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ControllerInterface: Remove unused ClearInputState
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@ -165,11 +165,6 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
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AddOutput(new Motor(i, (&m_state_out.wLeftMotorSpeed)[i], 65535));
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}
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ClearInputState();
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}
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void Device::ClearInputState()
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{
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ZeroMemory(&m_state_in, sizeof(m_state_in));
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}
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@ -76,8 +76,6 @@ public:
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bool UpdateInput();
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bool UpdateOutput();
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void ClearInputState();
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Device(const XINPUT_CAPABILITIES& capabilities, u8 index);
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std::string GetName() const;
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