP_EFB_TARGET;
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extern const Info<bool> GFX_DUMP_XFB_TARGET;
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extern const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES;
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extern const Info<bool> GFX_FREE_LOOK;
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extern const Info<FreelookControlType> GFX_FREE_LOOK_CONTROL_TYPE;
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extern const Info<bool> GFX_USE_FFV1;
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extern const Info<std::string> GFX_DUMP_FORMAT;
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extern const Info<std::string> GFX_DUMP_CODEC;
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@ -28,7 +28,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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return true;
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}
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static constexpr std::array<const Config::Location*, 96> s_setting_saveable = {
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static constexpr std::array<const Config::Location*, 97> s_setting_saveable = {
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// Main.Core
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&Config::MAIN_DEFAULT_ISO.location,
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@ -73,6 +73,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
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&Config::GFX_DUMP_EFB_TARGET.location,
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&Config::GFX_DUMP_FRAMES_AS_IMAGES.location,
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&Config::GFX_FREE_LOOK.location,
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&Config::GFX_FREE_LOOK_CONTROL_TYPE.location,
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&Config::GFX_USE_FFV1.location,
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&Config::GFX_DUMP_FORMAT.location,
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&Config::GFX_DUMP_CODEC.location,
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