Add Android build instructions to Readme.md.

This commit is contained in:
Eder Bastos 2015-05-03 13:16:22 -04:00
parent 4b00ccbe4e
commit 609a72d90f

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@ -49,6 +49,33 @@ On OS X, an application bundle will be created in `./Binaries`.
On Linux, it's strongly recommended to perform a global installation via `sudo make install`.
## Installation on Android
Dolphin requires [Android Studio](http://developer.android.com/tools/studio/index.html) to build
the Android UI. Import the Gradle project located in `./Source/Android`, and then execute the
Gradle task `assembleDebug` to build, or `installDebug` to install the UI onto a connected device.
In order to launch the app, you must build and include the native Dolphin libraries into the UI project.
Building native code requires the [Android NDK](https://developer.android.com/tools/sdk/ndk/index.html).
### Build Steps:
1. `mkdir Build-Android-<abi>`
2. `cd Build-Android-<abi>`
3. `cmake -DANDROID=True -DANDROID_NDK=<ndk-path> -DANDROID_NATIVE_API_LEVEL=android-18 -DANDROID_TOOLCHAIN_NAME=<toolchain> -DANDROID_ABI=<abi> -DCMAKE_TOOLCHAIN_FILE=../Source/Android/android.toolchain.cmake -DGIT_EXECUTABLE=<git-path> ..`
4. `make`
Replace `<git-path>` with the absolute path to your machine's Git executable, <ndk-path> with the absolute
path to where you installed your NDK, and the rest depending on which platform the Android device you are
targeting uses:
|Platform | <abi> | <toolchain> |
|-------------------------|-------------|---------------------------|
|ARM 32-bit (most devices)| armeabi-v7a | arm-linux-androideabi-4.9 |
|ARM 64-bit (i.e. Nexus 9)| arm64-v8a | aarch64-linux-android-4.9 |
|Intel 64-bit | x86_64 | x86_64-4.9 |
The native libraries will be compiled, and copied into `./Source/Android/app/libs`. Android Studio
and Gradle will include any libraries in that folder into the APK at build time.
## Uninstalling
When Dolphin has been installed with the NSIS installer, you can uninstall
Dolphin like any other Windows application.