Add CommonTitles.h for common Wii title IDs

This commit is contained in:
Léo Lam
2017-06-15 23:20:30 +02:00
parent 99b1735424
commit 60c6fbe9cc
17 changed files with 64 additions and 38 deletions

View File

@ -32,6 +32,7 @@
#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
#include "Core/CommonTitles.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/CPU.h"
@ -1214,7 +1215,7 @@ void CFrame::OnShowCheatsWindow(wxCommandEvent& WXUNUSED(event))
void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED(event))
{
BootGame(Common::GetTitleContentPath(TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT));
BootGame(Common::GetTitleContentPath(Titles::SYSTEM_MENU, Common::FROM_CONFIGURED_ROOT));
}
void CFrame::OnInstallWAD(wxCommandEvent& event)
@ -1272,7 +1273,7 @@ void CFrame::OnUninstallWAD(wxCommandEvent&)
return;
}
if (title_id == TITLEID_SYSMENU)
if (title_id == Titles::SYSTEM_MENU)
UpdateLoadWiiMenuItem();
}
@ -1503,7 +1504,7 @@ void CFrame::UpdateGUI()
->FindItem(IDM_LOAD_GC_IPL_EUR)
->Enable(!Initialized && File::Exists(SConfig::GetInstance().GetBootROMPath(EUR_DIR)));
if (DiscIO::NANDContentManager::Access()
.GetNANDLoader(TITLEID_SYSMENU, Common::FROM_CONFIGURED_ROOT)
.GetNANDLoader(Titles::SYSTEM_MENU, Common::FROM_CONFIGURED_ROOT)
.IsValid())
GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(!Initialized);