VideoCommon: Use std::span for BoundingBox::Write()

Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
This commit is contained in:
Lioncash
2023-12-09 14:54:17 -05:00
parent dd227fea5a
commit 5f6c76af51
15 changed files with 19 additions and 20 deletions

View File

@ -56,9 +56,9 @@ std::vector<BBoxType> D3D12BoundingBox::Read(u32 index, u32 length)
return values;
}
void D3D12BoundingBox::Write(u32 index, const std::vector<BBoxType>& values)
void D3D12BoundingBox::Write(u32 index, std::span<const BBoxType> values)
{
const u32 copy_size = static_cast<u32>(values.size()) * sizeof(BBoxType);
const u32 copy_size = static_cast<u32>(values.size() * sizeof(BBoxType));
if (!m_upload_buffer.ReserveMemory(copy_size, sizeof(BBoxType)))
{
WARN_LOG_FMT(VIDEO, "Executing command list while waiting for space in bbox stream buffer");